fix compilation errors

This commit is contained in:
ebbit1q
2026-01-15 20:11:54 +01:00
committed by GitHub
parent 2e68014612
commit a741a4d26d
+8 -3
View File
@@ -303,14 +303,16 @@ void SymbolFont::draw(RotatedDC& dc, RealRect rect, double scale, const SymbolFo
if (font.hasStroke()) {
int blur_radius = lround(font.stroke_blur() * s_scale);
int stroke_radius = lround(font.stroke_radius() * s_scale);
Image s_img = make_stroke_image(bmp.ConvertToImage(), font.stroke_color(), stroke_radius, blur_radius);
Image s_img = bmp.ConvertToImage();
s_img = make_stroke_image(s_img, font.stroke_color(), stroke_radius, blur_radius);
RealSize s_size = dc.trInvS(RealSize(s_img));
RealPoint s_pos(bmp_pos.x - (s_size.width - bmp_size.width)/2, bmp_pos.y - (s_size.height - bmp_size.height)/2);
dc.DrawImage(s_img, s_pos);
}
else if (font.hasShadow()) {
int blur_radius = lround(font.shadow_blur() * s_scale);
Image s_img = make_stroke_image(bmp.ConvertToImage(), font.shadow_color(), 0, blur_radius);
Image s_img = bmp.ConvertToImage();
s_img = make_stroke_image(s_img, font.shadow_color(), 0, blur_radius);
RealSize s_size = dc.trInvS(RealSize(s_img));
RealPoint s_pos(bmp_pos.x - (s_size.width - bmp_size.width)/2, bmp_pos.y - (s_size.height - bmp_size.height)/2);
RealSize s_displacement = dc.trInvS(RealSize(font.shadow_displacement_x, font.shadow_displacement_y) * s_scale);
@@ -343,7 +345,8 @@ void SymbolFont::draw(RotatedDC& dc, RealRect rect, double scale, const SymbolFo
double text_stretch = 1.0;
RealSize ts;
while (true) {
if (text_size <= 0) goto continue_outer; // text too small
if (text_size <= 0)
goto continue_outer; // text too small
dc.SetFont(*sym.text_font, text_size / sym.text_font->size);
ts = dc.GetTextExtent(text);
if (ts.height <= sym_rect.height) {
@@ -358,10 +361,12 @@ void SymbolFont::draw(RotatedDC& dc, RealRect rect, double scale, const SymbolFo
// text doesn't fit
text_size -= dc.getFontSizeStep();
}
{
// align text
RealPoint text_pos = align_in_rect(sym.text_alignment, ts, sym_rect);
// draw text
dc.DrawTextWithShadowOrStroke(text, *sym.text_font, text_pos, font_size, text_stretch);
}
continue_outer:;
}
}