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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Use underscores instead of spaces for all internal names. And renamed some script functions at the same time.
* cannocial_name_form now outputs "_", where it used to use " " * this simplifies reflectio and scripting code, because now C++ names are also MSE internal names * added 'caption' property to fields. This is used instead of the name in NativeLookEditor, since the latter will now contain underscores. * renamed text related script functions for consistency, since we were touching that part of the code anyway.
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@@ -58,7 +58,7 @@ void init_script_variables() {
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Var(in);
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Var(match);
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Var(replace);
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VarN(in_context,_("in context"));
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Var(in_context);
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Var(recursive);
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Var(order);
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Var(begin);
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@@ -72,7 +72,7 @@ void init_script_variables() {
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Var(set);
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Var(game);
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Var(stylesheet);
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VarN(card_style,_("card style"));
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Var(card_style);
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Var(card);
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Var(styling);
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Var(value);
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