diff --git a/data/vs-alter.mse-style/style b/data/vs-alter.mse-style/style index dff68aa9..ed65ec03 100644 --- a/data/vs-alter.mse-style/style +++ b/data/vs-alter.mse-style/style @@ -1,42 +1,37 @@ -mse version: 0.3.5 +mse version: 0.3.6 game: vs full name: VS Alter Ego short name: Alter Ego icon: card-sample.png -position hint: 005 +position hint: 008 -version: 2007-10-05 +version: 2008-01-03 depends on: package: vs.mse-game - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-common.mse-include - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-standard-arrow.mse-symbol-font - version: 2007-09-23 + version: 2008-01-03 +depends on: + package: vs-standard-official.mse-symbol-font + version: 2008-01-03 +card background: white card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts - ############################################################## Set info fields - ############################################################## Extra style - styling field: type: boolean name: foils description: Use foil backgrounds? initial: no -styling field: - type: boolean - name: watermarkings - description: Use watermarks? - initial: no - ############################################################## Card fields card style: ############################# Background stuff @@ -63,7 +58,7 @@ card style: equipment concealed-optional equipment: card.jpg location: card.jpg plot twist: card.jpg - + planet: card.jpg ############################# Name line full name: left: 80 @@ -93,7 +88,6 @@ card style: color: rgb(255,213,128) z index: 4 padding top: 0 - ############################# Image image: left: 19 @@ -119,19 +113,13 @@ card style: top: 31 height: 30 width: 30 - visible: script: card.card_symbol=="Other..." + visible: { card.card_symbol=="Other..." } z index: 4 - ############################# Type Bar - ############################# Version - ############################# Card ID - ############################# Affiliation - ############################# FlightRange - ############################# Text box rule text: left: 20 @@ -155,27 +143,9 @@ card style: padding right: 2 padding bottom: 2 line height hard: 1.4 - - watermark: - left: - script: if watermark_narrow() then 182 else - if watermark_wide() then 155 else 173 - top: 423 - width: - script: if watermark_narrow() then 30 else - if watermark_wide() then 75 else 40 - height: 40 - visible: - script: styling.watermarkings - render style: image - include file: /vs-common.mse-include/watermarks - z index: 4 - ############################# Attack/defence - ############################# Card sorting / numbering ############################# Copyright stuff - illustrator: left: 20 top : 475 @@ -187,7 +157,6 @@ card style: name: Eurostile size: 9 color: rgb(255,255,255) - copyright: left: 20 top : 490 @@ -199,9 +168,7 @@ card style: name: Eurostile size: 8 color: rgb(255,255,255) - ############################################################## Extra card fields - extra card field: type: choice name: overlay @@ -212,7 +179,6 @@ extra card field: name: foil layer choice: foil editable: false - extra card style: overlay: left: 20 @@ -226,13 +192,10 @@ extra card style: foil layer: left: 0 top : 0 - width: - script: if styling.foils=="no" then 0 else 375 - height: - script: if styling.foils=="no" then 0 else 523 + width: { if styling.foils=="no" then 0 else 375 } + height: { if styling.foils=="no" then 0 else 523 } z index: 8 render style: image choice images: foil: /vs-common.mse-include/foil.png - visible: - script: styling.foils + visible: { styling.foils } diff --git a/data/vs-common.mse-include/affiliations b/data/vs-common.mse-include/affiliations index 2168f159..9aa04e99 100644 --- a/data/vs-common.mse-include/affiliations +++ b/data/vs-common.mse-include/affiliations @@ -1,58 +1,22 @@ # Affiliation images choice images: - Marvel A-C AIM: /vs-standard-new.mse-symbol-font/aim.png - Marvel A-C Alpha Flight: /vs-standard-new.mse-symbol-font/alphaflight.png - Marvel A-C Avengers: /vs-standard-new.mse-symbol-font/avengers.png - Marvel A-C Brood: /vs-standard-new.mse-symbol-font/brood.png - Marvel A-C Brotherhood: /vs-standard-new.mse-symbol-font/brotherhood.png - Marvel A-C Captain America: /vs-standard-new.mse-symbol-font/captainamerica.png - Marvel D-H Doom: /vs-standard-new.mse-symbol-font/doom.png - Marvel D-H Excalibur: /vs-standard-new.mse-symbol-font/excalibur.png - Marvel D-H Fantastic Four: /vs-standard-new.mse-symbol-font/F4.png - Marvel D-H The Hand: /vs-standard-new.mse-symbol-font/hand.png - Marvel D-H Hellfire Club: /vs-standard-new.mse-symbol-font/hellfire.png - Marvel D-H Heralds of Galactus: /vs-standard-new.mse-symbol-font/heralds.png - Marvel D-H Heroes for Hire: /vs-standard-new.mse-symbol-font/heroesforhire.png - Marvel D-H Horsemen of Apocalypse: /vs-standard-new.mse-symbol-font/apocalypse.png - Marvel D-H Hydra: /vs-standard-new.mse-symbol-font/hydra.png - Marvel I-M Kree: /vs-standard-new.mse-symbol-font/kree.png - Marvel I-M Marvel Defenders: /vs-standard-new.mse-symbol-font/defenders.png - Marvel I-M Marvel Knights: /vs-standard-new.mse-symbol-font/marvelknights.png - Marvel I-M Masters of Evil: /vs-standard-new.mse-symbol-font/mastersofevil.png - Marvel N-S New Warriors: /vs-standard-new.mse-symbol-font/newwarriors.png - Marvel N-S Omega Flight: /vs-standard-new.mse-symbol-font/omegaflight.png - Marvel N-S Outsiders: /vs-standard-new.mse-symbol-font/outsiders.png - Marvel N-S Serpent Society: /vs-standard-new.mse-symbol-font/serpentsociety.png - Marvel N-S Shi'ar: /vs-standard-new.mse-symbol-font/shiar.png - Marvel N-S SHIELD: /vs-standard-new.mse-symbol-font/shield.png - Marvel N-S Sinister Syndicate: /vs-standard-new.mse-symbol-font/sinistersyndicate.png - Marvel N-S Spider-Friends: /vs-standard-new.mse-symbol-font/spiderman.png - Marvel N-S Starjammers: /vs-standard-new.mse-symbol-font/starjammers.png - Marvel T-Z Thor: /vs-standard-new.mse-symbol-font/thor.png - Marvel T-Z Thunderbolts: /vs-standard-new.mse-symbol-font/thunderbolts.png - Marvel T-Z The Ultimates: /vs-standard-new.mse-symbol-font/ultimates.png - Marvel T-Z X-Men: /vs-standard-new.mse-symbol-font/xmen.png + Marvel A-C Avengers: /vs-standard-official.mse-symbol-font/avengers.png + Marvel A-C Brotherhood: /vs-standard-official.mse-symbol-font/brotherhood.png + Marvel D-H Doom: /vs-standard-official.mse-symbol-font/doom.png + Marvel D-H Fantastic Four: /vs-standard-official.mse-symbol-font/F4.png + Marvel D-H Horsemen of Apocalypse: /vs-standard-official.mse-symbol-font/apocalypse.png + Marvel I-M Marvel Knights: /vs-standard-official.mse-symbol-font/marvelknights.png + Marvel N-S Shi'ar: /vs-standard-official.mse-symbol-font/shiar.png + Marvel N-S Spider-Friends: /vs-standard-official.mse-symbol-font/spiderman.png + Marvel T-Z X-Men: /vs-standard-official.mse-symbol-font/xmen.png - DC A-C Anti-Matter: /vs-standard-new.mse-symbol-font/antimatter.png - DC A-C Arkham Inmates: /vs-standard-new.mse-symbol-font/arkhaminmates.png - DC A-C Birds of Prey: /vs-standard-new.mse-symbol-font/birdsofprey.png - DC D-H Femizons: /vs-standard-new.mse-symbol-font/femizons.png - DC D-H Gotham Knights: /vs-standard-new.mse-symbol-font/gothamknights.png - DC D-H Green Lantern: /vs-standard-new.mse-symbol-font/greenlantern.png - DC I-M JLA: /vs-standard-new.mse-symbol-font/jla.png - DC I-M JSA: /vs-standard-new.mse-symbol-font/jsa.png - DC I-M Legionnaires: /vs-standard-new.mse-symbol-font/legion.png - DC N-S The Order: /vs-standard-new.mse-symbol-font/theorder.png - DC N-S Outsiders: /vs-standard-new.mse-symbol-font/outsiders.png - DC N-S Secret Six: /vs-standard-new.mse-symbol-font/secretsix.png - DC N-S Shadowpact: /vs-standard-new.mse-symbol-font/shadowpact.png - DC N-S Skeleton Crew: /vs-standard-new.mse-symbol-font/skeletoncrew.png - DC T-Z Team Superman: /vs-standard-new.mse-symbol-font/superman.png - DC T-Z Teen Titans: /vs-standard-new.mse-symbol-font/titans.png + DC D-H Gotham Knights: /vs-standard-official.mse-symbol-font/gothamknights.png + DC D-H Green Lantern: /vs-standard-official.mse-symbol-font/greenlantern.png + DC I-M JLA: /vs-standard-official.mse-symbol-font/jla.png + DC I-M JSA: /vs-standard-official.mse-symbol-font/jsa.png + DC T-Z Team Superman: /vs-standard-official.mse-symbol-font/superman.png + DC T-Z Teen Titans: /vs-standard-official.mse-symbol-font/titans.png - Other B.P.R.D.: /vs-standard-new.mse-symbol-font/bprd.png - Other Thule Society: /vs-standard-new.mse-symbol-font/thule.png - Other Autobot: /vs-standard-new.mse-symbol-font/autobots.png - Other Decepticon: /vs-standard-new.mse-symbol-font/decepticons.png - Other Quintesson: /vs-standard-new.mse-symbol-font/quintessons.png + Other B.P.R.D.: /vs-standard-official.mse-symbol-font/bprd.png + Other Thule Society: /vs-standard-official.mse-symbol-font/thule.png diff --git a/data/vs-common.mse-include/dual-affiliation b/data/vs-common.mse-include/dual-affiliation new file mode 100644 index 00000000..18aa3d97 --- /dev/null +++ b/data/vs-common.mse-include/dual-affiliation @@ -0,0 +1,80 @@ +# The second affiliation choices +# Included by a game file + +choice: + name: none + line below: true +choice: + name: Marvel + choice: + name: A-C + choice: Avengers + choice: Brotherhood + choice: Crime Lords + choice: + name: D-H + choice: Doom + choice: Fantastic Four + choice: Horsemen of Apocalypse + choice: + name: I-M + choice: Marvel Knights + choice: + name: N-S + choice: Shi'ar + choice: Spider-Friends + choice: + name: T-Z + choice: X-Men +choice: + name: DC + choice: + name: D-H + choice: Gotham Knights + choice: Green Lantern + choice: + name: I-M + choice: JLA + choice: JSA + choice: + name: T-Z + choice: Team Superman + choice: Teen Titans +choice: + name: Other + choice: B.P.R.D. + choice: Thule Society +script: + if card.team_2_of_2=="Avengers" then "Marvel A-C Avengers" else + if card.team_2_of_2=="AVENGERS" then "Marvel A-C Avengers" else + if card.team_2_of_2=="Brood" then "Marvel A-C Brood" else + if card.team_2_of_2=="BROOD" then "Marvel A-C Brood" else + if card.team_2_of_2=="Brotherhood" then "Marvel A-C Brotherhood" else + if card.team_2_of_2=="BROTHERHOOD" then "Marvel A-C Brotherhood" else + if card.team_2_of_2=="Doom" then "Marvel D-H Doom" else + if card.team_2_of_2=="DOOM" then "Marvel D-H Doom" else + if card.team_2_of_2=="Fantastic Four" then "Marvel D-H Fantastic Four" else + if card.team_2_of_2=="FANTASTIC FOUR" then "Marvel D-H Fantastic Four" else + if card.team_2_of_2=="Horsemen of Apocalypse" then "Marvel D-H Horsemen of Apocalypse" else + if card.team_2_of_2=="HORSEMEN OF APOCALYPSE" then "Marvel D-H Horsemen of Apocalypse" else + if card.team_2_of_2=="Marvel Knights" then "Marvel I-M Marvel Knights" else + if card.team_2_of_2=="MARVEL KNIGHTS" then "Marvel I-M Marvel Knights" else + if card.team_2_of_2=="Shi'ar" then "Marvel N-S Shi'ar" else + if card.team_2_of_2=="SHI'AR" then "Marvel N-S Shi'ar" else + if card.team_2_of_2=="Spider-Friends" then "Marvel N-S Spider-Friends" else + if card.team_2_of_2=="SPIDER-FRIENDS" then "Marvel N-S Spider-Friends" else + if card.team_2_of_2=="X-Men" then "Marvel T-Z X-Men" else + if card.team_2_of_2=="X-MEN" then "Marvel T-Z X-Men" else + if card.team_2_of_2=="Gotham Knights" then "DC D-H Gotham Knights" else + if card.team_2_of_2=="GOTHAM KNIGHTS" then "DC D-H Gotham Knights" else + if card.team_2_of_2=="Green Lantern" then "DC D-H Green Lantern" else + if card.team_2_of_2=="GREEN LANTERN" then "DC D-H Green Lantern" else + if card.team_2_of_2=="JLA" then "DC I-M JLA" else + if card.team_2_of_2=="JSA" then "DC I-M JSA" else + if card.team_2_of_2=="Team Superman" then "DC T-Z Team Superman" else + if card.team_2_of_2=="TEAM SUPERMAN" then "DC T-Z Team Superman" else + if card.team_2_of_2=="Teen Titans" then "DC T-Z Teen Titans" else + if card.team_2_of_2=="TEEN TITANS" then "DC T-Z Teen Titans" else + if card.team_2_of_2=="B.P.R.D." then "Other B.P.R.D" else + if card.team_2_of_2=="Thule Society" then "Other Thule Society" else + if card.team_2_of_2=="THULE SOCIETY" then "Other Thule Society" diff --git a/data/vs-common.mse-include/include b/data/vs-common.mse-include/include index b973f5f4..6ee8b5e9 100644 --- a/data/vs-common.mse-include/include +++ b/data/vs-common.mse-include/include @@ -1,6 +1,6 @@ -mse version: 0.3.5 +mse version: 0.3.6 full name: VS System, textbox watermarks -version: 2007-09-23 +version: 2008-01-03 # This file doesn't do anything, other files in this directory can be included # in game/style files: diff --git a/data/vs-common.mse-include/watermark-names b/data/vs-common.mse-include/watermark-names index 0ca1076d..1850bccc 100644 --- a/data/vs-common.mse-include/watermark-names +++ b/data/vs-common.mse-include/watermark-names @@ -1,4 +1,4 @@ -# The watermark choices +# The second affiliation choices # Included by a game file choice: @@ -8,69 +8,34 @@ choice: name: Marvel choice: name: A-C - choice: AIM - choice: Alpha Flight choice: Avengers - choice: Brood choice: Brotherhood - choice: Captain America + choice: Crime Lords choice: name: D-H choice: Doom - choice: Excalibur choice: Fantastic Four - choice: The Hand - choice: Hellfire Club - choice: Heralds of Galactus - choice: Heroes for Hire choice: Horsemen of Apocalypse - choice: Hydra choice: name: I-M - choice: Kree - choice: Marvel Defenders choice: Marvel Knights - choice: Masters of Evil choice: name: N-S - choice: New Warriors - choice: Omega Flight - choice: Serpent Society choice: Shi'ar - choice: SHIELD - choice: Sinister Syndicate choice: Spider-Friends - choice: Starjammers choice: name: T-Z - choice: Thor - choice: Thunderbolts - choice: The Ultimates choice: X-Men choice: name: DC - choice: - name: A-C - choice: Anti-Matter - choice: Arkham Inmates - choice: Birds of Prey choice: name: D-H - choice: Femizons choice: Gotham Knights choice: Green Lantern choice: name: I-M choice: JLA choice: JSA - choice: Legionnaires - choice: - name: N-S - choice: The Order - choice: Outsiders - choice: Secret Six - choice: Shadowpact - choice: Skeleton Crew choice: name: T-Z choice: Team Superman @@ -79,158 +44,37 @@ choice: name: Other choice: B.P.R.D. choice: Thule Society - choice: Autobot - choice: Decepticon - choice: Quintesson script: - if card.team=="A.I.M." then "Marvel A-C AIM" else - if card.team=="AIM" then "Marvel A-C AIM" else - if card.team_affiliation=="aim" then "Marvel A-C AIM" else - if card.team=="Alpha Flight" then "Marvel A-C Alpha Flight" else - if card.team=="ALPHA FLIGHT" then "Marvel A-C Alpha Flight" else - if card.team_affiliation=="alpha flight" then "Marvel A-C Alpha Flight" else if card.team=="Avengers" then "Marvel A-C Avengers" else if card.team=="AVENGERS" then "Marvel A-C Avengers" else - if card.team_affiliation=="avengers" then "Marvel A-C Avengers" else if card.team=="Brood" then "Marvel A-C Brood" else if card.team=="BROOD" then "Marvel A-C Brood" else - if card.team_affiliation=="brood" then "Marvel A-C Brood" else if card.team=="Brotherhood" then "Marvel A-C Brotherhood" else if card.team=="BROTHERHOOD" then "Marvel A-C Brotherhood" else - if card.team_affiliation=="brotherhood" then "Marvel A-C Brotherhood" else - if card.team=="Captain America" then "Marvel A-C Captain America" else - if card.team=="CAPTAIN AMERICA" then "Marvel A-C Captain America" else - if card.team_affiliation=="captain america" then "Marvel A-C Captain America" else if card.team=="Doom" then "Marvel D-H Doom" else if card.team=="DOOM" then "Marvel D-H Doom" else - if card.team_affiliation=="doom" then "Marvel D-H Doom" else - if card.team=="Excalibur" then "Marvel D-H Excalibur" else - if card.team=="EXCALIBUR" then "Marvel D-H Excalibur" else - if card.team_affiliation=="excalibur" then "Marvel D-H Excalibur" else if card.team=="Fantastic Four" then "Marvel D-H Fantastic Four" else if card.team=="FANTASTIC FOUR" then "Marvel D-H Fantastic Four" else - if card.team_affiliation=="fantastic four" then "Marvel D-H Fantastic Four" else - if card.team=="The Hand" then "Marvel D-H The Hand" else - if card.team=="THE HAND" then "Marvel D-H The Hand" else - if card.team_affiliation=="the hand" then "Marvel D-H The Hand" else - if card.team=="Hellfire Club" then "Marvel D-H Hellfire Club" else - if card.team=="HELLFIRE CLUB" then "Marvel D-H Hellfire Club" else - if card.team_affiliation=="hellfire club" then "Marvel D-H Hellfire Club" else - if card.team=="Heralds of Galactus" then "Marvel D-H Heralds of Galactus" else - if card.team=="HERALDS OF GALACTUS" then "Marvel D-H Heralds of Galactus" else - if card.team_affiliation=="heralds of galactus" then "Marvel D-H Heralds of Galactus" else - if card.team=="Heroes for Hire" then "Marvel D-H Heroes for Hire" else - if card.team=="HEROES FOR HIRE" then "Marvel D-H Heroes for Hire" else - if card.team_affiliation=="heroes for hire" then "Marvel D-H Heroes for Hire" else if card.team=="Horsemen of Apocalypse" then "Marvel D-H Horsemen of Apocalypse" else if card.team=="HORSEMEN OF APOCALYPSE" then "Marvel D-H Horsemen of Apocalypse" else - if card.team_affiliation=="horsemen of apocalypse" then "Marvel D-H Horsemen of Apocalypse" else - if card.team=="Hydra" then "Marvel D-H Hydra" else - if card.team=="H.Y.D.R.A." then "Marvel D-H Hydra" else - if card.team=="HYDRA" then "Marvel D-H Hydra" else - if card.team_affiliation=="hydra" then "Marvel D-H Hydra" else - if card.team=="Kree" then "Marvel I-M Kree" else - if card.team=="KREE" then "Marvel I-M Kree" else - if card.team_affiliation=="kree" then "Marvel I-M Kree" else - if card.team=="Marvel Defenders" then "Marvel I-M Marvel Defenders" else - if card.team=="MARVEL DEFENDERS" then "Marvel I-M Marvel Defenders" else - if card.team_affiliation=="marvel defenders" then "Marvel I-M Marvel Defenders" else if card.team=="Marvel Knights" then "Marvel I-M Marvel Knights" else if card.team=="MARVEL KNIGHTS" then "Marvel I-M Marvel Knights" else - if card.team_affiliation=="marvel knights" then "Marvel I-M Marvel Knights" else - if card.team=="Masters of Evil" then "Marvel I-M Masters of Evil" else - if card.team=="MASTERS OF EVIL" then "Marvel I-M Masters of Evil" else - if card.team_affiliation=="Masters of Evil" then "Marvel I-M Masters of Evil" else - if card.team=="New Warriors" then "Marvel N-S The New Warriors" else - if card.team=="NEW WARRIORS" then "Marvel N-S The New Warriors" else - if card.team_affiliation=="new warriors" then "Marvel N-S New Warriors" else - if card.team=="Omega Flight" then "Marvel N-S Omega Flight" else - if card.team=="OMEGA FLIGHT" then "Marvel N-S Omega Flight" else - if card.team_affiliation=="omega flight" then "Marvel N-S Omega Flight" else - if card.team=="Serpent Society" then "Marvel N-S Serpent Society" else - if card.team=="SERPENT SOCIETY" then "Marvel N-S Serpent Society" else - if card.team_affiliation=="serpent society" then "Marvel N-S Serpent Society" else if card.team=="Shi'ar" then "Marvel N-S Shi'ar" else if card.team=="SHI'AR" then "Marvel N-S Shi'ar" else - if card.team_affiliation=="shi'ar" then "Marvel N-S Shi'ar" else - if card.team=="S.H.I.E.L.D." then "Marvel N-S SHIELD" else - if card.team=="SHIELD" then "Marvel N-S SHIELD" else - if card.team_affiliation=="s.h.i.e.l.d." then "Marvel N-S SHIELD" else - if card.team=="Sinister Syndicate" then "Marvel N-S Sinister Syndicate" else - if card.team=="SINISTER SYNDICATE" then "Marvel N-S Sinister Syndicate" else - if card.team_affiliation=="sinister syndicate" then "Marvel N-S Sinister Syndicate" else if card.team=="Spider-Friends" then "Marvel N-S Spider-Friends" else if card.team=="SPIDER-FRIENDS" then "Marvel N-S Spider-Friends" else - if card.team_affiliation=="spider-friends" then "Marvel N-S Spider-Friends" else - if card.team=="Starjammers" then "Marvel N-S Starjammers" else - if card.team=="STARJAMMERS" then "Marvel N-S Starjammers" else - if card.team_affiliation=="starjammers" then "Marvel N-S Starjammers" else - if card.team=="Thunderbolts" then "Marvel T-Z Thunderbolts" else - if card.team=="THUNDERBOLTS" then "Marvel T-Z Thunderbolts" else - if card.team_affiliation=="thunderbolts" then "Marvel T-Z Thunderbolts" else - if card.team=="The Ultimates" then "Marvel T-Z The Ultimates" else - if card.team=="THE ULTIMATES" then "Marvel T-Z The Ultimates" else - if card.team_affiliation=="the ultimates" then "Marvel T-Z The Ultimates" else if card.team=="X-Men" then "Marvel T-Z X-Men" else if card.team=="X-MEN" then "Marvel T-Z X-Men" else - if card.team_affiliation=="x-men" then "Marvel T-Z X-Men" else - if card.team=="Anti-Matter" then "DC A-C Anti-Matter" else - if card.team=="ANTI-MATTER" then "DC A-C Anti-Matter" else - if card.team_affiliation=="anti-matter" then "DC A-C Anti-Matter" else - if card.team=="Arkham Inmates" then "DC A-C Arkham Inmates" else - if card.team=="ARKHAM INMATES" then "DC A-C Arkham Inmates" else - if card.team_affiliation=="arkham inmates" then "DC A-C Arkham Inmates" else - if card.team=="Birds of Prey" then "DC A-C Birds of Prey" else - if card.team=="BIRDS OF PREY" then "DC A-C Birds of Prey" else - if card.team_affiliation=="birds of prey" then "DC A-C Birds of Prey" else - if card.team=="Femizons" then "DC D-H Femizons" else - if card.team=="FEMIZONS" then "DC D-H Femizons" else - if card.team_affiliation=="femizons" then "DC D-H Femizons" else if card.team=="Gotham Knights" then "DC D-H Gotham Knights" else if card.team=="GOTHAM KNIGHTS" then "DC D-H Gotham Knights" else - if card.team_affiliation=="gotham knights" then "DC D-H Gotham Knights" else if card.team=="Green Lantern" then "DC D-H Green Lantern" else if card.team=="GREEN LANTERN" then "DC D-H Green Lantern" else - if card.team_affiliation=="green lantern" then "DC D-H Green Lantern" else if card.team=="JLA" then "DC I-M JLA" else - if card.team_affiliation=="jla" then "DC I-M JLA" else if card.team=="JSA" then "DC I-M JSA" else - if card.team_affiliation=="jsa" then "DC I-M JSA" else - if card.team=="Legionnaires" then "DC I-M Legionnaires" else - if card.team=="LEGIONNAIRES" then "DC I-M Legionnaires" else - if card.team_affiliation=="legionnaires" then "DC I-M Legionnaires" else - if card.team=="The Order" then "DC N-S The Order" else - if card.team=="THE ORDER" then "DC N-S The Order" else - if card.team_affiliation=="the order" then "DC N-S The Order" else - if card.team=="Outsiders" then "DC N-S Outsiders" else - if card.team=="OUTSIDERS" then "DC N-S Outsiders" else - if card.team_affiliation=="outsiders" then "DC N-S Outsiders" else - if card.team=="Secret Six" then "DC N-S Secret Six" else - if card.team=="SECRET SIX" then "DC N-S Secret Six" else - if card.team_affiliation=="secret six" then "DC N-S Secret Six" else - if card.team=="Shadowpact" then "DC N-S Shadowpact" else - if card.team=="SHADOWPACT" then "DC N-S Shadowpact" else - if card.team_affiliation=="shadowpact" then "DC N-S Shadowpact" else - if card.team=="Skeleton Crew" then "DC N-S Skeleton Crew" else - if card.team=="SKELETON CREW" then "DC N-S Skeleton Crew" else - if card.team_affiliation=="skeleton crew" then "DC N-S Skeleton Crew" else if card.team=="Team Superman" then "DC T-Z Team Superman" else if card.team=="TEAM SUPERMAN" then "DC T-Z Team Superman" else - if card.team_affiliation=="team superman" then "DC T-Z Team Superman" else if card.team=="Teen Titans" then "DC T-Z Teen Titans" else if card.team=="TEEN TITANS" then "DC T-Z Teen Titans" else - if card.team_affiliation=="teen titans" then "DC T-Z Teen Titans" else if card.team=="B.P.R.D." then "Other B.P.R.D" else - if card.team_affiliation=="b.p.r.d." then "Other B.P.R.D" else if card.team=="Thule Society" then "Other Thule Society" else - if card.team=="THULE SOCIETY" then "Other Thule Society" else - if card.team_affiliation=="thule society" then "Other Thule Society" else - if card.team=="Autobot" then "Other Autobot" else - if card.team=="AUTOBOT" then "Other Autobot" else - if card.team_affiliation=="autobot" then "Other Autobot" else - if card.team=="Decepticon" then "Other Decepticon" else - if card.team=="DECEPTICON" then "Other Decepticon" else - if card.team_affiliation=="decepticon" then "Other Decepticon" else - if card.team=="Quintesson" then "Other Quintesson" else - if card.team=="QUINTESSON" then "Other Quintesson" else - if card.team_affiliation=="quintesson" then "Other Quintesson" else "none" + if card.team=="THULE SOCIETY" then "Other Thule Society" diff --git a/data/vs-common.mse-include/watermarks b/data/vs-common.mse-include/watermarks index e0a924d1..d57d2bd2 100644 --- a/data/vs-common.mse-include/watermarks +++ b/data/vs-common.mse-include/watermarks @@ -1,58 +1,23 @@ # Watermark images choice images: - Marvel A-C AIM: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/aim.png")) - Marvel A-C Alpha Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/alphaflight.png")) - Marvel A-C Avengers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/avengers.png")) - Marvel A-C Brood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/brood.png")) - Marvel A-C Brotherhood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/brotherhood.png")) - Marvel A-C Captain America: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/captainamerica.png")) - Marvel I-M Marvel Defenders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/defenders.png")) - Marvel D-H Doom: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/doom.png")) - Marvel D-H Excalibur: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/excalibur.png")) - Marvel D-H Fantastic Four: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/F4.png")) - Marvel D-H The Hand: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hand.png")) - Marvel D-H Hellfire Club: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hellfire.png")) - Marvel D-H Heralds of Galactus: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/heralds.png")) - Marvel D-H Heroes for Hire: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/heroesforhire.png")) - Marvel D-H Horsemen of Apocalypse: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/apocalypse.png")) - Marvel D-H Hydra: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hydra.png")) - Marvel I-M Kree: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/kree.png")) - Marvel I-M Marvel Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/marvelknights.png")) - Marvel I-M Masters of Evil: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/mastersofevil.png")) - Marvel N-S New Warriors: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/newwarriors.png")) - Marvel N-S Omega Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/omegaflight.png")) - Marvel N-S Outsiders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/outsiders.png")) - Marvel N-S Serpent Society: script: set_combine(combine: "shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/serpentsociety.png")) - Marvel N-S Shi'ar: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shiar.png")) - Marvel N-S SHIELD: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shield.png")) - Marvel N-S Sinister Syndicate: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/sinistersyndicate.png")) - Marvel N-S Spider-Friends: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/spiderman.png")) - Marvel N-S Starjammers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/starjammers.png")) - Marvel T-Z Thor: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thor.png")) - Marvel T-Z Thunderbolts: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thunderbolts.png")) - Marvel T-Z The Ultimates: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/ultimates.png")) - Marvel T-Z X-Men: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/xmen.png")) - - DC A-C Anti-Matter: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/antimatter.png")) - DC A-C Arkham Inmates: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/arkhaminmates.png")) - DC A-C Birds of Prey: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/birdsofprey.png")) - DC D-H Femizons: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/femizons.png")) - DC D-H Gotham Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/gothamknights.png")) - DC D-H Green Lantern: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/greenlantern.png")) - DC I-M JLA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/jla.png")) - DC I-M JSA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/jsa.png")) - DC I-M Legionnaires: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/legion.png")) - DC N-S The Order: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/theorder.png")) - DC N-S Outsiders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/outsiders.png")) - DC N-S Secret Six: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/secretsix.png")) - DC N-S Shadowpact: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shadowpact.png")) - DC