git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1232 0fc631ac-6414-0410-93d0-97cfa31319b6

This commit is contained in:
artfreakwiu
2008-10-27 23:45:31 +00:00
parent 7604142acc
commit 8197e652ab
17 changed files with 28 additions and 13 deletions
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@@ -1,5 +1,5 @@
mse version: 0.3.6
version: 2008-05-19
version: 2008-10-27
short name: Standard
position hint: 001
icon: star.png
@@ -38,6 +38,10 @@ symbol:
code: *
image: star.png
image font size: 20
symbol:
code: ^
image: dstar.png
image font size: 20
##############################################################
# Insert-symbol menu
@@ -51,3 +55,4 @@ insert symbol menu:
item: [
item: ]
item: *
item: ^
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+5 -4
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@@ -5,13 +5,13 @@ installer group: Yugioh/Standard
icon: card-sample.png
position hint: 01
version: 2008-08-10
version: 2008-10-27
depends on:
package: yugioh.mse-game
version: 2008-08-10
version: 2008-10-27
depends on:
package: yugioh-standard-levels.mse-symbol-font
version: 2007-09-23
version: 2007-10-27
depends on:
package: yugioh-text-replacements.mse-symbol-font
version: 2008-01-04
@@ -46,6 +46,7 @@ card style:
effect monster: card-effect.jpg
ritual monster: card-ritual.jpg
synchro monster: card-synchro.jpg
dark synchro monster: card-dsynchro.jpg
fusion monster: card-fusion.jpg
token monster: card-token.jpg
obelisk: card-obelisk.jpg
@@ -116,7 +117,7 @@ card style:
height: 28
width: {if is_nmonster() then 275 else 280 }
z index: 2
alignment: middle right
alignment: { if card.card_type=="dark synchro monster" then "middle left" else "middle right" }
font:
name: MatrixBoldSmallCaps
italic name: Matrix
+17 -8
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@@ -4,7 +4,7 @@ installer group: Yugioh/Game Files
icon: card-back.png
position hint: 4
version: 2008-08-10
version: 2008-10-27
############################################################## Functions & filters
## Copied and Pasted from vs.mse-game, with a few modifications
@@ -43,7 +43,7 @@ init script:
tag_remove_rule(tag: "<sym-auto>") +
# step 2 : symbols
replace_rule(
match: "[|%|!|+|&|$|#|*|]",
match: "[|%|!|+|&|$|#|*|^|]",
replace: "<sym-auto>&</sym-auto>" );
a_and_d_filter :=
# step 1 : remove all automatic tags
@@ -98,6 +98,8 @@ init script:
else if card.type1 == "<word-list-monster>Legendary Dragon</word-list-monster>" then "legendary dragons"
else if contains(card.type2, match:"Fusion") then "fusion monster"
else if contains(card.type2, match:"Ritual") then "ritual monster"
else if contains(card.type2, match:"Dark Synchro") then "dark synchro monster"
else if contains(card.type2, match:"Dark Tuner") then "effect monster"
else if contains(card.type2, match:"Synchro") then "synchro monster"
else if contains(card.type2, match:"Effect") then "effect monster"
else if contains(card.type2, match:"Spirit") then "effect monster"
@@ -138,6 +140,7 @@ init script:
card.card_type == "normal monster" or
card.card_type == "effect monster" or
card.card_type == "ritual monster" or
card.card_type == "dark synchro monster" or
card.card_type == "synchro monster" or
card.card_type == "fusion monster" or
card.card_type == "token monster" or
@@ -178,11 +181,12 @@ init script:
else if chosen(choice:"obelisk", type) then "F"
else if chosen(choice:"fusion monster", type) then "G"
else if chosen(choice:"synchro monster", type) then "H"
else if chosen(choice:"token monster", type) then "I"
else if chosen(choice:"legendary dragons", type) then "J"
else if chosen(choice:"spell card", type) then "K"
else if chosen(choice:"trap card", type) then "L"
else "M"
else if chosen(choice:"dark synchro monster", type) then "I"
else if chosen(choice:"token monster", type) then "J"
else if chosen(choice:"legendary dragons", type) then "K"
else if chosen(choice:"spell card", type) then "L"
else if chosen(choice:"trap card", type) then "M"
else "N"
}
pos_of_card := {
@@ -243,6 +247,7 @@ card field:
choice: effect monster
choice: ritual monster
choice: synchro monster
choice: dark synchro monster
choice: fusion monster
choice: token monster
choice: obelisk
@@ -256,7 +261,8 @@ card field:
normal monster: rgb(120,18,0)
effect monster: rgb(120,18,0)
ritual monster: rgb(26,26,26)
synchro monster: rgb(26,26,26)
synchro monster: rgb(26,26,26)
dark synchro monster: rgb(26,26,26)
fusion monster: rgb(26,26,26)
token monster: rgb(120,18,0)
obelisk: rgb(26,26,26)
@@ -454,6 +460,7 @@ word list:
word: Machine
word: Plant
word: Pyro
word: Psychic
word: Reptile
word: Rock
word: Sea Serpent
@@ -464,6 +471,8 @@ word list:
word: Zombie
word list:
name: card
word: Dark Synchro
word: Dark Tuner
word: Effect
word: Fusion
word: Ritual