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https://github.com/amyinspace/MagicSetEditor2.git
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Addded script functions for exporting, ExportTemplate package type
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@220 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -7,10 +7,226 @@
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// ----------------------------------------------------------------------------- : Includes
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#include <script/functions/functions.hpp>
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#include <script/functions/util.hpp>
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#include <data/symbol_font.hpp>
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#include <util/tagged_string.hpp>
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#include <util/error.hpp>
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// ----------------------------------------------------------------------------- :
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// ----------------------------------------------------------------------------- : HTML
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// An HTML tag
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struct Tag {
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Tag(const Char* open_tag, const Char* close_tag)
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: open_tag(open_tag), close_tag(close_tag), opened(0)
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{}
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const Char* open_tag; ///< The tags to insert in HTML "<tag>"
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const Char* close_tag; ///< The tags to insert in HTML "</tag>"
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int opened; ///< How often is the tag opened in the input?
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/// Write an open or close tag to a string if needed
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void write(String& ret, bool close) {
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if (close) {
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if (--opened == 0) {
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ret += close_tag;
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}
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} else {
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if (++opened == 1) {
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ret += open_tag;
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}
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}
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}
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};
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// A tag, or a close tag
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struct NegTag {
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Tag* tag;
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bool neg; // a close tag instead of an open tag
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NegTag(Tag* tag, bool neg) : tag(tag), neg(neg) {}
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};
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DECLARE_TYPEOF_COLLECTION(NegTag);
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/// A stack of opened HTML tags
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class TagStack {
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public:
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void open(String& ret, Tag& tag) {
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add(ret, NegTag(&tag, false));
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}
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void close(String& ret, Tag& tag) {
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add(ret, NegTag(&tag, true));
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}
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// Close all tags, should be called at end of input
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void close_all(String& ret) {
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pending_tags.clear();
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while (!tags.empty()) {
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tags.back()->write(ret, true);
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tags.pop_back();
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}
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}
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// Write all pending tags, should be called before non-tag output
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void write_pending_tags(String& ret) {
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FOR_EACH(t, pending_tags) {
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t.tag->write(ret, t.neg);
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if (!t.neg) tags.push_back(t.tag);
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}
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pending_tags.clear();
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}
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private:
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vector<Tag*> tags; ///< Tags opened in the html output
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vector<NegTag> pending_tags; ///< Tags opened in the tagged string, but not (yet) in the output
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void add(String& ret, const NegTag& tag) {
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// Cancel out with pending tag?
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for (size_t i = pending_tags.size() - 1 ; i >= 0 ; --i) {
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if (pending_tags[i].tag == tag.tag) {
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if (pending_tags[i].neg != tag.neg) {
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pending_tags.erase(pending_tags.begin() + i);
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return;
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} else {
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break; // look no further
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}
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}
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}
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// Cancel out with existing tag?
