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Switched to a new coding style, which plays nicely with the Reader/Writer. This new style allows REFLECT to be used instead of REFLECT_N in most places.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@15 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -105,7 +105,7 @@ class SymbolSelectEditor : public SymbolEditorBase {
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/// Find the first part at the given position
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SymbolPartP findPart(const Vector2D& pos);
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/// Update minV and maxV to be the bounding box of the selectedParts
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/// Update minV and maxV to be the bounding box of the selected_parts
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/// Updates center to be the rotation center of the parts
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void updateBoundingBox();
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