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Card list sorting is now handled per window (closes #71)
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@@ -42,7 +42,8 @@ public:
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// --------------------------------------------------- : Selection
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CardP selectedCard() const override;
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void selectCard(const CardP& card) override;
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void getCardLists(vector<CardListBase*>& out) override;
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// --------------------------------------------------- : Data
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private:
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DECLARE_EVENT_TABLE();
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