mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Reader now warns about invalid UTF-8 files;
Fixed possible hang when reading multiline strings with incorrect indentation; Warnings from reading are shown also in NewSetWindow; Script parse errors get reported with the correct line number; Added support for showing multiple choice fields as a single image; Added 'line_below' to ChoiceField::Choice, for putting a line below menu items. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@420 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -60,6 +60,7 @@ NewSetWindow::NewSetWindow(Window* parent)
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void NewSetWindow::onGameSelect(wxCommandEvent&) {
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wxBusyCursor wait;
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GameP game = game_list->getSelection<Game>();
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handle_pending_errors();
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settings.default_game = game->name();
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GameSettings& gs = settings.gameSettingsFor(*game);
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stylesheet_list->showData<StyleSheet>(game->name() + _("-*"));
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@@ -78,6 +79,7 @@ void NewSetWindow::onStyleSheetSelect(wxCommandEvent&) {
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// store this as default selection
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GameP game = game_list ->getSelection<Game>();
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StyleSheetP stylesheet = stylesheet_list->getSelection<StyleSheet>();
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handle_pending_errors();
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GameSettings& gs = settings.gameSettingsFor(*game);
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gs.default_stylesheet = stylesheet->name();
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UpdateWindowUI(wxUPDATE_UI_RECURSE);
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@@ -113,10 +115,16 @@ void NewSetWindow::onUpdateUI(wxUpdateUIEvent& ev) {
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}
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}
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void NewSetWindow::onIdle(wxIdleEvent& ev) {
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// Stuff that must be done in the main thread
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handle_pending_errors();
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}
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BEGIN_EVENT_TABLE(NewSetWindow, wxDialog)
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EVT_GALLERY_SELECT (ID_GAME_LIST, NewSetWindow::onGameSelect)
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EVT_GALLERY_SELECT (ID_STYLESHEET_LIST, NewSetWindow::onStyleSheetSelect)
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EVT_GALLERY_ACTIVATE(ID_STYLESHEET_LIST, NewSetWindow::onStyleSheetActivate)
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EVT_BUTTON (wxID_OK, NewSetWindow::OnOK)
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EVT_UPDATE_UI (wxID_ANY, NewSetWindow::onUpdateUI)
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EVT_IDLE ( NewSetWindow::onIdle)
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END_EVENT_TABLE ()
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