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if (tag.neg) {
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for (size_t i = tags.size() - 1 ; i >= 0 ; --i) {
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if (tags[i] == tag.tag) {
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// cancel out with existing tag i, e.g. <b>:
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// situation was <a><b><c>text
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// situation will become <a><b><c>text</c></b><c>
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vector<NegTag> reopen;
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for (size_t j = tags.size() - 1 ; j > i ; --j) {
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pending_tags.push_back(NegTag(tags[j], true)); // close tag, top down
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tags.pop_back();
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}
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pending_tags.push_back(tag); // now close tag i
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for (size_t j = i + 1 ; j < tags.size() ; ++j) {
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pending_tags.push_back(NegTag(tags[j], false)); // reopen later, bottom up
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tags.pop_back();
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}
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tags.resize(i);
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return;
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}
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}
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}
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// Just insert normally
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pending_tags.push_back(tag);
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}
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};
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String symbols_to_html(const String& str, const SymbolFontP& symbol_font) {
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return str; // TODO
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}
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String to_html(const String& str_in, const SymbolFontP& symbol_font) {
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String str = remove_tag_contents(str,_("<sep-soft"));
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String ret;
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Tag bold (_("<b>"), _("</b>")),
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italic(_("<i>"), _("</i>")),
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symbol(_("<span class=\"symbol\">"), _("</span>"));
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TagStack tags;
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String symbols;
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for (size_t i = 0 ; i < str.size() ; ) {
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Char c = str.GetChar(i);
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if (c == _('<')) {
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++i;
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if (is_substr(str, i, _("b"))) {
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tags.open (ret, bold);
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} else if (is_substr(str, i, _("/b"))) {
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tags.close(ret, bold);
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} else if (is_substr(str, i, _("i"))) {
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tags.open (ret, italic);
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} else if (is_substr(str, i, _("/i"))) {
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tags.close(ret, italic);
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} else if (is_substr(str, i, _("sym"))) {
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tags.close(ret, symbol);
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} else if (is_substr(str, i, _("/sym"))) {
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if (!symbols.empty()) {
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// write symbols in a special way
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tags.write_pending_tags(ret);
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ret += symbols_to_html(symbols, symbol_font);
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symbols.clear();
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}
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tags.close(ret, symbol);
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}
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i = skip_tag(str, i-1);
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} else {
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// normal character
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tags.write_pending_tags(ret);
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++i;
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if (symbol.opened > 0 && symbol_font) {
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symbols += c; // write as symbols instead
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} else {
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if (c == _('\1')) { // escape <
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ret += _("<");
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} else if (c == _('&')) { // escape &
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ret += _("&");
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} else if (c >= 0x80) { // escape non ascii
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ret += String(_("&#")) << (int)c << _(';');
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} else {
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ret += c;
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}
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}
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}
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}
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// end of input
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if (!symbols.empty()) {
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tags.write_pending_tags(ret);
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ret += symbols_to_html(symbols, symbol_font);
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symbols.clear();
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}
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tags.close_all(ret);
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return ret;
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}
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// convert a tagged string to html
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SCRIPT_FUNCTION(to_html) {
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SCRIPT_PARAM(String, input);
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SymbolFontP symbol_font; // TODO
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SCRIPT_RETURN(to_html(input, symbol_font));
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}
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// ----------------------------------------------------------------------------- : Text
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// convert a tagged string to plain text
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SCRIPT_FUNCTION(to_text) {
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SCRIPT_PARAM(String, input);
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SCRIPT_RETURN(untag_hide_sep(input));
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}
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// ----------------------------------------------------------------------------- : Files
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// copy from source package -> destination package, return new filename (relative)
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SCRIPT_FUNCTION(copy_file) {
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throw InternalError(_("TODO: copy_file")); // TODO
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}
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// write a file to the destination package.
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// if 'filename' is not set, writes to the 'main' output file.
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SCRIPT_FUNCTION(write_file) {
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throw InternalError(_("TODO: write_file")); // TODO
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}
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// write an ImageValue to a new file, return the filename
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// if the image was not written, return nil
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// TODO: write a ScriptImage?
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SCRIPT_FUNCTION(image_to_file) {
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throw InternalError(_("TODO: image_to_file")); // TODO
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}
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// render a card, and write the image to a file
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SCRIPT_FUNCTION(render_to_file) {
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throw InternalError(_("TODO: render_to_file")); // TODO
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}
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// ----------------------------------------------------------------------------- : Init
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void init_script_export_functions(Context& ctx) {
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ctx.setVariable(_("to html"), script_to_html);
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ctx.setVariable(_("to text"), script_to_text);
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ctx.setVariable(_("copy file"), script_copy_file);
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ctx.setVariable(_("write file"), script_write_file);
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ctx.setVariable(_("image to file"), script_image_to_file);
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ctx.setVariable(_("write image"), script_image_to_file);
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ctx.setVariable(_("render to file"), script_render_to_file);
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}
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