A bit of refactoring:

- common code of ChoiceValueViewer and MultipleChoiceValueViewer put into functions
 - RotatedDC can now draw text with shadow.
 - DECLARE_STYLE_TYPE macro and friends do slightly more.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@788 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-12-26 17:46:40 +00:00
parent 2fb7de196e
commit 8d86e4a25c
19 changed files with 125 additions and 233 deletions
+9
View File
@@ -216,6 +216,15 @@ void RotatedDC::DrawText (const String& text, const RealPoint& pos, int blur_ra
}
}
void RotatedDC::DrawTextWithShadow(const String& text, const Font& font, const RealPoint& pos, double scale, double stretch) {
if (font.hasShadow()) {
SetTextForeground(font.shadow_color);
DrawText(text, pos + font.shadow_displacement * scale, 0, 1, stretch);
}
SetTextForeground(font.color);
DrawText(text, pos, 0, 1, stretch);
}
void RotatedDC::DrawBitmap(const Bitmap& bitmap, const RealPoint& pos) {
if (angle == 0) {
RealPoint p_ext = tr(pos);
+3
View File
@@ -163,7 +163,10 @@ class RotatedDC : public Rotation {
// --------------------------------------------------- : Drawing
/// Draw text
void DrawText (const String& text, const RealPoint& pos, int blur_radius = 0, int boldness = 1, double stretch = 1.0);
/// Draw text with the shadow and color settings of the given font
void DrawTextWithShadow(const String& text, const Font& font, const RealPoint& pos, double scale = 1.0, double stretch = 1.0);
/// Draw abitmap, it must already be zoomed!
void DrawBitmap(const Bitmap& bitmap, const RealPoint& pos);
/// Draw an image using the given combining mode, the image must already be zoomed!