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while it is still possible: renamed select:cyclic to select:equal.
Added "equal proportional" and "equal nonempty" for symmetry. select:equal now takes weights into account. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1342 0fc631ac-6414-0410-93d0-97cfa31319b6
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+12
-13
@@ -3,7 +3,7 @@
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pack type:
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name: basic land
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select: cyclic
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select: equal
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filter: card.rarity == "basic land" and not is_token_card() # can be shifted
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pack type:
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name: common
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@@ -114,23 +114,22 @@ pack type:
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name: common sometimes shifted or special
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selectable: false
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# TODO: Perhaps use some kind of proportional system here as well?
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select: cyclic
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item: common
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item: common
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item: shifted common or else common
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item: common
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item: common
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item: shifted common or else common
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item: common
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item: common
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item: shifted common or else common
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item: special or else common
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select: equal
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item:
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name: common
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weight: 6
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item:
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name: shifted common or else common
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weight: 3
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item:
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name: special or else common
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weight: 1
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# of the uncommon slots, 1/3 will be shifted, 1/4 of that will be shifted rares instead
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pack type:
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name: uncommon sometimes shifted
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selectable: false
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select: cyclic
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select: equal
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item: uncommon
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item: uncommon
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item: shifted uncommon or rare or else uncommon
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