allow import_image to accept script images
import_image and download_image no longer save the set or require it to have been saved once
console panel now tries to output toJson() before falling back to toCode()
This commit is contained in:
GenevensiS
2026-05-14 13:50:02 +02:00
parent 6f4fc0066d
commit 76af996f0a
9 changed files with 78 additions and 40 deletions
+40 -25
View File
@@ -783,16 +783,39 @@ bool SetMetadataImage::operator == (const GeneratedImage& that) const {
&& metadata == that2->metadata;
}
// ----------------------------------------------------------------------------- : ScriptedImage
ScriptedImage::ScriptedImage(Set* set, const GeneratedImageP& image) {
// get the image
Image img = image->generate(GeneratedImage::Options(0, 0, set, set));
// add the file to the set
LocalFileName new_image_file = set->newFileName(_("scripted_image"), _(".png"));
savename = new_image_file.toStringForWriting();
loadpath = savename;
img.SaveFile(set->nameOut(new_image_file), wxBITMAP_TYPE_PNG);
}
Image ScriptedImage::generate(const Options& opt) {
auto imageInputStream = opt.local_package->openIn(savename);
Image img(*imageInputStream, wxBITMAP_TYPE_PNG);
if (!img.IsOk()) throw ScriptError(_ERROR_1_("can't import image", loadpath));
return img;
}
bool ScriptedImage::operator == (const GeneratedImage& that) const {
const ScriptedImage* that2 = dynamic_cast<const ScriptedImage*>(&that);
return that2 && that2->loadpath == loadpath;
}
// ----------------------------------------------------------------------------- : ImportedImage
ImportedImage::ImportedImage(Set* set, const String& filepath)
{
// has the set already been saved at least once?
if (set->needSaveAs()) throw ScriptError(_ERROR_1_("can't import image without set", filepath));
ImportedImage::ImportedImage(Set* set, const String& filepath) {
// determine save name
loadpath = filepath;
savename = normalize_internal_filename(loadpath + _(".png"));
savename = normalize_internal_filename(loadpath);
savename.Replace(":", "-");
savename.Replace("/", "-");
@@ -801,18 +824,16 @@ ImportedImage::ImportedImage(Set* set, const String& filepath)
if (set->contains(savename)) return;
else throw ScriptError(_ERROR_1_("import not found", loadpath));
}
// is the file an image?
Image img;
img.LoadFile(loadpath);
if (!img.IsOk()) throw ScriptError(_ERROR_1_("import not image", loadpath));
// add the file to the set (or overwrite it if pre-existing), save set
auto outStream = set->openOut(savename);
img.SaveFile(*outStream, wxBITMAP_TYPE_PNG);
if (!outStream->IsOk()) throw ScriptError(_ERROR_1_("can't write image to set", loadpath));
outStream->Close();
set->save(false);
// add the file to the set
LocalFileName new_image_file = set->newFileName(savename, _(".png"));
savename = new_image_file.toStringForWriting();
img.SaveFile(set->nameOut(new_image_file), wxBITMAP_TYPE_PNG);
}
Image ImportedImage::generate(const Options& opt) {
@@ -831,14 +852,10 @@ bool ImportedImage::operator == (const GeneratedImage& that) const {
// ----------------------------------------------------------------------------- : DownloadedImage
DownloadedImage::DownloadedImage(Set* set, const String& url)
{
// has the set already been saved at least once?
if (set->needSaveAs()) throw ScriptError(_ERROR_1_("can't download image without set", url));
DownloadedImage::DownloadedImage(Set* set, const String& url) {
// determine save name
loadpath = url;
savename = normalize_internal_filename(loadpath + _(".png"));
savename = normalize_internal_filename(loadpath);
savename.Replace(":", "-");
savename.Replace("/", "-");
@@ -852,12 +869,10 @@ DownloadedImage::DownloadedImage(Set* set, const String& url)
// is the data an image?
if (!wnd.content_type.StartsWith(_("image/"))) throw ScriptError(_ERROR_1_("download not image", loadpath));
// add the file to the set (or overwrite it if pre-existing), save set
auto outStream = set->openOut(savename);
wnd.image_out.SaveFile(*outStream, wxBITMAP_TYPE_PNG);
if (!outStream->IsOk()) throw ScriptError(_ERROR_1_("can't write image to set", loadpath));
outStream->Close();
set->save(false);
// add the file to the set
LocalFileName new_image_file = set->newFileName(savename, _(".png"));
savename = new_image_file.toStringForWriting();
wnd.image_out.SaveFile(set->nameOut(new_image_file), wxBITMAP_TYPE_PNG);
}
Image DownloadedImage::generate(const Options& opt) {
+10
View File
@@ -522,6 +522,16 @@ protected:
String savename;
};
// ----------------------------------------------------------------------------- : ScriptedImage
/// Load an image from a script
class ScriptedImage : public ExternalImage {
public:
ScriptedImage(Set* set, const GeneratedImageP& image);
Image generate(const Options&) override;
bool operator == (const GeneratedImage& that) const override;
};
// ----------------------------------------------------------------------------- : ImportedImage
/// Load an image from the filesystem