Implemented ImageValueViewer, and more of the related classes

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@54 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-10-27 22:10:09 +00:00
parent d9c9c40adf
commit 7192361c36
35 changed files with 485 additions and 37 deletions
+11
View File
@@ -0,0 +1,11 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <render/value/boolean.hpp>
// ----------------------------------------------------------------------------- :
+18
View File
@@ -0,0 +1,18 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_VALUE_BOOLEAN
#define HEADER_RENDER_VALUE_BOOLEAN
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
// ----------------------------------------------------------------------------- :
// ----------------------------------------------------------------------------- : EOF
#endif
+11
View File
@@ -0,0 +1,11 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <render/value/choice.hpp>
// ----------------------------------------------------------------------------- :
+18
View File
@@ -0,0 +1,18 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_VALUE_CHOICE
#define HEADER_RENDER_VALUE_CHOICE
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
// ----------------------------------------------------------------------------- :
// ----------------------------------------------------------------------------- : EOF
#endif
+11
View File
@@ -0,0 +1,11 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <render/value/color.hpp>
// ----------------------------------------------------------------------------- :
+18
View File
@@ -0,0 +1,18 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_VALUE_COLOR
#define HEADER_RENDER_VALUE_COLOR
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
// ----------------------------------------------------------------------------- :
// ----------------------------------------------------------------------------- : EOF
#endif
+104
View File
@@ -0,0 +1,104 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <render/value/image.hpp>
#include <render/card/viewer.hpp>
#include <data/set.hpp>
#include <gui/util.hpp>
// ----------------------------------------------------------------------------- : ImageValueViewer
void ImageValueViewer::draw(RotatedDC& dc) {
drawFieldBorder(dc);
// try to load image
if (!bitmap.Ok() && !value().filename.empty()) {
try {
InputStreamP image_file = getSet().openIn(value().filename);
Image image;
if (image.LoadFile(*image_file)) {
image.Rescale(dc.trS(style().width), dc.trS(style().height));
// apply mask to image
/* loadMask(dc);
if (alpha_mask) alpha_mask->setAlpha(image);
*/ bitmap = Bitmap(image);
}
} catch (Error e) {
handle_error(e, false, false); // don't handle now, we are in onPaint
}
}
// if there is no image, generate a placeholder, only if there is enough room for it
if (!bitmap.Ok() && style().width > 40) {
bitmap = imagePlaceholder(dc, dc.trS(style().width), dc.trS(style().height), viewer.drawEditing());
/* loadMask(dc);
if (alpha_mask) alpha_mask->setAlpha(bitmap);
/* if (alphaMask) {
// convert to image and apply alpha
Image image = bmp.ConvertToImage();
alpha_mask->setAlpha(image);
bitmap = image;
}
*/ }
// draw image, if any
if (bitmap.Ok()) {
dc.DrawBitmap(bitmap, style().getPos());
}
}
bool ImageValueViewer::containsPoint(const RealPoint& p) const {
int x = p.x - style().left;
int y = p.y - style().top;
if (x < 0 || y < 0 || x >= (int)style().width || y >= (int)style().height) {
return false; // outside rectangle
}
/* // check against mask
if (!style->maskFilename.value.empty()) {
RotatedObject rot(viewer.getRotation());
loadMask(rot);
return !alphaMask->isTransparent(x, y);
} else {
return true;
}*/
return true;
}
void ImageValueViewer::onValueChange() {
bitmap = Bitmap();
}
void ImageValueViewer::onStyleChange() {
bitmap = Bitmap();
// alpha_mask = AlphaMaskP();
}
Bitmap ImageValueViewer::imagePlaceholder(const Rotation& rot, UInt w, UInt h, bool editing) {
// Bitmap and memory dc
Bitmap bmp(w, h, 24);
wxMemoryDC mdc;
mdc.SelectObject(bmp);
RealRect rect(0,0,w,h);
RotatedDC dc(mdc, 0, rect, 1.0, true);
// Draw checker background
draw_checker(dc, rect);
// Draw text
if (editing) {
// only when in editor mode
for (UInt size = 12 ; size > 2 ; --size) {
dc.SetFont(wxFont(size, wxSWISS, wxNORMAL, wxNORMAL));
RealSize rs = dc.GetTextExtent(_("double click to load image"));
if (rs.width <= w - 10 && rs.height < h - 10) {
// text fits
dc.SetTextForeground(*wxBLACK);
dc.DrawText(_("double click to load image"), align_in_rect(ALIGN_MIDDLE_CENTER, rs, rect));
break;
}
}
}
// Done
mdc.SelectObject(wxNullBitmap);
return bmp;
}
+42
View File
@@ -0,0 +1,42 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_VALUE_IMAGE
#define HEADER_RENDER_VALUE_IMAGE
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <render/value/viewer.hpp>
#include <data/field/image.hpp>
// ----------------------------------------------------------------------------- : ImageValueViewer
/// Viewer that displays an image value
class ImageValueViewer : public ValueViewer {
public:
DECLARE_VALUE_VIEWER(Image) : ValueViewer(parent,style) {}
void draw(RotatedDC& dc);
bool containsPoint(const RealPoint& p) const;
void onValueChange();
void onStyleChange();
private:
Bitmap bitmap;
// mutable AlphaMaskP alpha_mask;
// void loadMask(const RotatedObject& rot) const;
/// Generate a placeholder image
static Bitmap imagePlaceholder(const Rotation& rot, UInt w, UInt h, bool editing);
};
// ----------------------------------------------------------------------------- : EOF
#endif
+11
View File
@@ -0,0 +1,11 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <render/value/multiple_choice.hpp>
// ----------------------------------------------------------------------------- :
