add #ifdefs for OSX-specific code

This commit is contained in:
Carl Miller, Jr
2021-08-27 06:56:59 -04:00
parent 275f18a324
commit 9d41397848
5 changed files with 21 additions and 11 deletions
+3 -1
View File
@@ -27,7 +27,9 @@ template <> void GetDefaultMember::handle(const tribool& v) { value = to_sc
template <> void GetDefaultMember::handle(const Vector2D& v) { value = to_script(String::Format(_("(%.10lf,%.10lf)"), v.x, v.y)); }
template <> void GetDefaultMember::handle(const Color& v) { value = to_script(v); }
template <> void GetDefaultMember::handle(const wxDateTime& v) { value = to_script(v); }
template <> void GetDefaultMember::handle(const unsigned long& v) { value = to_script((int)v); }
#ifdef __APPLE__
template <> void GetDefaultMember::handle(const unsigned long& v) { value = to_script((int)v); }
#endif
void GetDefaultMember::handle(const ScriptValueP& v) { value = v; }
void GetDefaultMember::handle(const ScriptP& v) { value = v; }