N-S Skeleton Crew: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/skeletoncrew.png")) - DC T-Z Team Superman: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/superman.png")) - DC T-Z Teen Titans: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/titans.png")) + Marvel A-C Avengers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/avengers.png")) + Marvel A-C Brotherhood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/brotherhood.png")) + Marvel D-H Doom: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/doom.png")) + Marvel D-H Fantastic Four: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/F4.png")) + Marvel D-H Horsemen of Apocalypse: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/apocalypse.png")) + Marvel I-M Marvel Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/marvelknights.png")) + Marvel I-M Masters of Evil: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/mastersofevil.png")) + Marvel N-S Shi'ar: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/shiar.png")) + Marvel N-S Spider-Friends: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/spiderman.png")) + Marvel T-Z X-Men: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/xmen.png")) - Other B.P.R.D.: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/bprd.png")) - Other Thule Society: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thule.png")) - Other Autobot: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/autobots.png")) - Other Decepticon: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/decepticons.png")) - Other Quintesson: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/quintessons.png")) + DC D-H Gotham Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/gothamknights.png")) + DC D-H Green Lantern: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/greenlantern.png")) + DC I-M JLA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/jla.png")) + DC I-M JSA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/jsa.png")) + DC T-Z Team Superman: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/superman.png")) + DC T-Z Teen Titans: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/titans.png")) + + Other B.P.R.D.: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/bprd.png")) + Other Thule Society: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/thule.png")) diff --git a/data/vs-extended-art.mse-style/style b/data/vs-extended-art.mse-style/style index fb4094e0..02064218 100644 --- a/data/vs-extended-art.mse-style/style +++ b/data/vs-extended-art.mse-style/style @@ -1,31 +1,32 @@ -mse version: 0.3.5 +mse version: 0.3.6 game: vs full name: VS Extended Art short name: Extended Art icon: card-sample.png -position hint: 002 +position hint: 005 -version: 2007-10-05 +version: 2008-01-03 depends on: package: vs.mse-game - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-common.mse-include - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-standard-arrow.mse-symbol-font - version: 2007-09-23 + version: 2008-01-03 +depends on: + package: vs-standard-official.mse-symbol-font + version: 2008-01-03 +card background: white card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts - ############################################################## Set info fields - ############################################################## Extra style - styling field: type: boolean name: foils @@ -41,7 +42,6 @@ styling field: name: edition description: Is the set a 1st Edition? initial: no - ############################################################## Card fields card style: ############################# Background stuff @@ -68,7 +68,7 @@ card style: equipment concealed-optional equipment: eveqcard.jpg location: locard.jpg plot twist: ptcard.jpg - + planet: locard.jpg ############################# Name line full name: left: 85 @@ -105,17 +105,13 @@ card style: else if is_plot_twist() then rgb(161,174,238) else rgb(255,236,130) z index: 4 - ############################# Image image: - left: - script: if is_new_dual() then 60 else 42 + left: { if is_new_dual() then 60 else 42 } top: 73 - width: - script: if is_new_dual() then 283 else 301 + width: { if is_new_dual() then 283 else 301 } height: 342 - mask: - script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png" + mask: { if is_new_dual() then "image-mask-dual.png" else "image-mask.png" } z index: 1 card symbol: left: 310 @@ -135,7 +131,7 @@ card style: top: 31 height: 30 width: 30 - visible: script: card.card_symbol=="Other..." + visible: { card.card_symbol=="Other..." } z index: 4 edition: left: 335 @@ -146,36 +142,31 @@ card style: choice images: first edition: /vs-common.mse-include/first-edition.png z index: 3 - visible: - script: styling.edition - + visible: { styling.edition } ############################# Type Bar type text full: - left: script: if is_new_dual() then 87 else 72 + left: { if is_new_dual() then 87 else 72 } top: 395 - width: script: if is_new_dual() then 243 else 256 + width: { if is_new_dual() then 243 else 256 } height: 20 font: name: Eurostile size: 11 color: rgb(0,0,0) - visible: script: is_character() + visible: { is_character() } alignment: middle center z index: 3 type bar: - left: script: if is_new_dual() then 87 else 72 + left: { if is_new_dual() then 87 else 72 } top: 395 - width: script: if is_new_dual() then 243 else 256 + width: { if is_new_dual() then 243 else 256 } height: 20 - visible: - script: card.type_text != "" + visible: { card.type_text != "" } render style: image choice images: type bar: type-bar.png z index: 2 - ############################# Version - version full: left: 85 top : 44 @@ -193,7 +184,6 @@ card style: else if is_plot_twist() then rgb(28,47,87) else rgb(22,10,10) separator color: rgb(128,128,128) - ############################# Card ID number line: left: 136 @@ -216,7 +206,7 @@ card style: top : 494 width: 30 height: 18 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -228,7 +218,7 @@ card style: top : 496 width: 30 height: 18 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -247,13 +237,12 @@ card style: uncommon: /vs-common.mse-include/rarity-uncommon.png rare: /vs-common.mse-include/rarity-rare.png promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation team 2 full: left: 18 - top : 100 - height: 245 - width: 28 + top : 340 + height: 28 + width: 245 angle: 90 font: name: Percolator Expert @@ -267,35 +256,25 @@ card style: padding top: 2 padding right: 2 padding bottom: 2 - ############################# FlightRange symbols: left: 20 - top : - script: if is_new_dual() then 365 else 320 - height: - script: if is_new_dual() then 34 else 17 - width: - script: if is_new_dual() then 38 else 19 + top : { if is_new_dual() then 365 else 320 } + height: { if is_new_dual() then 34 else 17 } + width: { if is_new_dual() then 38 else 19 } z index: 4 render style: image list choice images: - flight: - script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" - ongoing: - script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" - range: - script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" + flight: { if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" } + ongoing: { if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" } + range: { if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" } direction: vertical - spacing: 0 - + spacing: { if is_new_dual() then 35 else 20 } ############################# Text box rule text: - left: - script: if is_new_dual() then 105 else 90 + left: { if is_new_dual() then 105 else 90 } top : 430 - width: - script: if is_new_dual() then 250 else 265 + width: { if is_new_dual() then 250 else 265 } height: 50 mask: text-mask.png font: @@ -315,10 +294,8 @@ card style: padding right: 2 padding bottom: 2 line height hard: 1.4 - flavor text: - left: - script: if is_new_dual() then 95 else 90 + left: { if is_new_dual() then 95 else 90 } top : 440 width: 265 height: 50 @@ -335,23 +312,15 @@ card style: padding right: 2 padding bottom: 2 line height hard: 1.2 - watermark: - left: - script: if watermark_narrow() then 190 else - if watermark_wide() then 180 else - if is_new_dual() then 217 else 200 + left: { if watermark_narrow() then 190 else if watermark_wide() then 180 else if is_new_dual() then 217 else 200 } top: 435 - width: - script: if watermark_narrow() then 35 else - if watermark_wide() then 90 else 50 + width: { if watermark_narrow() then 35 else if watermark_wide() then 90 else 50 } height: 50 - visible: - script: styling.watermarkings + visible: { styling.watermarkings } render style: image include file: /vs-common.mse-include/watermarks z index: 4 - ############################# Atack/defence attack: z index: 4 @@ -359,7 +328,7 @@ card style: top: 430 width: 30 height: 47 - visible: script: is_character() + visible: { is_character() } z index: 4 alignment: bottom left shrink-overflow font: @@ -369,14 +338,13 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: 3 shadow displacement y: 0 - defence: z index: 4 left: 47 top: 465 width: 30 height: 47 - visible: script: is_character() + visible: { is_character() } z index: 4 alignment: bottom left shrink-overflow padding bottom: -4 @@ -387,10 +355,8 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: -3 shadow displacement y: 0 - ############################# Card sorting / numbering ############################# Copyright stuff - illustrator: left: 122 top : 417 @@ -402,7 +368,6 @@ card style: name: Eurostile size: 6 color: rgb(255,255,255) - copyright: left: 195 top : 492 @@ -415,24 +380,19 @@ card style: size: 4 color: rgb(255,255,255) ############################################################## Extra card fields - extra card field: type: choice name: foil layer choice: foil editable: false - extra card style: foil layer: left: 0 top : 0 - width: - script: if styling.foils=="no" then 0 else 375 - height: - script: if styling.foils=="no" then 0 else 523 + width: { if styling.foils=="no" then 0 else 375 } + height: { if styling.foils=="no" then 0 else 523 } z index: 8 render style: image choice images: foil: /vs-common.mse-include/foil.png - visible: - script: styling.foils + visible: { styling.foils } diff --git a/data/vs-extended-hellboy.mse-style/style b/data/vs-extended-hellboy.mse-style/style index c1f90f82..adb801e2 100644 --- a/data/vs-extended-hellboy.mse-style/style +++ b/data/vs-extended-hellboy.mse-style/style @@ -1,31 +1,32 @@ -mse version: 0.3.5 +mse version: 0.3.6 game: vs full name: Hellboy Extended Art short name: Extended Art icon: card-sample.png -position hint: 004 +position hint: 006 -version: 2007-10-05 +version: 2008-01-03 depends on: package: vs.mse-game - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-common.mse-include - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-standard-arrow.mse-symbol-font - version: 2007-09-23 + version: 2008-01-03 +depends on: + package: vs-standard-official.mse-symbol-font + version: 2008-01-03 +card background: white card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts - ############################################################## Set info fields - ############################################################## Extra style - styling field: type: boolean name: foils @@ -41,7 +42,6 @@ styling field: name: edition description: Is the set a 1st Edition? initial: no - ############################################################## Card fields card style: ############################# Background stuff @@ -68,7 +68,7 @@ card style: equipment concealed-optional equipment: eveqcard.jpg location: locard.jpg plot twist: ptcard.jpg - + planet: locard.jpg ############################# Name line full name: left: 85 @@ -105,17 +105,13 @@ card style: else if is_plot_twist() then rgb(161,174,238) else rgb(255,236,130) z index: 4 - ############################# Image image: - left: - script: if is_new_dual() then 60 else 42 + left: { if is_new_dual() then 60 else 42 } top: 73 - width: - script: if is_new_dual() then 283 else 301 + width: { if is_new_dual() then 283 else 301 } height: 342 - mask: - script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png" + mask: { if is_new_dual() then "image-mask-dual.png" else "image-mask.png" } z index: 1 card symbol: left: 310 @@ -135,7 +131,7 @@ card style: top: 31 height: 30 width: 30 - visible: script: card.card_symbol=="Other..." + visible: { card.card_symbol=="Other..." } z index: 4 edition: left: 335 @@ -146,36 +142,31 @@ card style: choice images: first edition: /vs-common.mse-include/first-edition.png z index: 3 - visible: - script: styling.edition - + visible: { styling.edition } ############################# Type Bar type text full: - left: script: if is_new_dual() then 87 else 72 + left: { if is_new_dual() then 87 else 72 } top: 395 - width: script: if is_new_dual() then 243 else 256 + width: { if is_new_dual() then 243 else 256 } height: 20 font: name: Eurostile size: 11 color: rgb(0,0,0) - visible: script: is_character() + visible: { is_character() } alignment: middle center z index: 3 type bar: - left: script: if is_new_dual() then 87 else 72 + left: { if is_new_dual() then 87 else 72 } top: 395 - width: script: if is_new_dual() then 243 else 256 + width: { if is_new_dual() then 243 else 256 } height: 20 - visible: - script: card.type_text != "" + visible: { card.type_text != "" } render style: image choice images: type bar: type-bar.png z index: 2 - ############################# Version - version full: left: 85 top : 44 @@ -193,7 +184,6 @@ card style: else if is_plot_twist() then rgb(28,47,87) else rgb(22,10,10) separator color: rgb(128,128,128) - ############################# Card ID number line: left: 136 @@ -216,7 +206,7 @@ card style: top : 494 width: 30 height: 18 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -228,7 +218,7 @@ card style: top : 496 width: 30 height: 18 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -247,13 +237,12 @@ card style: uncommon: /vs-common.mse-include/rarity-uncommon.png rare: /vs-common.mse-include/rarity-rare.png promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation team 2 full: left: 18 - top : 100 - height: 245 - width: 28 + top : 340 + height: 28 + width: 245 angle: 90 font: name: Percolator Expert @@ -267,35 +256,25 @@ card style: padding top: 2 padding right: 2 padding bottom: 2 - ############################# FlightRange symbols: left: 20 - top : - script: if is_new_dual() then 365 else 320 - height: - script: if