Added new kind of multicolor gradient to old styles. (a la artfreakwiu)

Added option to old style to use all common rarity symbols (like before Exodus).
Cleaned up fix for horizontal hybrid textboxes and typelines.
Automatic paintbrushes for magic-textless, magic-new-token, futureshifts, and all FPM styles.
Removed paintbrush font and all associated scripts.
Newly failed attempt at making different colored colorless symbols in magic-mana-future work.
Non-mana costs work for Suspend and Forecast.
Guild mana for magic-mana-future.
Fixed problem relating to name alignment in magic-new-token.
Updated image mask and artifact masks for magic-futureshift.
Started alterations to font colors in magic-futureshift.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@611 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
pichoro
2007-08-15 07:37:34 +00:00
parent 81dc4329fe
commit 85ce07e53f
52 changed files with 617 additions and 334 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 1014 B

+45 -7
View File
@@ -48,7 +48,9 @@ init script:
)
else if multi then
masked_blend(
mask: "multicolor_blend_{type}.png",
mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
else "multicolor_blend_{type}.png" ),
dark: template("m"),
light: base,
)
@@ -103,6 +105,13 @@ styling field:
name: popup mana symbols
description: Use the symbols of the casting cost line inside the text box as well
initial: no
styling field:
type: choice
name: type of gradient multicolor
description: What parts of the card should be blended for gradient multicolor?
choice: full card
choice: trim only
initial: full card
styling field:
type: choice
name: tap symbol
@@ -119,6 +128,11 @@ styling field:
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: colored rarities
description: Should rarity symbols be different colors, such as gold, silver, and purple?
initial: yes
styling style:
use guild mana symbols:
@@ -284,9 +298,21 @@ card style:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "olduncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "oldrare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
rarity 2:
left: 480
@@ -299,9 +325,21 @@ card style:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "olduncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "oldrare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
############################# Text box
text: