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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Choice rendering now uses "style.image()" instead of "style.choice_images[value]";
Added script functions for working with multiple choice values; Added in_context support for filter_rule; Optimized toUpper/toLower because they are slow on windows (they use thread local storage and mutexes) git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@427 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -26,11 +26,14 @@ String ValueAction::getName(bool to_undo) const {
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/// Swap the value in a Value object with a new one
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inline void swap_value(ChoiceValue& a, ChoiceValue ::ValueType& b) { swap(a.value, b); }
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inline void swap_value(MultipleChoiceValue& a, MultipleChoiceValue::ValueType& b) { swap(a.value, b); }
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inline void swap_value(ColorValue& a, ColorValue ::ValueType& b) { swap(a.value, b); }
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inline void swap_value(ImageValue& a, ImageValue ::ValueType& b) { swap(a.filename, b); a.last_update.update(); }
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inline void swap_value(SymbolValue& a, SymbolValue ::ValueType& b) { swap(a.filename, b); a.last_update.update(); }
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inline void swap_value(TextValue& a, TextValue ::ValueType& b) { swap(a.value, b); a.last_update.update(); }
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inline void swap_value(MultipleChoiceValue& a, MultipleChoiceValue::ValueType& b) {
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swap(a.value, b.value);
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swap(a.last_change, b.last_change);
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}
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/// A ValueAction that swaps between old and new values
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template <typename T, bool ALLOW_MERGE>
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@@ -62,10 +65,13 @@ class SimpleValueAction : public ValueAction {
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};
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ValueAction* value_action(const ChoiceValueP& value, const Defaultable<String>& new_value) { return new SimpleValueAction<ChoiceValue, true> (value, new_value); }
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ValueAction* value_action(const MultipleChoiceValueP& value, const Defaultable<String>& new_value) { return new SimpleValueAction<MultipleChoiceValue, false>(value, new_value); }
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ValueAction* value_action(const ColorValueP& value, const Defaultable<Color>& new_value) { return new SimpleValueAction<ColorValue, true> (value, new_value); }
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ValueAction* value_action(const ImageValueP& value, const FileName& new_value) { return new SimpleValueAction<ImageValue, false>(value, new_value); }
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ValueAction* value_action(const SymbolValueP& value, const FileName& new_value) { return new SimpleValueAction<SymbolValue, false>(value, new_value); }
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ValueAction* value_action(const MultipleChoiceValueP& value, const Defaultable<String>& new_value, const String& last_change) {
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MultipleChoiceValue::ValueType v = { new_value, last_change };
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return new SimpleValueAction<MultipleChoiceValue, false>(value, v);
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}
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// ----------------------------------------------------------------------------- : Text
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