+18
View File
@@ -0,0 +1,18 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_VALUE_MULTIPLE_CHOICE
#define HEADER_RENDER_VALUE_MULTIPLE_CHOICE
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
// ----------------------------------------------------------------------------- :
// ----------------------------------------------------------------------------- : EOF
#endif
+11
View File
@@ -0,0 +1,11 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <render/value/symbol.hpp>
// ----------------------------------------------------------------------------- :
+18
View File
@@ -0,0 +1,18 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_VALUE_SYMBOL
#define HEADER_RENDER_VALUE_SYMBOL
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
// ----------------------------------------------------------------------------- :
// ----------------------------------------------------------------------------- : EOF
#endif
+11
View File
@@ -0,0 +1,11 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <render/value/text.hpp>
// ----------------------------------------------------------------------------- :
+18
View File
@@ -0,0 +1,18 @@
//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_VALUE_TEXT
#define HEADER_RENDER_VALUE_TEXT
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
// ----------------------------------------------------------------------------- :
// ----------------------------------------------------------------------------- : EOF
#endif
+40 -1
View File
@@ -7,15 +7,47 @@
// ----------------------------------------------------------------------------- : Includes
#include <render/value/viewer.hpp>
#include <render/value/text.hpp>
#include <render/value/choice.hpp>
#include <render/value/multiple_choice.hpp>
#include <render/value/boolean.hpp>
#include <render/value/image.hpp>
#include <render/value/symbol.hpp>
#include <render/value/color.hpp>
#include <render/card/viewer.hpp>
// ----------------------------------------------------------------------------- : ValueViewer
ValueViewer::ValueViewer(DataViewer& parent, const StyleP& style)
: viewer(parent), styleP(style)
{}
Set& ValueViewer::getSet() const { return *viewer.getSet(); }
void ValueViewer::setValue(const ValueP& value) {
assert(value->fieldP == styleP->fieldP); // matching field
valueP = value;
onValueChange();
}
bool ValueViewer::containsPoint(const RealPoint& p) const {
return p.x >= styleP->left
&& p.y >= styleP->top
&& p.x < styleP->left + (int)(styleP->width)
&& p.y < styleP->top + (int)(styleP->height);
}
RealRect ValueViewer::boundingBox() const {
return styleP->getRect().grow(1);
}
void ValueViewer::drawFieldBorder(RotatedDC& dc) {
if (viewer.drawBorders() && getField()->editable) {
dc.SetPen(viewer.borderPen(viewer.focusedViewer() == this));
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(styleP->getRect().grow(dc.trInvS(1)));
}
}
// ----------------------------------------------------------------------------- : Development/debug
#ifdef _DEBUG
@@ -31,11 +63,18 @@ void ValueViewer::setValue(const ValueP& value) {
#include <data/field/symbol.hpp>
#include <data/field/text.hpp>
#define IMPLEMENT_MAKE_VIEWER(Type) \
ValueViewerP Type##Style::makeViewer(DataViewer& parent, const StyleP& thisP) { \
assert(thisP.get() == this); \
return ValueViewerP(new Type##ValueViewer(parent, static_pointer_cast<Type##Style>(thisP))); \
}
ValueViewerP ChoiceStyle ::makeViewer(DataViewer& parent, const StyleP& thisP) { return ValueViewerP(); }
ValueViewerP BooleanStyle ::makeViewer(DataViewer& parent, const StyleP& thisP) { return ValueViewerP(); }
ValueViewerP MultipleChoiceStyle::makeViewer(DataViewer& parent, const StyleP& thisP) { return ValueViewerP(); }
ValueViewerP ColorStyle ::makeViewer(DataViewer& parent, const StyleP& thisP) { return ValueViewerP(); }
ValueViewerP ImageStyle ::makeViewer(DataViewer& parent, const StyleP& thisP) { return ValueViewerP(); }
//ValueViewerP ImageStyle ::makeViewer(DataViewer& parent, const StyleP& thisP) { return ValueViewerP(); }
IMPLEMENT_MAKE_VIEWER(Image);
ValueViewerP SymbolStyle ::makeViewer(DataViewer& parent, const StyleP& thisP) { return ValueViewerP(); }
ValueViewerP TextStyle ::makeViewer(DataViewer& parent, const StyleP& thisP) { return ValueViewerP(); }
+12 -7
View File
@@ -14,6 +14,7 @@
#include <util/real_point.hpp>
#include <data/field.hpp>
class Set;
class DataViewer;
class ValueAction;
DECLARE_POINTER_TYPE(Style);
@@ -33,6 +34,8 @@ class ValueViewer {
void setValue(const ValueP&);
/// Return the associated field
inline const FieldP& getField() const { return styleP->fieldP; }
/// Return the associated style
inline const StyleP& getStyle() const { return styleP; }
// Draw this value
virtual void draw(RotatedDC& dc) = 0;
@@ -65,17 +68,19 @@ class ValueViewer {
/// Draws a border around the field
void drawFieldBorder(RotatedDC& dc);
Set& getSet() const;
};
// ----------------------------------------------------------------------------- : Utility
#define VALUE_VIEWER(Base, Type) \
public: \
Type(DataViewer& parent, const Type ## StyleP& style) \
private: \
inline Type##Style& style() const { return *styleP; } \
inline Type##Value& value() const { return *valueP; } \
inline Type##Field& field() const { return styleP->field(); }
#define DECLARE_VALUE_VIEWER(Type) \
private: \
inline const Type##Style& style() const { return static_cast<const Type##Style&>(*styleP); } \
inline const Type##Value& value() const { return static_cast<const Type##Value&>(*valueP); } \
inline const Type##Field& field() const { return style().field(); } \
public: \
Type##ValueViewer(DataViewer& parent, const Type ## StyleP& style)
// ----------------------------------------------------------------------------- : EOF