Use make_intrusive/make_shared for smart pointer construction.

This commit is contained in:
Twan van Laarhoven
2020-04-23 23:51:34 +02:00
parent 815df01ba5
commit 708b4389a0
67 changed files with 313 additions and 329 deletions
+43 -43
View File
@@ -154,25 +154,25 @@ inline Type from_script(const ScriptValueP& v, Variable var) {
#define SCRIPT_RULE_1_C(funname, type1, name1) \
SCRIPT_RULE_1_N(funname, type1, SCRIPT_VAR_ ## name1, name1)
/// Utility for defining a script rule with a single named parameter
#define SCRIPT_RULE_1_N(funname, type1, str1, name1) \
class ScriptRule_##funname: public ScriptValue { \
public: \
inline ScriptRule_##funname(const type1& name1) : name1(name1) {} \
virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
virtual String typeName() const { return _(#funname)_("_rule"); } \
protected: \
virtual ScriptValueP do_eval(Context& ctx, bool) const; \
private: \
type1 name1; \
}; \
SCRIPT_FUNCTION(funname##_rule) { \
SCRIPT_PARAM_N(type1, str1, name1); \
return intrusive(new ScriptRule_##funname(name1)); \
} \
SCRIPT_FUNCTION(funname) { \
SCRIPT_PARAM_N(type1, str1, name1); \
return ScriptRule_##funname(name1).eval(ctx); \
} \
#define SCRIPT_RULE_1_N(funname, type1, str1, name1) \
class ScriptRule_##funname: public ScriptValue { \
public: \
inline ScriptRule_##funname(const type1& name1) : name1(name1) {} \
virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
virtual String typeName() const { return _(#funname)_("_rule"); } \
protected: \
virtual ScriptValueP do_eval(Context& ctx, bool) const; \
private: \
type1 name1; \
}; \
SCRIPT_FUNCTION(funname##_rule) { \
SCRIPT_PARAM_N(type1, str1, name1) \
return make_intrusive<ScriptRule_##funname>(name1); \
} \
SCRIPT_FUNCTION(funname) { \
SCRIPT_PARAM_N(type1, str1, name1); \
return ScriptRule_##funname(name1).eval(ctx); \
} \
ScriptValueP ScriptRule_##funname::do_eval(Context& ctx, bool) const
/// Utility for defining a script rule with two parameters
@@ -194,30 +194,30 @@ inline Type from_script(const ScriptValueP& v, Variable var) {
})
#define SCRIPT_RULE_2_N_AUX(funname, type1, str1, name1, type2, str2, name2, dep, more) \
class ScriptRule_##funname: public ScriptValue { \
public: \
inline ScriptRule_##funname(const type1& name1, const type2& name2) \
: name1(name1), name2(name2) {} \
virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
virtual String typeName() const { return _(#funname)_("_rule"); } \
dep \
protected: \
virtual ScriptValueP do_eval(Context& ctx, bool) const; \
private: \
type1 name1; \
type2 name2; \
}; \
SCRIPT_FUNCTION(funname##_rule) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return intrusive(new ScriptRule_##funname(name1, name2)); \
} \
SCRIPT_FUNCTION_AUX(funname, dep) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return ScriptRule_##funname(name1, name2).eval(ctx); \
} \
more \
class ScriptRule_##funname: public ScriptValue { \
public: \
inline ScriptRule_##funname(const type1& name1, const type2& name2) \
: name1(name1), name2(name2) {} \
virtual ScriptType type() const { return SCRIPT_FUNCTION; } \
virtual String typeName() const { return _(#funname)_("_rule"); } \
dep \
protected: \
virtual ScriptValueP do_eval(Context& ctx, bool) const; \
private: \
type1 name1; \
type2 name2; \
}; \
SCRIPT_FUNCTION(funname##_rule) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return make_intrusive<ScriptRule_##funname>(name1, name2); \
} \
SCRIPT_FUNCTION_AUX(funname, dep) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return ScriptRule_##funname(name1, name2).eval(ctx); \
} \
more \
ScriptValueP ScriptRule_##funname::do_eval(Context& ctx, bool) const
#define SCRIPT_RULE_2_DEPENDENCIES(name) \