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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
added 'string mode' to script parser; added Keyword and related classes
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@85 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -19,6 +19,9 @@ DECLARE_POINTER_TYPE(Field);
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DECLARE_POINTER_TYPE(Game);
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DECLARE_POINTER_TYPE(StatsDimension);
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DECLARE_POINTER_TYPE(StatsCategory);
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DECLARE_POINTER_TYPE(KeywordParam);
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DECLARE_POINTER_TYPE(KeywordMode);
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DECLARE_POINTER_TYPE(Keyword);
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// ----------------------------------------------------------------------------- : Game
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@@ -38,6 +41,10 @@ class Game : public Packaged {
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vector<StatsDimensionP> statistics_dimensions; ///< (Additional) statistics dimensions
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vector<StatsCategoryP> statistics_categories; ///< (Additional) statistics categories
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vector<KeywordParamP> keyword_parameter_types;///< Types of keyword parameters
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vector<KeywordModeP> keyword_modes; ///< Modes of keywords
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vector<KeywordP> keywords; ///< Keywords for use in text
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vector<Dependency> dependent_scripts_cards; ///< scripts that depend on the card list
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vector<Dependency> dependent_scripts_keywords; ///< scripts that depend on the keywords
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bool dependencies_initialized; ///< are the script dependencies comming from this game all initialized?
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