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https://github.com/amyinspace/MagicSetEditor2.git
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dependency handling for keywords
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@265 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -219,8 +219,8 @@ SCRIPT_FUNCTION(number_of_items) {
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// ----------------------------------------------------------------------------- : Keywords
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SCRIPT_RULE_2_N(expand_keywords, ScriptValueP, _("default expand"), default_expand,
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ScriptValueP, _("combine"), combine) {
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SCRIPT_RULE_2_N_DEP(expand_keywords, ScriptValueP, _("default expand"), default_expand,
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ScriptValueP, _("combine"), combine) {
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SCRIPT_PARAM(String, input);
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SCRIPT_PARAM(Set*, set);
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KeywordDatabase& db = set->keyword_db;
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@@ -232,7 +232,13 @@ SCRIPT_RULE_2_N(expand_keywords, ScriptValueP, _("default expand"), default_exp
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}
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SCRIPT_RETURN(db.expand(input, default_expand, combine, ctx));
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}
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SCRIPT_RULE_2_DEPENDENCIES(expand_keywords) {
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default_expand->dependencies(ctx, dep);
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combine ->dependencies(ctx, dep);
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SCRIPT_PARAM(Set*, set);
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set->game->dependent_scripts_keywords.add(dep); // this depends on the set's keywords
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SCRIPT_RETURN(_(""));
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}
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// ----------------------------------------------------------------------------- : Rules : regex replace
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@@ -143,6 +143,13 @@
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SCRIPT_RULE_2_N(funname, type1, _(#name1), name1, type2, _(#name2), name2)
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/// Utility for defining a script rule with two named parameters
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#define SCRIPT_RULE_2_N(funname, type1, str1, name1, type2, str2, name2) \
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SCRIPT_RULE_2_N_AUX(funname, type1, str1, name1, type2, str2, name2, ;)
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/// Utility for defining a script rule with two named parameters, with dependencies
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#define SCRIPT_RULE_2_N_DEP(funname, type1, str1, name1, type2, str2, name2)\
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SCRIPT_RULE_2_N_AUX( funname, type1, str1, name1, type2, str2, name2,\
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virtual ScriptValueP dependencies(Context&, const Dependency&) const;)
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#define SCRIPT_RULE_2_N_AUX(funname, type1, str1, name1, type2, str2, name2, dep) \
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class ScriptRule_##funname: public ScriptValue { \
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public: \
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inline ScriptRule_##funname(const type1& name1, const type2& name2) \
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@@ -150,6 +157,7 @@
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virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
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virtual String typeName() const { return _(#funname)_("_rule"); } \
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virtual ScriptValueP eval(Context& ctx) const; \
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dep \
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private: \
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type1 name1; \
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type2 name2; \
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@@ -166,6 +174,9 @@
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} \
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ScriptValueP ScriptRule_##funname::eval(Context& ctx) const
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#define SCRIPT_RULE_2_DEPENDENCIES(name) \
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ScriptValueP ScriptRule_##name::dependencies(Context& ctx, const Dependency& dep) const
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// ----------------------------------------------------------------------------- : EOF
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#endif
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@@ -16,6 +16,7 @@
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#include <data/field.hpp>
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#include <data/action/set.hpp>
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#include <data/action/value.hpp>
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#include <data/action/keyword.hpp>
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#include <util/error.hpp>
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typedef map<const StyleSheet*,Context*> Contexts;
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@@ -131,6 +132,12 @@ void SetScriptManager::initDependencies(Context& ctx, StyleSheet& stylesheet) {
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void SetScriptManager::onAction(const Action& action, bool undone) {
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TYPE_CASE(action, ValueAction) {
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// is it a keyword's fake value?
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KeywordTextValue* value = dynamic_cast<KeywordTextValue*>(action.valueP.get());
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if (value) {
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updateAllDependend(set.game->dependent_scripts_keywords);
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return;
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}
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// find the affected card
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FOR_EACH(card, set.cards) {
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if (card->data.contains(action.valueP)) {
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@@ -138,6 +145,7 @@ void SetScriptManager::onAction(const Action& action, bool undone) {
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return;
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}
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}
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// not a card value
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updateValue(*action.valueP, CardP());
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}
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TYPE_CASE_(action, ScriptValueEvent) {
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@@ -160,6 +168,14 @@ void SetScriptManager::onAction(const Action& action, bool undone) {
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wxLogDebug(_("-------------------------------\n"));
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#endif
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}
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TYPE_CASE_(action, KeywordListAction) {
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updateAllDependend(set.game->dependent_scripts_keywords);
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return;
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}
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TYPE_CASE_(action, ChangeKeywordModeAction) {
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updateAllDependend(set.game->dependent_scripts_keywords);
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return;
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}
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}
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void SetScriptManager::updateStyles(const CardP& card) {
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