is_new_dual() then 34 else 17 - width: - script: if is_new_dual() then 38 else 19 + top : { if is_new_dual() then 365 else 320 } + height: { if is_new_dual() then 34 else 17 } + width: { if is_new_dual() then 38 else 19 } z index: 4 render style: image list choice images: - flight: - script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" - ongoing: - script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" - range: - script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" + flight: { if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" } + ongoing: { if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" } + range: { if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" } direction: vertical - spacing: 0 - + spacing: { if is_new_dual() then 35 else 20 } ############################# Text box rule text: - left: - script: if is_new_dual() then 105 else 90 + left: { if is_new_dual() then 105 else 90 } top : 430 - width: - script: if is_new_dual() then 250 else 265 + width: { if is_new_dual() then 250 else 265 } height: 50 mask: text-mask.png font: @@ -315,10 +294,8 @@ card style: padding right: 2 padding bottom: 2 line height hard: 1.4 - flavor text: - left: - script: if is_new_dual() then 95 else 90 + left: { if is_new_dual() then 95 else 90 } top : 440 width: 265 height: 50 @@ -335,23 +312,15 @@ card style: padding right: 2 padding bottom: 2 line height hard: 1.2 - watermark: - left: - script: if watermark_narrow() then 190 else - if watermark_wide() then 180 else - if is_new_dual() then 217 else 200 + left: { if watermark_narrow() then 190 else if watermark_wide() then 180 else if is_new_dual() then 217 else 200 } top: 435 - width: - script: if watermark_narrow() then 35 else - if watermark_wide() then 90 else 50 + width: { if watermark_narrow() then 35 else if watermark_wide() then 90 else 50 } height: 50 - visible: - script: styling.watermarkings + visible: { styling.watermarkings } render style: image include file: /vs-common.mse-include/watermarks z index: 4 - ############################# Atack/defence attack: z index: 4 @@ -359,7 +328,7 @@ card style: top: 430 width: 30 height: 47 - visible: script: is_character() + visible: { is_character() } z index: 4 alignment: bottom left shrink-overflow font: @@ -369,14 +338,13 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: 3 shadow displacement y: 0 - defence: z index: 4 left: 47 top: 465 width: 30 height: 47 - visible: script: is_character() + visible: { is_character() } z index: 4 alignment: bottom left shrink-overflow padding bottom: -4 @@ -387,10 +355,8 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: -3 shadow displacement y: 0 - ############################# Card sorting / numbering ############################# Copyright stuff - illustrator: left: 122 top : 417 @@ -402,7 +368,6 @@ card style: name: Eurostile size: 6 color: rgb(255,255,255) - copyright: left: 195 top : 492 @@ -415,24 +380,19 @@ card style: size: 4 color: rgb(255,255,255) ############################################################## Extra card fields - extra card field: type: choice name: foil layer choice: foil editable: false - extra card style: foil layer: left: 0 top : 0 - width: - script: if styling.foils=="no" then 0 else 375 - height: - script: if styling.foils=="no" then 0 else 523 + width: { if styling.foils=="no" then 0 else 375 } + height: { if styling.foils=="no" then 0 else 523 } z index: 8 render style: image choice images: foil: /vs-common.mse-include/foil.png - visible: - script: styling.foils + visible: { styling.foils } diff --git a/data/vs-hellboy.mse-style/style b/data/vs-hellboy.mse-style/style index 51193618..da82f1d2 100644 --- a/data/vs-hellboy.mse-style/style +++ b/data/vs-hellboy.mse-style/style @@ -1,31 +1,32 @@ -mse version: 0.3.5 +mse version: 0.3.6 game: vs full name: Hellboy Normal short name: Hellboy icon: card-sample.png position hint: 003 -version: 2007-10-05 +version: 2008-01-03 depends on: package: vs.mse-game - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-common.mse-include - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-standard-arrow.mse-symbol-font - version: 2007-09-23 + version: 2008-01-03 +depends on: + package: vs-standard-official.mse-symbol-font + version: 2008-01-03 +card background: white card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts - ############################################################## Set info fields - ############################################################## Extra style - styling field: type: boolean name: foils @@ -41,7 +42,6 @@ styling field: name: edition description: Is the set a 1st Edition? initial: no - ############################################################## Card fields card style: ############################# Background stuff @@ -68,8 +68,7 @@ card style: equipment concealed-optional equipment: eveqcard.jpg location: locard.jpg plot twist: ptcard.jpg - - + planet: locard.jpg ############################# Name line full name: left: 90 @@ -82,7 +81,7 @@ card style: font: name: Percolator Expert size: 22 - color: + color: script: if is_concealed() then rgb(23,4,6) else if is_equipment() then rgb(18,21,26) else if is_location() then rgb(31,53,30) @@ -108,16 +107,13 @@ card style: else rgb(255,236,130) z index: 4 padding top: 0 - ############################# Image image: left: 65 top: 78 - width: - script: if is_dual() then 249 else 282 + width: { if is_dual() then 249 else 282 } height: 241 - mask: - script: if is_dual() then "image-mask-dual.png" else "image-mask.png" + mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" } z index: 1 card symbol: left: 310 @@ -137,7 +133,7 @@ card style: top: 31 height: 30 width: 30 - visible: script: card.card_symbol=="Other..." + visible: { card.card_symbol=="Other..." } z index: 4 edition: left: 315 @@ -148,37 +144,31 @@ card style: choice images: first edition: /vs-common.mse-include/first-edition.png z index: 3 - visible: - script: styling.edition - + visible: { styling.edition } ############################# Type Bar type text full: left: 72 top: 299 - width: - script: if is_dual() then 235 else 268 + width: { if is_dual() then 235 else 268 } height: 20 font: name: Eurostile size: 11 color: rgb(0,0,0) - visible: script: is_character() + visible: { is_character() } alignment: middle center z index: 3 type bar: left: 72 top: 299 - width: script: if is_dual() then 235 else 268 + width: { if is_dual() then 235 else 268 } height: 20 - visible: - script: card.type_text != "" + visible: { card.type_text != "" } render style: image choice images: type bar: type-bar.png z index: 2 - ############################# Version - version full: left: 90 top : 46 @@ -196,7 +186,6 @@ card style: else if is_plot_twist() then rgb(28,47,87) else rgb(22,10,10) separator color: rgb(128,128,128) - ############################# Card ID number line: left: 136 @@ -219,10 +208,10 @@ card style: top : 484 width: 30 height: 18 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: - name: Eurostile-Black-DTC + name: Eurostile size: 8 color: rgb(255,255,255) weight: bold @@ -231,7 +220,7 @@ card style: top : 486 width: 30 height: 18 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -250,14 +239,12 @@ card style: uncommon: /vs-common.mse-include/rarity-uncommon.png rare: /vs-common.mse-include/rarity-rare.png promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation team full: left: 23 - top : 100 - height: - script: if is_new_dual() then 240 else 200 - width: 28 + top : { if is_new_dual() then 340 else 300 } + height: 28 + width: { if is_new_dual() then 240 else 200 } angle: 90 font: name: Percolator Expert @@ -268,18 +255,17 @@ card style: name: vs-standard-arrow size: 18 alignment: middle center - alignment: middle center shrink-overflow + alignment: middle center z index: 4 padding left: 2 padding top: 2 padding right: 2 padding bottom: 2 - team 2 full: left: 325 top : 100 - height: 200 - width: 28 + height: 28 + width: 200 angle: 270 font: name: Percolator Expert @@ -289,7 +275,7 @@ card style: symbol font: name: vs-standard-arrow size: 18 - alignment: middle center shrink-overflow + alignment: middle center visible: is_dual() alignment: middle center z index: 4 @@ -297,12 +283,10 @@ card style: padding top: 2 padding right: 2 padding bottom: 2 - ############################# FlightRange symbols: left: 25 - top : - script: if is_new_dual() then 366 else 322 + top : { if is_new_dual() then 366 else 322 } height: 67 width: 38 z index: 4 @@ -312,9 +296,7 @@ card style: ongoing: /vs-common.mse-include/ongoing.png range: /vs-common.mse-include/range.png direction: vertical - spacing: 0 - - + spacing: 33 ############################# Text box rule text: left: 84 @@ -339,7 +321,6 @@ card style: padding right: 2 padding bottom: 2 line height hard: 1.4 - flavor text: left: 84 top : 356 @@ -358,30 +339,23 @@ card style: padding right: 2 padding bottom: 2 line height hard: 1 - watermark: - left: - script: if watermark_narrow() then 197 else - if watermark_wide() then 132 else 166 + left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 } top: 365 - width: - script: if watermark_narrow() then 60 else - if watermark_wide() then 165 else 106 + width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 } height: 80 - visible: - script: styling.watermarkings + visible: { styling.watermarkings } render style: image include file: /vs-common.mse-include/watermarks z index: 4 - - ############################# Atack/defence + ############################# Attack/defence attack: z index: 4 left: 50 top: 427 width: 30 height: 47 - visible: script: is_character() + visible: { is_character() } z index: 4 alignment: bottom left shrink-overflow font: @@ -391,14 +365,13 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: 3 shadow displacement y: 0 - defence: z index: 4 left: 50 top: 462 width: 30 height: 47 - visible: script: is_character() + visible: { is_character() } z index: 4 alignment: bottom left shrink-overflow padding bottom: -4 @@ -409,23 +382,20 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: -3 shadow displacement y: 0 - ############################# Card sorting / numbering ############################# Copyright stuff - illustrator: left: 130 top : 322 width: 165 height: 16 - alignment: center top shrink-overflow + alignment: center top z index: 4 font: name: Eurostile size: 9 weight: bold color: rgb(255,255,255) - copyright: left: 195 top : 480 @@ -438,24 +408,19 @@ card style: size: 6 color: rgb(255,255,255) ############################################################## Extra card fields - extra card field: type: choice name: foil layer choice: foil editable: false - extra card style: foil layer: left: 0 top : 0 - width: - script: if styling.foils=="no" then 0 else 375 - height: - script: if styling.foils=="no" then 0 else 523 + width: { if styling.foils=="no" then 0 else 375 } + height: { if styling.foils=="no" then 0 else 523 } z index: 8 render style: image choice images: foil: /vs-common.mse-include/foil.png - visible: - script: styling.foils + visible: { styling.foils } diff --git a/data/vs-insanity.mse-style/card-sample.png b/data/vs-insanity.mse-style/card-sample.png new file mode 100644 index 00000000..166b4e3a Binary files /dev/null and b/data/vs-insanity.mse-style/card-sample.png differ diff --git a/data/vs-insanity.mse-style/chcocard.jpg b/data/vs-insanity.mse-style/chcocard.jpg new file mode 100644 index 00000000..428e4aef Binary files /dev/null and b/data/vs-insanity.mse-style/chcocard.jpg differ diff --git a/data/vs-insanity.mse-style/chodcard.jpg b/data/vs-insanity.mse-style/chodcard.jpg new file mode 100644 index 00000000..15be1ff1 Binary files /dev/null and b/data/vs-insanity.mse-style/chodcard.jpg differ diff --git a/data/vs-insanity.mse-style/choncard.jpg b/data/vs-insanity.mse-style/choncard.jpg new file mode 100644 index 00000000..19fbc7d5 Binary files /dev/null and b/data/vs-insanity.mse-style/choncard.jpg differ diff --git a/data/vs-insanity.mse-style/cvcdcard.jpg b/data/vs-insanity.mse-style/cvcdcard.jpg new file mode 100644 index 00000000..a9a2d951 Binary files /dev/null and b/data/vs-insanity.mse-style/cvcdcard.jpg differ diff --git a/data/vs-insanity.mse-style/cvchcard.jpg b/data/vs-insanity.mse-style/cvchcard.jpg new file mode 100644 index 00000000..54cbdef8 Binary files /dev/null and b/data/vs-insanity.mse-style/cvchcard.jpg differ diff --git a/data/vs-insanity.mse-style/cvcncard.jpg b/data/vs-insanity.mse-style/cvcncard.jpg new file mode 100644 index 00000000..2f43490d Binary files /dev/null and b/data/vs-insanity.mse-style/cvcncard.jpg differ diff --git a/data/vs-insanity.mse-style/eveqcard.jpg b/data/vs-insanity.mse-style/eveqcard.jpg new file mode 100644 index 00000000..c7eea557 Binary files /dev/null and b/data/vs-insanity.mse-style/eveqcard.jpg differ diff --git a/data/vs-insanity.mse-style/flavor-text-mask.png b/data/vs-insanity.mse-style/flavor-text-mask.png new file mode 100644 index 00000000..dc5bbd76 Binary files /dev/null and b/data/vs-insanity.mse-style/flavor-text-mask.png differ diff --git a/data/vs-insanity.mse-style/image-mask-dual.png b/data/vs-insanity.mse-style/image-mask-dual.png new file mode 100644 index 00000000..0bf86236 Binary files /dev/null and b/data/vs-insanity.mse-style/image-mask-dual.png differ diff --git a/data/vs-insanity.mse-style/image-mask.png b/data/vs-insanity.mse-style/image-mask.png new file mode 100644 index 00000000..3eee6419 Binary files /dev/null and b/data/vs-insanity.mse-style/image-mask.png differ diff --git a/data/vs-insanity.mse-style/locard.jpg b/data/vs-insanity.mse-style/locard.jpg new file mode 100644 index 00000000..bfab693e Binary files /dev/null and b/data/vs-insanity.mse-style/locard.jpg differ diff --git a/data/vs-insanity.mse-style/ptcard.jpg b/data/vs-insanity.mse-style/ptcard.jpg new file mode 100644 index 00000000..cbc0cc72 Binary files /dev/null and b/data/vs-insanity.mse-style/ptcard.jpg differ diff --git a/data/vs-insanity.mse-style/style b/data/vs-insanity.mse-style/style new file mode 100644 index 00000000..39f14657 --- /dev/null +++ b/data/vs-insanity.mse-style/style @@ -0,0 +1,426 @@ +mse version: 0.3.6 +game: vs +full name: VS Insanity +short name: Insanity +icon: card-sample.png +position hint: 004 + +version: 2008-01-03 +depends on: + package: vs.mse-game + version: 2008-01-03 +depends on: + package: vs-common.mse-include + version: 2008-01-03 +depends on: + package: