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https://github.com/amyinspace/MagicSetEditor2.git
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message boxes for errors
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@19 0fc631ac-6414-0410-93d0-97cfa31319b6
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+28
-7
@@ -34,13 +34,24 @@ IMPLEMENT_APP(MSE)
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// ----------------------------------------------------------------------------- : Initialization
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bool MSE::OnInit() {
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wxInitAllImageHandlers();
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initFileFormats();
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settings.read();
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//Window* wnd = new SymbolWindow(nullptr);
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Window* wnd = new SetWindow(nullptr, new_shared1<Set>(Game::byName(_("magic"))));
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wnd->Show();
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return true;
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try {
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wxInitAllImageHandlers();
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initFileFormats();
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settings.read();
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//Window* wnd = new SymbolWindow(nullptr);
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Window* wnd = new SetWindow(nullptr, new_shared1<Set>(Game::byName(_("magic"))));
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wnd->Show();
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return true;
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} catch (Error e) {
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handle_error(e, false);
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} catch (std::exception e) {
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// we don't throw std::exception ourselfs, so this is probably something serious
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handle_error(InternalError(String(e.what(), IF_UNICODE(wxConvLocal, wxSTRING_MAXLEN) )), false);
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} catch (...) {
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handle_error(InternalError(_("An unexpected exception occurred, this is a bug!\nPlease save your work (use 'save as' to so you don't overwrite things),\n and restart Magic Set Editor.\n\nYou can leave a bug report on http://magicseteditor.sourceforge.net/")), false);
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}
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return false;
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}
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// ----------------------------------------------------------------------------- : Exit
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@@ -53,5 +64,15 @@ int MSE::OnExit() {
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// ----------------------------------------------------------------------------- : Exception handling
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bool MSE::OnExceptionInMainLoop() {
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try {
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throw; // rethrow the exception, so we can examine it
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} catch (Error e) {
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handle_error(e, false);
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} catch (std::exception e) {
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// we don't throw std::exception ourselfs, so this is probably something serious
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handle_error(InternalError(String(e.what(), IF_UNICODE(wxConvLocal, wxSTRING_MAXLEN) )), false);
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} catch (...) {
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handle_error(InternalError(_("An unexpected exception occurred, this is a bug!\nPlease save your work (use 'save as' to so you don't overwrite things),\n and restart Magic Set Editor.\n\nYou can leave a bug report on http://magicseteditor.sourceforge.net/")), false);
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}
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return true;
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}
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