Use underscores instead of spaces for all internal names. And renamed some script functions at the same time.

* cannocial_name_form now outputs "_", where it used to use " "
* this simplifies reflectio and scripting code, because now C++ names are also MSE internal names
* added 'caption' property to fields. This is used instead of the name in NativeLookEditor, since the latter will now contain underscores.
* renamed text related script functions for consistency, since we were touching that part of the code anyway.
This commit is contained in:
Twan van Laarhoven
2020-04-22 23:33:06 +02:00
parent be4bb8d8ed
commit 713a9e4a40
33 changed files with 240 additions and 197 deletions
+2 -2
View File
@@ -58,7 +58,7 @@ void init_script_variables() {
Var(in);
Var(match);
Var(replace);
VarN(in_context,_("in context"));
Var(in_context);
Var(recursive);
Var(order);
Var(begin);
@@ -72,7 +72,7 @@ void init_script_variables() {
Var(set);
Var(game);
Var(stylesheet);
VarN(card_style,_("card style"));
Var(card_style);
Var(card);
Var(styling);
Var(value);