vs-standard-arrow.mse-symbol-font + version: 2008-01-03 +depends on: + package: vs-standard-official.mse-symbol-font + version: 2008-01-03 + +card background: white +card width: 375 +card height: 523 +card dpi: 150 + +############################################################## Extra scripts +############################################################## Set info fields +############################################################## Extra style +styling field: + type: boolean + name: foils + description: Use foil backgrounds? + initial: no +styling field: + type: boolean + name: watermarkings + description: Use watermarks? + initial: no +styling field: + type: boolean + name: edition + description: Is the set a 1st Edition? + initial: no +############################################################## Card fields +card style: + ############################# Background stuff + card type: + left: 0 + top: 0 + width: 375 + height: 523 + z index: -2 + render style: image + popup style: in place + choice images: + characters visible character: cvchcard.jpg + characters visible character dual: cvcdcard.jpg + characters visible character dual (new): cvcncard.jpg + characters hidden concealed: chcocard.jpg + characters hidden concealed dual: chodcard.jpg + characters hidden concealed dual (new): choncard.jpg + characters concealed-optional concealed-optional character: chcocard.jpg + characters concealed-optional concealed-optional dual: chodcard.jpg + characters concealed-optional concealed-optional dual (new): choncard.jpg + equipment visible equipment: eveqcard.jpg + equipment concealed equipment: eveqcard.jpg + equipment concealed-optional equipment: eveqcard.jpg + location: locard.jpg + plot twist: ptcard.jpg + planet: locard.jpg + ############################# Name line + full name: + left: 90 + top : 25 + width: 219 + height: 24 + alignment: bottom shrink-overflow + padding bottom: 0 + z index: 4 + font: + name: Percolator Expert + size: 22 + color: + script: if is_concealed() then rgb(23,4,6) + else if is_equipment() then rgb(18,21,26) + else if is_location() then rgb(31,53,30) + else if is_plot_twist() then rgb(28,47,87) + else rgb(22,10,10) + symbol font: + name: vs-standard-arrow + size: 15 + alignment: middle center + cost: + left: 33 + top : 30 + width: 25 + height: 41 + alignment: bottom center + font: + name: BadhouseBoldNumbers + size: 40 + color: + script: if is_equipment() then rgb(240,221,146) + else if is_location() then rgb(193,240,250) + else if is_plot_twist() then rgb(161,174,238) + else rgb(255,236,130) + z index: 4 + padding top: 0 + ############################# Image + image: + left: 65 + top: 78 + width: { if is_dual() then 249 else 282 } + height: 241 + mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" } + z index: 1 + card symbol: + left: 310 + top : 31 + height: 30 + width: 45 + render style: image + choice images: + Marvel: /vs-common.mse-include/marvel.png + DC-new: /vs-common.mse-include/dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: /vs-common.mse-include/hellboy.png + Other...: /vs-common.mse-include/blank.png + z index: 3 + custom symbol: + left: 310 + top: 31 + height: 30 + width: 30 + visible: { card.card_symbol=="Other..." } + z index: 4 + edition: + left: 315 + top: 447 + height: 26 + width: 34 + render style: image + choice images: + first edition: /vs-common.mse-include/first-edition.png + z index: 3 + visible: { styling.edition } + ############################# Type Bar + type text full: + left: 72 + top: 299 + width: { if is_dual() then 235 else 268 } + height: 20 + font: + name: Eurostile + size: 11 + color: rgb(0,0,0) + visible: { is_character() } + alignment: middle center + z index: 3 + type bar: + left: 72 + top: 299 + width: { if is_dual() then 235 else 268 } + height: 20 + visible: { card.type_text != "" } + render style: image + choice images: + type bar: type-bar.png + z index: 2 + ############################# Version + version full: + left: 90 + top : 46 + width: 219 + height: 18 + alignment: top shrink-overflow + z index: 4 + font: + name: Percolator Expert + size: 14 + color: + script: if is_concealed() then rgb(23,4,6) + else if is_equipment() then rgb(18,21,26) + else if is_location() then rgb(31,53,30) + else if is_plot_twist() then rgb(28,47,87) + else rgb(22,10,10) + separator color: rgb(128,128,128) + ############################# Card ID + number line: + left: 136 + top : 485 + width: 30 + height: 18 + z index: 4 + font: + name: Eurostile + size: 8 + color: + script: if card.rarity=="common" then rgb(255,255,255) + else if card.rarity=="uncommon" then rgb(80,174,255) + else if card.rarity=="rare" then rgb(255,236,130) + else if card.rarity=="promo" then rgb(255,20,20) + else rgb(255,255,255) + weight: bold + promo outliner: + left: 135 + top : 484 + width: 30 + height: 18 + visible: { card.rarity=="promo" } + z index: 3 + font: + name: Eurostile + size: 8 + color: rgb(255,255,255) + weight: bold + promo outliner 2: + left: 137 + top : 486 + width: 30 + height: 18 + visible: { card.rarity=="promo" } + z index: 3 + font: + name: Eurostile + size: 8 + color: rgb(255,255,255) + weight: bold + rarity: + left: 135 + top: 484 + width: 50 + height: 30 + z index: 3 + render style: image hidden + choice images: + common: /vs-common.mse-include/rarity-common.png + uncommon: /vs-common.mse-include/rarity-uncommon.png + rare: /vs-common.mse-include/rarity-rare.png + promo: /vs-common.mse-include/rarity-promo.png + ############################# Affiliation + team full: + left: 23 + top : { if is_new_dual() then 340 else 300 } + height: 28 + width: { if is_new_dual() then 240 else 200 } + angle: 90 + font: + name: Percolator Expert + size: 19 + scale down to: 16 + color: rgb(245,230,197) + symbol font: + name: vs-standard-arrow + size: 18 + alignment: middle center + alignment: middle center + z index: 4 + padding left: 2 + padding top: 2 + padding right: 2 + padding bottom: 2 + team 2 full: + left: 325 + top : 100 + height: 28 + width: 200 + angle: 270 + font: + name: Percolator Expert + size: 19 + scale down to: 18 + color: rgb(245,230,197) + symbol font: + name: vs-standard-arrow + size: 18 + alignment: middle center + visible: is_dual() + alignment: middle center + z index: 4 + padding left: 2 + padding top: 2 + padding right: 2 + padding bottom: 2 + ############################# FlightRange + symbols: + left: 25 + top : { if is_new_dual() then 366 else 322 } + height: 67 + width: 38 + z index: 4 + render style: image list + choice images: + flight: /vs-common.mse-include/flight.png + ongoing: /vs-common.mse-include/ongoing.png + range: /vs-common.mse-include/range.png + direction: vertical + spacing: 33 + ############################# Text box + rule text: + left: 84 + top : 336 + width: 272 + height: 120 + mask: text-mask.png + font: + name: Eurostile + italic name: EurostileObl-Normal + size: 11 + scale down to: 6 + color: rgb(0,0,0) + symbol font: + name: vs-standard-arrow + size: 11 + alignment: middle center + alignment: top left + z index: 4 + padding left: 2 + padding top: 5 + padding right: 2 + padding bottom: 2 + line height hard: 1.4 + flavor text: + left: 84 + top : 356 + width: 272 + height: 118 + mask: flavor-text-mask.png + font: + name: EurostileObl-Normal + size: 10 + scale down to: 6 + color: rgb(0,0,0) + alignment: bottom left + z index: 3 + padding left: 2 + padding top: 2 + padding right: 2 + padding bottom: 2 + line height hard: 1 + watermark: + left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 } + top: 365 + width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 } + height: 80 + visible: { styling.watermarkings } + render style: image + include file: /vs-common.mse-include/watermarks + z index: 4 + ############################# Attack/defence + attack: + z index: 4 + left: 50 + top: 427 + width: 30 + height: 47 + visible: { is_character() } + z index: 4 + alignment: bottom left shrink-overflow + font: + name: BadhouseBoldNumbers + size: 50 + color: rgb(255,236,130) + shadow color: rgb(0,0,0) + shadow displacement x: 3 + shadow displacement y: 0 + defence: + z index: 4 + left: 50 + top: 462 + width: 30 + height: 47 + visible: { is_character() } + z index: 4 + alignment: bottom left shrink-overflow + padding bottom: -4 + font: + name: BadhouseBoldNumbers + size: 50 + color: rgb(200,213,225) + shadow color: rgb(0,0,0) + shadow displacement x: -3 + shadow displacement y: 0 + ############################# Card sorting / numbering + ############################# Copyright stuff + illustrator: + left: 130 + top : 322 + width: 165 + height: 16 + alignment: center top + z index: 4 + font: + name: Eurostile + size: 9 + weight: bold + color: rgb(255,255,255) + copyright: + left: 195 + top : 480 + width: 130 + height: 22 + z index: 4 + alignment: middle left + font: + name: Eurostile + size: 6 + color: rgb(255,255,255) +############################################################## Extra card fields +extra card field: + type: choice + name: foil layer + choice: foil + editable: false +extra card style: + foil layer: + left: 0 + top : 0 + width: { if styling.foils=="no" then 0 else 375 } + height: { if styling.foils=="no" then 0 else 523 } + z index: 8 + render style: image + choice images: + foil: /vs-common.mse-include/foil.png + visible: { styling.foils } diff --git a/data/vs-insanity.mse-style/text-mask.png b/data/vs-insanity.mse-style/text-mask.png new file mode 100644 index 00000000..9fcf9d9c Binary files /dev/null and b/data/vs-insanity.mse-style/text-mask.png differ diff --git a/data/vs-insanity.mse-style/type-bar.png b/data/vs-insanity.mse-style/type-bar.png new file mode 100644 index 00000000..c3972fac Binary files /dev/null and b/data/vs-insanity.mse-style/type-bar.png differ diff --git a/data/vs-new.mse-style/image-mask.png b/data/vs-new.mse-style/image-mask.png index 4aab7a11..067a23b1 100644 Binary files a/data/vs-new.mse-style/image-mask.png and b/data/vs-new.mse-style/image-mask.png differ diff --git a/data/vs-new.mse-style/plcard.png b/data/vs-new.mse-style/plcard.png new file mode 100644 index 00000000..c432502b Binary files /dev/null and b/data/vs-new.mse-style/plcard.png differ diff --git a/data/vs-new.mse-style/style b/data/vs-new.mse-style/style index 4dcc6d71..21e25489 100644 --- a/data/vs-new.mse-style/style +++ b/data/vs-new.mse-style/style @@ -1,30 +1,27 @@ -mse version: 0.3.5 +mse version: 0.3.6 game: vs full name: New Style EM short name: New Style icon: card-sample.png -position hint: 006 +position hint: 001 -version: 2007-10-05 +version: 2008-01-03 depends on: package: vs.mse-game - version: 2007-09-23 + version: 2007-09-06 depends on: package: vs-common.mse-include - version: 2007-09-23 + version: 2007-09-06 depends on: - package: vs-standard-new.mse-symbol-font - version: 2007-09-23 -depends on: - package: vs-standard-arrow.mse-symbol-font - version: 2007-09-23 + package: vs-standard-official.mse-symbol-font + version: 2008-01-03 +card background: white card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts - init script: con_opt_template_1 := { if styling.con_optional == "c-left" then "ccoccard2.png" @@ -40,9 +37,7 @@ init script: } ############################################################## Set info fields - ############################################################## Extra style - styling field: type: boolean name: foils @@ -60,21 +55,12 @@ styling field: initial: c-left choice: c-left choice: c-right -styling field: - type: choice - name: symbol font - description: Use which symbol font? - initial: new - choice: new - choice: old - styling style: con optional: render style: both choice images: c-left: ccoccard2.png c-right: ccoccard.png - ############################################################## Card fields card style: ############################# Background stuff @@ -101,15 +87,14 @@ card style: equipment concealed-optional equipment: eoeqcard.png location: locard.png plot twist: ptcard.png - - + planet: plcard.png ############################# Name line full name: left: 82 top : 20 width: 230 height: 30 - alignment: middle center shrink-overflow + alignment: middle center padding bottom: 0 z index: 4 font: @@ -119,11 +104,7 @@ card style: color: rgb(247,239,231) separator color: rgb(247,239,231) symbol font: - name: - script: - if styling.symbol_font == "new" - then "vs-standard-new" - else "vs-standard-arrow" + name: vs-standard-official size: 15 alignment: middle center cost: @@ -140,15 +121,16 @@ card style: shadow displacement x: 2 shadow displacement y: 2 z index: 4 + visible: { card.card_type!="planet" } padding top: 0 - ############################# Image image: - left: 19 + left: 18 top: 73 - width: 339 - height: 255 + width: { if card.card_type=="planet" then 0 else 339 } + height: { if card.card_type=="planet" then 0 else 255 } mask: image-mask.png + visible: { card.card_type!