Use make_intrusive/make_shared for smart pointer construction.

This commit is contained in:
Twan van Laarhoven
2020-04-23 23:51:34 +02:00
parent 815df01ba5
commit 708b4389a0
67 changed files with 313 additions and 329 deletions
+1 -1
View File
@@ -22,7 +22,7 @@
SCRIPT_FUNCTION(new_card) {
SCRIPT_PARAM(GameP, game);
CardP new_card = intrusive(new Card(*game));
CardP new_card = make_intrusive<Card>(*game);
// set field values
SCRIPT_PARAM(ScriptValueP, input);
ScriptValueP it = input->makeIterator();