="planet" } z index: 1 card symbol: left: 315 @@ -168,42 +150,38 @@ card style: top: 31 height: 30 width: 30 - visible: script: card.card_symbol=="Other..." + visible: { card.card_symbol=="Other..." } z index: 4 - ############################# Type Bar type text full: left: 19 top: 317 - width: 339 - height: 12 + width: { if card.card_type=="planet" then 0 else 339 } + height: { if card.card_type=="planet" then 0 else 12 } font: name: BankGothic Md BT size: 8 color: rgb(0,0,0) - visible: script: is_character() + visible: { is_character() } alignment: middle center z index: 3 type bar: left: 19 top: 317 - width: 339 - height: 13 - visible: - script: card.type_text != "" + width: { if card.card_type=="planet" then 0 else 339 } + height: { if card.card_type=="planet" then 0 else 13 } + visible: { card.type_text != "" } render style: image choice images: type bar: type-bar.png z index: 2 - ############################# Version - version full: left: 80 top : 51 width: 230 height: 18 - alignment: middle center shrink-overflow + alignment: middle center z index: 4 font: name: Percolator Expert @@ -211,11 +189,10 @@ card style: scale down to: 8 color: rgb(247,239,231) separator color: rgb(247,239,231) - ############################# Card ID number line: - left: 106 - top : 481 + left: { if card.card_type=="planet" then 165 else 106 } + top : { if card.card_type=="planet" then 468 else 481 } width: 45 height: 15 z index: 4 @@ -229,11 +206,11 @@ card style: else if card.rarity=="promo" then rgb(255,20,20) else rgb(255,255,255) promo outliner: - left: 105 - top : 480 + left: { if card.card_type=="planet" then 164 else 105 } + top : { if card.card_type=="planet" then 467 else 480 } width: 45 height: 15 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -241,11 +218,11 @@ card style: color: rgb(255,255,255) weight: bold promo outliner 2: - left: 107 - top : 482 + left: { if card.card_type=="planet" then 166 else 107 } + top : { if card.card_type=="planet" then 469 else 482 } width: 45 height: 15 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -253,8 +230,8 @@ card style: color: rgb(255,255,255) weight: bold rarity: - left: 120 - top: 470 + left: { if card.card_type=="planet" then 180 else 120 } + top: { if card.card_type=="planet" then 458 else 470 } width: 23 height: 25 z index: 5 @@ -264,11 +241,10 @@ card style: uncommon: /vs-common.mse-include/rarity-uncommon.png rare: /vs-common.mse-include/rarity-rare.png promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation team full: - left: 30 - top : 329 + left: { if card.card_type=="planet" then 20 else 19 } + top : { if card.card_type=="planet" then 441 else 329 } height: 28 width: 338 font: @@ -280,23 +256,21 @@ card style: else if is_equipment() then rgb(82,82,82) else if is_location() then rgb(0,48,33) else if is_plot_twist() then rgb(28,47,87) + else if card.card_type=="planet" then rgb(243,217,105) else rgb(41,0,0) - alignment: middle center shrink-overflow + alignment: middle center z index: 4 padding left: 4 padding top: 4 padding right: 4 padding bottom: 4 - - ############################# FlightRange - ############################# Text box rule text: - left: 20 - top : 353 - width: 338 - height: 100 + left: { if card.card_type=="planet" then 72 else 20 } + top : { if card.card_type=="planet" then 123 else 353 } + width: { if card.card_type=="planet" then 236 else 335 } + height: { if card.card_type=="planet" then 305 else if card.flavor_text!="" then 80 else 100 } font: name: Eurostile italic name: EurostileObl-Normal @@ -304,63 +278,51 @@ card style: scale down to: 6 color: rgb(0,0,0) symbol font: - name: - script: - if styling.symbol_font == "new" - then "vs-standard-new" - else "vs-standard-arrow" + name: vs-standard-official size: 14 alignment: middle center - alignment: top left shrink-overflow + alignment: middle left z index: 3 - padding left: 2 + padding left: 3 padding top: 5 padding right: 2 padding bottom: 2 line height hard: 1.4 - flavor text: left: 90 top : 435 - width: 225 - height: 40 + width: { if card.card_type=="planet" then 0 else 225 } + height: { if card.card_type=="planet" then 0 else 40 } font: name: EurostileObl-Normal size: 10 scale down to: 6 color: rgb(0,0,0) - alignment: bottom center shrink-overflow + alignment: bottom center z index: 3 + visible: { card.card_type!="planet" } padding left: 2 padding top: 2 padding right: 2 padding bottom: 2 line height hard: 1 - watermark: - left: - script: if watermark_narrow() then 150 else - if watermark_wide() then 112 else 147 + left: { if watermark_narrow() then 150 else if watermark_wide() then 112 else 147 } top: 367 - width: - script: if watermark_narrow() then 75 else - if watermark_wide() then 165 else 90 + width: { if watermark_narrow() then 75 else if watermark_wide() then 165 else 90 } height: 90 - visible: - script: styling.watermarkings + visible: { styling.watermarkings } render style: image include file: /vs-common.mse-include/watermarks z index: 4 - - ############################# Attack/defence attack: z index: 4 left: 24 top: 448 - width: 30 - height: 47 - visible: script: is_character() + width: { if card.card_type=="planet" then 0 else 30 } + height: { if card.card_type=="planet" then 0 else 47 } + visible: { is_character() } z index: 4 alignment: bottom center shrink-overflow font: @@ -370,14 +332,13 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: 3 shadow displacement y: 0 - defence: z index: 4 left: 323 top: 448 - width: 30 - height: 47 - visible: script: is_character() + width: { if card.card_type=="planet" then 0 else 30 } + height: { if card.card_type=="planet" then 0 else 47 } + visible: { is_character() } z index: 4 alignment: bottom center shrink-overflow font: @@ -387,13 +348,11 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: -3 shadow displacement y: 0 - ############################# Card sorting / numbering ############################# Copyright stuff - illustrator: left: 169 - top : 480 + top : 476 width: 133 height: 15 alignment: middle left shrink-overflow @@ -402,19 +361,18 @@ card style: name: BankGothic Md BT size: 6 color: rgb(255,255,255) - + visible: { card.card_type!="planet" } copyright: - left: 103 - top : 493 - width: 200 - height: 10 + left: { if card.card_type=="planet" then 139 else 103 } + top : { if card.card_type=="planet" then 479 else 493 } + width: { if card.card_type=="planet" then 100 else 200 } + height: { if card.card_type=="planet" then 20 else 10 } z index: 4 alignment: middle center font: name: Eurostile size: 6 color: rgb(255,255,255) - ############################################################## Extra card fields extra card field: type: choice @@ -453,9 +411,14 @@ extra card field: type: choice name: affiliation editable: false - initial: none + initial: nones include file: /vs-common.mse-include/watermark-names - +extra card field: + type: choice + name: affiliation2 + editable: false + initial: none + include file: /vs-common.mse-include/dual-affiliation extra card style: playarea: left: 320 @@ -463,7 +426,6 @@ extra card style: height: 15 width: 29 z index: 4 - visible: { is_character() or is_equipment() } render style: image list choice images: visible: visible.png @@ -494,18 +456,15 @@ extra card style: foil layer: left: 0 top : 0 - width: - script: if styling.foils=="no" then 0 else 375 - height: - script: if styling.foils=="no" then 0 else 523 + width: { if styling.foils=="no" then 0 else 375 } + height: { if styling.foils=="no" then 0 else 523 } z index: 8 render style: image choice images: foil: /vs-common.mse-include/foil.png - visible: - script: styling.foils + visible: { styling.foils } affiliation: - right: { 194 + card_style.team_full.content_width * -0.5 } + right: { 184 + card_style.team_full.content_width * -0.5 } top : 330 height: 17 width: 28 @@ -513,3 +472,12 @@ extra card style: alignment: middle right render style: image include file: /vs-common.mse-include/affiliations + affiliation2: + right: { card_style.team_full.content_width * 0.5 + 217 } + top : 330 + height: 17 + width: 28 + z index: 5 + alignment: middle left + render style: image + include file: /vs-common.mse-include/affiliations diff --git a/data/vs-oversize.mse-style/card-sample.PNG b/data/vs-oversize.mse-style/card-sample.PNG new file mode 100644 index 00000000..3b9ee2b3 Binary files /dev/null and b/data/vs-oversize.mse-style/card-sample.PNG differ diff --git a/data/vs-oversize.mse-style/card-sample.jpg b/data/vs-oversize.mse-style/card-sample.jpg new file mode 100644 index 00000000..39d03e87 Binary files /dev/null and b/data/vs-oversize.mse-style/card-sample.jpg differ diff --git a/data/vs-oversize.mse-style/card.png b/data/vs-oversize.mse-style/card.png new file mode 100644 index 00000000..3f6e5bbd Binary files /dev/null and b/data/vs-oversize.mse-style/card.png differ diff --git a/data/vs-oversize.mse-style/image-mask.png b/data/vs-oversize.mse-style/image-mask.png new file mode 100644 index 00000000..067a23b1 Binary files /dev/null and b/data/vs-oversize.mse-style/image-mask.png differ diff --git a/data/vs-oversize.mse-style/style b/data/vs-oversize.mse-style/style new file mode 100644 index 00000000..69bdf972 --- /dev/null +++ b/data/vs-oversize.mse-style/style @@ -0,0 +1,290 @@ +mse version: 0.3.6 +game: vs +full name: VS Oversize Avatar +short name: Oversize Avatar +icon: card-sample.png +position hint: 007 + +version: 2008-01-03 +depends on: + package: vs.mse-game + version: 2008-01-03 +depends on: + package: vs-common.mse-include + version: 2008-01-03 +depends on: + package: vs-standard-arrow.mse-symbol-font + version: 2008-01-03 +depends on: + package: vs-standard-official.mse-symbol-font + version: 2008-01-03 + +card background: white +card width: 375 +card height: 523 +card dpi: 75 + +############################################################## Extra scripts +############################################################## Set info fields +############################################################## Extra style +styling field: + type: boolean + name: foils + description: Use foil backgrounds? + initial: no +############################################################## Card fields +card style: + ############################# Background stuff + card type: + left: 0 + top: 0 + width: 375 + height: 523 + z index: -2 + render style: image + popup style: in place + choice images: + characters visible character: card.png + characters visible character dual: card.png + characters visible character dual (new): card.png + characters hidden concealed: card.png + characters hidden concealed dual: card.png + characters hidden concealed dual (new): card.png + characters concealed-optional concealed-optional character: card.png + characters concealed-optional concealed-optional dual: card.png + characters concealed-optional concealed-optional dual (new): card.png + equipment visible equipment: card.png + equipment concealed equipment: card.png + equipment concealed-optional equipment: card.png + location: card.png + plot twist: card.png + planet: card.png + ############################# Name line + full name: + left: 80 + top : 24 + width: 230 + height: 24 + alignment: bottom center shrink-overflow + padding bottom: 0 + z index: 4 + font: + name: Percolator Expert + size: 22 + color: rgb(230,230,230) + symbol font: + name: vs-standard-official + size: 15 + alignment: middle center + cost: + left: 22 + top : 30 + width: 25 + height: 41 + alignment: bottom center + font: + name: BadhouseBoldNumbers + size: 40 + color: rgb(230,230,230) + z index: 4 + padding top: 0 + ############################# Image + image: + left: 19 + top: 73 + width: 339 + height: 330 + z index: 1 + mask: image-mask.png + card symbol: + left: 310 + top : 33 + height: 30 + width: 45 + render style: image + choice images: + Marvel: /vs-common.mse-include/marvel.png + DC-new: /vs-common.mse-include/dcnew.png + DC-old: /vs-common.mse-include/dcold.png + Hellboy: /vs-common.mse-include/hellboy.png + Other...: /vs-common.mse-include/blank.png + z index: 3 + custom symbol: + left: 310 + top: 31 + height: 30 + width: 30 + visible: { card.card_symbol=="Other..." } + z index: 4 + ############################# Type Bar + ############################# Version + version full: + left: 80 + top : 49 + width: 230 + height: 18 + alignment: middle center shrink-overflow + padding bottom: 0 + z index: 4 + font: + name: Percolator Expert + size: 14 + color: rgb(230,230,230) + symbol font: + name: vs-standard-arrow + size: 15 + alignment: middle center + ############################# Card ID + number line: + left: 24 + top : 489 + width: 30 + height: 16 + z index: 5 + alignment: left middle + font: + name: Eurostile-Black-DTC + size: 8 + color: + script: if card.rarity=="common" then rgb(255,255,255) + else if card.rarity=="uncommon" then rgb(151,183,201) + else if card.rarity=="rare" then rgb(253,215,125) + else if card.rarity=="promo" then rgb(255,20,20) + else rgb(255,255,255) + promo outliner: + left: 23 + top : 488 + width: 45 + height: 15 + visible: { card.rarity=="promo" } + z index: 4 + alignment: left middle + font: + name: Eurostile + size: 8 + color: rgb(255,255,255) + weight: bold + promo outliner 2: + left: 25 + top : 490 + width: 45 + height: 15 + visible: { card.rarity=="promo" } + z index: 4 + alignment: left middle + font: + name: Eurostile + size: 8 + color: rgb(255,255,255) + weight: bold + rarity: + left: 35 + top: 488 + width: 20 + height: 18 + z index: 6 + render style: image hidden + choice images: + common: /vs-common.mse-include/rarity-common.png + uncommon: /vs-common.mse-include/rarity-uncommon.png + rare: /vs-common.mse-include/rarity-rare.png + promo: /vs-common.mse-include/rarity-promo.png + ############################# Affiliation + team full: + left: 20 + top: 406 + width: 338 + height: 20 + font: + name: BankGothic Md BT + italic name: BankGothic Md BT + weight: bold + size: 12 + scale down to: 12 + color: rgb(230,230,230) + alignment: middle center + ############################# FlightRange + ############################# Text box + rule text: + left: 20 + top : 430 + width: 338 + height: 38 + font: + name: Eurostile + italic name: EurostileObl-Normal + size: 12 + scale down to: 2 + color: rgb(0,0,0) + symbol font: + name: vs-standard-official + size: 14 + alignment: middle center + alignment: top left + z index: 3 + padding left: 2 + padding top: 0 + padding right: 2 + padding bottom: 2 + line height hard: 1.0 + flavor text: + left: 20 + top : 468 + width: 338 + height: 17 + font: + name: EurostileObl-Normal + italic name: EurostileObl-Normal + size: 10 + scale down to: 2 + color: rgb(0,0,0) + alignment: bottom center + z index: 3 + padding left: 2 + padding top: 2 + padding right: 2 + padding bottom: 2 + line height hard: 1.0 + ############################# Attack/defence + ############################# Card sorting / numbering + ############################# Copyright stuff + illustrator: + left: 20 + top : 489 + width: 338 + height: 7 + alignment: middle center + z index: 4 + font: + name: Eurostile + size: 6 + color: rgb(255,255,255) + copyright: + left: 20 + top : 497 + width: 338 + height: 7 + z index: 4 + alignment: bottom center + font: + name: Eurostile + weight: bold + size: 6 + color: rgb(255,255,255) +############################################################## Extra card fields +extra card field: + type: choice + name: foil layer + choice: foil + editable: false +extra card style: + foil layer: + left: 0 + top : 0 + width: { if styling.foils=="no" then 0 else 375 } + height: { if styling.foils=="no" then 0 else 523 } + z index: 8 + render style: image + choice images: + foil: /vs-common.mse-include/foil.png + visible: { styling.foils } diff --git a/data/vs-spoiler.mse-export-template/export-template b/data/vs-spoiler.mse-export-template/export-template index 481a23f7..2d7c1cbb 100644 --- a/data/vs-spoiler.mse-export-template/export-template +++ b/data/vs-spoiler.mse-export-template/export-template @@ -1,11 +1,10 @@ -# Simple exporter for HTML files -mse version: 0.3.5 +# Simple exporter for HTML files +mse version: 0.3.6 game: vs short name: Spoiler full name: List of cards icon: preview.png create directory: true -version: 2007-09-23 option field: type: choice diff --git a/data/vs-standard-arrow.mse-symbol-font/symbol-font b/data/vs-standard-arrow.mse-symbol-font/symbol-font index 0048168f..6d118545 100644 --- a/data/vs-standard-arrow.mse-symbol-font/symbol-font +++ b/data/vs-standard-arrow.mse-symbol-font/symbol-font @@ -1,5 +1,8 @@ -mse version: 0.3.5 -version: 2007-10-13 +mse version: 0.3.6 +version: 2008-01-03 +short name: old +position hint: 2 +icon: arrow.png # Symbol font for arrow symbol image font size: 135 @@ -16,9 +19,8 @@ symbol: symbol: code: <> image: diamonda.png - ############################################################## # Insert-symbol menu insert symbol menu: item: -> - item: @ + item: <> diff --git a/data/vs-standard-new.mse-symbol-font/X.png b/data/vs-standard-new.mse-symbol-font/X.png new file mode 100644 index 00000000..072b9c2a Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/X.png differ diff --git a/data/vs-standard-new.mse-symbol-font/gothamknights.png b/data/vs-standard-new.mse-symbol-font/gothamknights.png index 2feba11f..e77e3ddb 100644 Binary files a/data/vs-standard-new.mse-symbol-font/gothamknights.png and b/data/vs-standard-new.mse-symbol-font/gothamknights.png differ diff --git a/data/vs-standard-new.mse-symbol-font/planet.png b/data/vs-standard-new.mse-symbol-font/planet.png new file mode 100644 index 00000000..de2f4eae Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/planet.png differ diff --git a/data/vs-standard-new.mse-symbol-font/symbol-font b/data/vs-standard-new.mse-symbol-font/symbol-font index 7a4cb4de..e9994528 100644 --- a/data/vs-standard-new.mse-symbol-font/symbol-font +++ b/data/vs-standard-new.mse-symbol-font/symbol-font @@ -1,6 +1,9 @@ -mse version: 0.3.5 -version: 2007-10-13 -# Symbol font for the new template +mse version: 0.3.6 +version: 2008-01-03 +short name: New (unofficial) +position hint: 3 +icon: thunderbolts.png +# Unofficial symbol font for the new template image font size: 135 horizontal space: 0 @@ -205,13 +208,19 @@ symbol: symbol: code: 9 image: 9.png - +symbol: + code: X + image: X.png +symbol: + code: Planet + image: planet.png ############################################################## # Insert-symbol menu insert symbol menu: item: -> item: <> item: Activate + item: Planet item: name: numbers item: 0 @@ -224,6 +233,7 @@ insert symbol menu: item: 7 item: 8 item: 9 + item: X item: name: Marvel Teams item: AIM diff --git a/data/vs-standard-new.mse-symbol-font/titans.png b/data/vs-standard-new.mse-symbol-font/titans.png index 482f3f3a..e9efc504 100644 Binary files a/data/vs-standard-new.mse-symbol-font/titans.png and b/data/vs-standard-new.mse-symbol-font/titans.png differ diff --git a/data/vs-standard-official.mse-symbol-font/0.png b/data/vs-standard-official.mse-symbol-font/0.png new file mode 100644 index 00000000..2d57841f Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/0.png differ diff --git a/data/vs-standard-official.mse-symbol-font/1.png b/data/vs-standard-official.mse-symbol-font/1.png new file mode 100644 index 00000000..5c45220b Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/1.png differ diff --git a/data/vs-standard-official.mse-symbol-font/2.png b/data/vs-standard-official.mse-symbol-font/2.png new file mode 100644 index 00000000..486ee2f7 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/2.png differ diff --git a/data/vs-standard-official.mse-symbol-font/3.png b/data/vs-standard-official.mse-symbol-font/3.png new file mode 100644 index 00000000..4bf3609a Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/3.png differ diff --git a/data/vs-standard-official.mse-symbol-font/4.png b/data/vs-standard-official.mse-symbol-font/4.png new file mode 100644 index 00000000..def2e602 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/4.png differ diff --git a/data/vs-standard-official.mse-symbol-font/5.png b/data/vs-standard-official.mse-symbol-font/5.png new file mode 100644 index 00000000..ff02ea52 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/5.png differ diff --git a/data/vs-standard-official.mse-symbol-font/6.png b/data/vs-standard-official.mse-symbol-font/6.png new file mode 100644 index 00000000..0574d2b6 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/6.png differ diff --git a/data/vs-standard-official.mse-symbol-font/7.png b/data/vs-standard-official.mse-symbol-font/7.png new file mode 100644 index 00000000..c1b5bf90 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/7.png differ diff --git a/data/vs-standard-official.mse-symbol-font/8.png b/data/vs-standard-official.mse-symbol-font/8.png new file mode 100644 index 00000000..3e62af01 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/8.png differ diff --git a/data/vs-standard-official.mse-symbol-font/9.png b/data/vs-standard-official.mse-symbol-font/9.png new file mode 100644 index 00000000..b0baa812 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/9.png differ diff --git a/data/vs-standard-official.mse-symbol-font/F4.png b/data/vs-standard-official.mse-symbol-font/F4.png new file mode 100644 index 00000000..2d5c6c98 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/F4.png differ diff --git a/data/vs-standard-official.mse-symbol-font/X.png b/data/vs-standard-official.mse-symbol-font/X.png new file mode 100644 index 00000000..072b9c2a Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/X.png differ diff --git a/data/vs-standard-official.mse-symbol-font/activate.png b/data/vs-standard-official.mse-symbol-font/activate.png new file mode 100644 index 00000000..dc3ccd41 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/activate.png differ diff --git a/data/vs-standard-official.mse-symbol-font/apocalypse.png b/data/vs-standard-official.mse-symbol-font/apocalypse.png new file mode 100644 index 00000000..6487b5f0 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/apocalypse.png differ diff --git a/data/vs-standard-official.mse-symbol-font/arrow.png b/data/vs-standard-official.mse-symbol-font/arrow.png new file mode 100644 index 00000000..25bd54f6 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/arrow.png differ diff --git a/data/vs-standard-official.mse-symbol-font/avengers.png b/data/vs-standard-official.mse-symbol-font/avengers.png new file mode 100644 index 00000000..2b85d5a0 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/avengers.png differ diff --git a/data/vs-standard-official.mse-symbol-font/blank.png b/data/vs-standard-official.mse-symbol-font/blank.png new file mode 100644 index 00000000..fa0be54c Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/blank.png differ diff --git a/data/vs-standard-official.mse-symbol-font/bprd.png b/data/vs-standard-official.mse-symbol-font/bprd.png new file mode 100644 index 00000000..1d925510 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/bprd.png differ diff --git a/data/vs-standard-official.mse-symbol-font/brood.png b/data/vs-standard-official.mse-symbol-font/brood.png new file mode 100644 index 00000000..1baa356f Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/brood.png differ diff --git a/data/vs-standard-official.mse-symbol-font/brotherhood.png b/data/vs-standard-official.mse-symbol-font/brotherhood.png new file mode 100644 index 00000000..60bbe5ad Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/brotherhood.png differ diff --git a/data/vs-standard-official.mse-symbol-font/captainamerica.png b/data/vs-standard-official.mse-symbol-font/captainamerica.png new file mode 100644 index 00000000..0bd3d08e Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/captainamerica.png differ diff --git a/data/vs-standard-official.mse-symbol-font/defenders.png b/data/vs-standard-official.mse-symbol-font/defenders.png new file mode 100644 index 00000000..a6156fb1 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/defenders.png differ diff --git a/data/vs-standard-official.mse-symbol-font/diamond.png b/data/vs-standard-official.mse-symbol-font/diamond.png new file mode 100644 index 00000000..b6efff7d Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/diamond.png differ diff --git a/data/vs-standard-official.mse-symbol-font/doom.png b/data/vs-standard-official.mse-symbol-font/doom.png new file mode 100644 index 00000000..06f8cf14 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/doom.png differ diff --git a/data/vs-standard-official.mse-symbol-font/excalibur.png b/data/vs-standard-official.mse-symbol-font/excalibur.png new file mode 100644 index 00000000..b9125e69 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/excalibur.png differ diff --git a/data/vs-standard-official.mse-symbol-font/gothamknights.png b/data/vs-standard-official.mse-symbol-font/gothamknights.png new file mode 100644 index 00000000..e77e3ddb Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/gothamknights.png differ diff --git a/data/vs-standard-official.mse-symbol-font/greenlantern.png b/data/vs-standard-official.mse-symbol-font/greenlantern.png new file mode 100644 index 00000000..46d444aa Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/greenlantern.png differ diff --git a/data/vs-standard-official.mse-symbol-font/hellfire.png b/data/vs-standard-official.mse-symbol-font/hellfire.png new file mode 100644 index 00000000..19f7faf5 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/hellfire.png differ diff --git a/data/vs-standard-official.mse-symbol-font/heralds.png b/data/vs-standard-official.mse-symbol-font/heralds.png new file mode 100644 index 00000000..33a23a82 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/heralds.png differ diff --git a/data/vs-standard-official.mse-symbol-font/jla.png b/data/vs-standard-official.mse-symbol-font/jla.png new file mode 100644 index 00000000..581e8a71 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/jla.png differ diff --git a/data/vs-standard-official.mse-symbol-font/jsa.png b/data/vs-standard-official.mse-symbol-font/jsa.png new file mode 100644 index 00000000..1a3df6ab Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/jsa.png differ diff --git a/data/vs-standard-official.mse-symbol-font/marvelknights.png b/data/vs-standard-official.mse-symbol-font/marvelknights.png new file mode 100644 index 00000000..3152e480 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/marvelknights.png differ diff --git a/data/vs-standard-official.mse-symbol-font/mastersofevil.png b/data/vs-standard-official.mse-symbol-font/mastersofevil.png new file mode 100644 index 00000000..91549458 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/mastersofevil.png differ diff --git a/data/vs-standard-official.mse-symbol-font/planet.png b/data/vs-standard-official.mse-symbol-font/planet.png new file mode 100644 index 00000000..de2f4eae Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/planet.png differ diff --git a/data/vs-standard-official.mse-symbol-font/shadowpact.png b/data/vs-standard-official.mse-symbol-font/shadowpact.png new file mode 100644 index 00000000..dbf5c48f Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/shadowpact.png differ diff --git a/data/vs-standard-official.mse-symbol-font/shiar.png b/data/vs-standard-official.mse-symbol-font/shiar.png new file mode 100644 index 00000000..338ed7d6 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/shiar.png differ diff --git a/data/vs-standard-official.mse-symbol-font/sinistersyndicate.png b/data/vs-standard-official.mse-symbol-font/sinistersyndicate.png new file mode 100644 index 00000000..a5f33edf Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/sinistersyndicate.png differ diff --git a/data/vs-standard-official.mse-symbol-font/spiderman.png b/data/vs-standard-official.mse-symbol-font/spiderman.png new file mode 100644 index 00000000..a2e10bfd Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/spiderman.png differ diff --git a/data/vs-standard-official.mse-symbol-font/superman.png b/data/vs-standard-official.mse-symbol-font/superman.png new file mode 100644 index 00000000..02dc3137 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/superman.png differ diff --git a/data/vs-standard-official.mse-symbol-font/symbol-font b/data/vs-standard-official.mse-symbol-font/symbol-font new file mode 100644 index 00000000..7ae3b07c --- /dev/null +++ b/data/vs-standard-official.mse-symbol-font/symbol-font @@ -0,0 +1,185 @@ +mse version: 0.3.6 +version: 2008-01-03 +short name: New (official) +position hint: 1 +icon: activate.png +# Official symbol font for the new template + +image font size: 135 +horizontal space: 0 +symbol: + code: -> + image: arrow.png +symbol: + code: >>> + image: arrow.png +symbol: + code: @ + image: diamond.png +symbol: + code: <> + image: diamond.png +symbol: + code: Activate + image: activate.png +symbol: + code: Horsemen of Apocalypse + image: apocalypse.png +symbol: + code: Avengers + image: avengers.png +symbol: + code: B.P.R.D. + image: bprd.png +symbol: + code: Brood + image: brood.png +symbol: + code: Brotherhood + image: brotherhood.png +symbol: + code: Marvel Defenders + image: defenders.png +symbol: + code: Doom + image: doom.png +symbol: + code: Fantastic Four + image: f4.png +symbol: + code: Gotham Knights + image: gothamknights.png +symbol: + code: Green Lantern + image: greenlantern.png +symbol: + code: Hellfire Club + image: hellfire.png +symbol: + code: Heralds of Galactus + image: heralds.png +symbol: + code: JLA + image: jla.png +symbol: + code: JSA + image: jsa.png +symbol: + code: Marvel Knights + image: marvelknights.png +symbol: + code: Masters of Evil + image: mastersofevil.png +symbol: + code: Planet + image: planet.png +symbol: + code: Shadowpact + image: shadowpact.png +symbol: + code: Shi'ar + image: shiar.png +symbol: + code: Sinister Syndicate + image: sinistersyndicate.png +symbol: + code: Spider-Friends + image: spiderman.png +symbol: + code: Team Superman + image: superman.png +symbol: + code: Thule Society + image: thule.png +symbol: + code: Teen Titans + image: titans.png +symbol: + code: X-Men + image: xmen.png +symbol: + code: 0 + image: 0.png +symbol: + code: 1 + image: 1.png +symbol: + code: 2 + image: 2.png +symbol: + code: 3 + image: 3.png +symbol: + code: 4 + image: 4.png +symbol: + code: 5 + image: 5.png +symbol: + code: 6 + image: 6.png +symbol: + code: 7 + image: 7.png +symbol: + code: 8 + image: 8.png +symbol: + code: 9 + image: 9.png +symbol: + code: X + image: X.png + +############################################################## +# Insert-symbol menu +insert symbol menu: + item: -> + item: <> + item: Activate + item: Planet + item: + name: numbers + item: 0 + item: 1 + item: 2 + item: 3 + item: 4 + item: 5 + item: 6 + item: 7 + item: 8 + item: 9 + item: X + item: + name: Marvel Teams + item: Avengers + item: Brood + item: Brotherhood + item: Captain America + item: Doom + item: Excalibur + item: Fantastic Four + item: Hellfire Club + item: Heralds of Galactus + item: Horsemen of Apocalypse + item: Marvel Defenders + item: Marvel Knights + item: Masters of Evil + item: Sinister Syndicate + item: Spider-Friends + item: The Ultimates + item: X-Men + item: + name: DC Teams + item: Gotham Knights + item: Green Lantern + item: JLA + item: JSA + item: Shadowpact + item: Team Superman + item: Teen Titans + item: + name: Other Teams + item: B.P.R.D. + item: Thule Society diff --git a/data/vs-standard-official.mse-symbol-font/thule.png b/data/vs-standard-official.mse-symbol-font/thule.png new file mode 100644 index 00000000..6dae27bc Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/thule.png differ diff --git a/data/vs-standard-official.mse-symbol-font/titans.png b/data/vs-standard-official.mse-symbol-font/titans.png new file mode 100644 index 00000000..e9efc504 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/titans.png differ diff --git a/data/vs-standard-official.mse-symbol-font/ultimates.png b/data/vs-standard-official.mse-symbol-font/ultimates.png new file mode 100644 index 00000000..d669cef1 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/ultimates.png differ diff --git a/data/vs-standard-official.mse-symbol-font/xmen.png b/data/vs-standard-official.mse-symbol-font/xmen.png new file mode 100644 index 00000000..42482672 Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/xmen.png differ diff --git a/data/vs-standard.mse-style/style b/data/vs-standard.mse-style/style index 4ff57cbf..f928137c 100644 --- a/data/vs-standard.mse-style/style +++ b/data/vs-standard.mse-style/style @@ -1,31 +1,32 @@ -mse version: 0.3.5 +mse version: 0.3.6 game: vs full name: VS Standard short name: Standard icon: card-sample.png -position hint: 001 +position hint: 002 -version: 2007-10-05 +version: 2008-01-03 depends on: package: vs.mse-game - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-common.mse-include - version: 2007-09-23 + version: 2008-01-03 depends on: package: vs-standard-arrow.mse-symbol-font - version: 2007-09-23 + version: 2008-01-03 +depends on: + package: vs-standard-official.mse-symbol-font + version: 2008-01-03 +card background: white card width: 375 card height: 523 card dpi: 150 ############################################################## Extra scripts - ############################################################## Set info fields - ############################################################## Extra style - styling field: type: boolean name: foils @@ -41,7 +42,6 @@ styling field: name: edition description: Is the set a 1st Edition? initial: no - ############################################################## Card fields card style: ############################# Background stuff @@ -68,8 +68,7 @@ card style: equipment concealed-optional equipment: eveqcard.jpg location: locard.jpg plot twist: ptcard.jpg - - + planet: locard.jpg ############################# Name line full name: left: 90 @@ -82,7 +81,7 @@ card style: font: name: Percolator Expert size: 22 - color: + color: script: if is_concealed() then rgb(23,4,6) else if is_equipment() then rgb(18,21,26) else if is_location() then rgb(31,53,30) @@ -108,16 +107,13 @@ card style: else rgb(255,236,130) z index: 4 padding top: 0 - ############################# Image image: left: 65 top: 78 - width: - script: if is_dual() then 249 else 282 + width: { if is_dual() then 249 else 282 } height: 241 - mask: - script: if is_dual() then "image-mask-dual.png" else "image-mask.png" + mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" } z index: 1 card symbol: left: 310 @@ -137,7 +133,7 @@ card style: top: 31 height: 30 width: 30 - visible: script: card.card_symbol=="Other..." + visible: { card.card_symbol=="Other..." } z index: 4 edition: left: 315 @@ -148,37 +144,31 @@ card style: choice images: first edition: /vs-common.mse-include/first-edition.png z index: 3 - visible: - script: styling.edition - + visible: { styling.edition } ############################# Type Bar type text full: left: 72 top: 299 - width: - script: if is_dual() then 235 else 268 + width: { if is_dual() then 235 else 268 } height: 20 font: name: Eurostile size: 11 color: rgb(0,0,0) - visible: script: is_character() + visible: { is_character() } alignment: middle center z index: 3 type bar: left: 72 top: 299 - width: script: if is_dual() then 235 else 268 + width: { if is_dual() then 235 else 268 } height: 20 - visible: - script: card.type_text != "" + visible: { card.type_text != "" } render style: image choice images: type bar: type-bar.png z index: 2 - ############################# Version - version full: left: 90 top : 46 @@ -196,7 +186,6 @@ card style: else if is_plot_twist() then rgb(28,47,87) else rgb(22,10,10) separator color: rgb(128,128,128) - ############################# Card ID number line: left: 136 @@ -219,7 +208,7 @@ card style: top : 484 width: 30 height: 18 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -231,7 +220,7 @@ card style: top : 486 width: 30 height: 18 - visible: script: card.rarity=="promo" + visible: { card.rarity=="promo" } z index: 3 font: name: Eurostile @@ -250,14 +239,12 @@ card style: uncommon: /vs-common.mse-include/rarity-uncommon.png rare: /vs-common.mse-include/rarity-rare.png promo: /vs-common.mse-include/rarity-promo.png - ############################# Affiliation team full: left: 23 - top : 100 - height: - script: if is_new_dual() then 240 else 200 - width: 28 + top : { if is_new_dual() then 340 else 300 } + height: 28 + width: { if is_new_dual() then 240 else 200 } angle: 90 font: name: Percolator Expert @@ -267,19 +254,18 @@ card style: symbol font: name: vs-standard-arrow size: 18 - alignment: middle center shrink-overflow + alignment: middle center alignment: middle center z index: 4 padding left: 2 padding top: 2 padding right: 2 padding bottom: 2 - team 2 full: left: 325 top : 100 - height: 200 - width: 28 + height: 28 + width: 200 angle: 270 font: name: Percolator Expert @@ -289,7 +275,7 @@ card style: symbol font: name: vs-standard-arrow size: 18 - alignment: middle center shrink-overflow + alignment: middle center visible: is_dual() alignment: middle center z index: 4 @@ -297,12 +283,10 @@ card style: padding top: 2 padding right: 2 padding bottom: 2 - ############################# FlightRange symbols: left: 25 - top : - script: if is_new_dual() then 366 else 322 + top : { if is_new_dual() then 366 else 322 } height: 67 width: 38 z index: 4 @@ -312,9 +296,7 @@ card style: ongoing: /vs-common.mse-include/ongoing.png range: /vs-common.mse-include/range.png direction: vertical - spacing: 0 - - + spacing: 33 ############################# Text box rule text: left: 84 @@ -332,14 +314,13 @@ card style: name: vs-standard-arrow size: 11 alignment: middle center - alignment: top left shrink-overflow + alignment: top left z index: 4 padding left: 2 padding top: 5 padding right: 2 padding bottom: 2 line height hard: 1.4 - flavor text: left: 84 top : 356 @@ -351,30 +332,22 @@ card style: size: 10 scale down to: 6 color: rgb(0,0,0) - alignment: bottom left shrink-overflow + alignment: bottom left z index: 3 padding left: 2 padding top: 2 padding right: 2 padding bottom: 2 line height hard: 1 - watermark: - left: - script: if watermark_narrow() then 197 else - if watermark_wide() then 132 else 166 + left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 } top: 365 - width: - script: if watermark_narrow() then 60 else - if watermark_wide() then 165 else 106 + width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 } height: 80 - visible: - script: styling.watermarkings + visible: { styling.watermarkings } render style: image include file: /vs-common.mse-include/watermarks z index: 4 - - ############################# Attack/defence attack: z index: 4 @@ -382,7 +355,7 @@ card style: top: 427 width: 30 height: 47 - visible: script: is_character() + visible: { is_character() } z index: 4 alignment: bottom left shrink-overflow font: @@ -392,14 +365,13 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: 3 shadow displacement y: 0 - defence: z index: 4 left: 50 top: 462 width: 30 height: 47 - visible: script: is_character() + visible: { is_character() } z index: 4 alignment: bottom left shrink-overflow padding bottom: -4 @@ -410,23 +382,20 @@ card style: shadow color: rgb(0,0,0) shadow displacement x: -3 shadow displacement y: 0 - ############################# Card sorting / numbering ############################# Copyright stuff - illustrator: left: 130 top : 322 width: 165 height: 16 - alignment: center top shrink-overflow + alignment: center top z index: 4 font: name: Eurostile size: 9 weight: bold color: rgb(255,255,255) - copyright: left: 195 top : 480 @@ -439,24 +408,19 @@ card style: size: 6 color: rgb(255,255,255) ############################################################## Extra card fields - extra card field: type: choice name: foil layer choice: foil editable: false - extra card style: foil layer: left: 0 top : 0 - width: - script: if styling.foils=="no" then 0 else 375 - height: - script: if styling.foils=="no" then 0 else 523 + width: { if styling.foils=="no" then 0 else 375 } + height: { if styling.foils=="no" then 0 else 523 } z index: 8 render style: image choice images: foil: /vs-common.mse-include/foil.png - visible: - script: styling.foils + visible: { styling.foils } diff --git a/data/vs.mse-game/card-back.png b/data/vs.mse-game/card-back.png index 454b9231..11be985f 100644 Binary files a/data/vs.mse-game/card-back.png and b/data/vs.mse-game/card-back.png differ diff --git a/data/vs.mse-game/game b/data/vs.mse-game/game index dc9eaefd..b770f75d 100644 --- a/data/vs.mse-game/game +++ b/data/vs.mse-game/game @@ -1,26 +1,29 @@ -mse version: 0.3.5 +mse version: 0.3.6 full name: VS System short name: VS icon: card-back.png -version: 2007-09-23 position hint: 3 + +version: 2008-01-03 depends on: package: vs-common.mse-include - version: 2007-09-23 + version: 2008-01-03 ############################################################## Functions & filters # General functions init script: # Index for sorting, character/concealed, equipment, location then plot twist sort_index := { - if card.team=="" then "2" - else if card.team=="EQUIPMENT" then "3" - else if card.team=="Equipment" then "3" - else if card.team=="LOCATION" then "4" - else if card.team=="Location" then "4" - else if card.team=="PLOT TWIST" then "5" - else if card.team=="Plot Twist" then "5" - else "1" + if card.team=="Planet" then "1" + else if card.team=="PLANET" then "1" + else if card.team=="" then "3" + else if card.team=="EQUIPMENT" then "4" + else if card.team=="Equipment" then "4" + else if card.team=="LOCATION" then "5" + else if card.team=="Location" then "5" + else if card.team=="PLOT TWIST" then "6" + else if card.team=="Plot Twist" then "6" + else "2" }; ############################################################## Text Filters @@ -38,9 +41,9 @@ init script: replace_rule( match: "`|::", replace: "•")+ - # step 5d : trademark symbol + # step 5e : trademark symbol replace_rule( - match: " TM ", + match: "TM", replace: "™")+ # step 5e : copyright symbol replace_rule( @@ -99,6 +102,8 @@ init script: if card.team == "Location" then "location" else if card.team == "LOCATION" then "location" else if keyword_sort_location(card.rule_text) != "" then "location" + else if card.team == "Planet" then "planet" + else if card.team == "PLANET" then "planet" else if card.team == "Equipment" then "equipment visible equipment" else if card.team == "EQUIPMENT" then "equipment visible equipment" else if keyword_sort_equipment(card.rule_text) != "" then "equipment visible equipment" @@ -114,8 +119,8 @@ init script: } # Default Concealed Optional Card Type c_optional_script := { - if card.team_2 != "" then "characters concealed-optional concealed-optional dual" - else if card.team_2_of_2 != "" then "characters concealed-optional concealed-optional dual (new)" + if card.team_2 != "" then "characters concealed-optional concealed-optional dual" + else if card.team_2_of_2 != "" then "characters concealed-optional concealed-optional dual (new)" else "characters concealed-optional concealed-optional character" } # Default Concealed Card Type @@ -163,16 +168,16 @@ init script: card.card_type == "characters concealed-optional concealed-optional character" or card.card_type == "characters concealed-optional concealed-optional dual" } - is_character := { - card.card_type == "characters visible character" or - card.card_type == "characters visible character dual" or - card.card_type == "characters visible character dual (new)" or - card.card_type == "characters hidden concealed" or - card.card_type == "characters hidden concealed dual" or - card.card_type == "characters hidden concealed dual (new)" or - card.card_type == "characters concealed-optional concealed-optional character" or - card.card_type == "characters concealed-optional concealed-optional character dual" or - card.card_type == "characters concealed-optional concealed-optional character dual (new)" + is_character := { contains(card.card_type, match: "characters") + # card.card_type == "characters visible character" or + # card.card_type == "characters visible character dual" or + # card.card_type == "characters visible character dual (new)" or + # card.card_type == "characters hidden concealed" or + # card.card_type == "characters hidden concealed dual" or + # card.card_type == "characters hidden concealed dual (new)" or + # card.card_type == "characters concealed-optional concealed-optional character" or + # card.card_type == "characters concealed-optional concealed-optional character dual" or + # card.card_type == "characters concealed-optional concealed-optional character dual (new)" } is_concealed := { card.card_type == "characters hidden concealed" or @@ -195,6 +200,9 @@ init script: is_plot_twist := { card.card_type == "plot twist" } + is_ch_or_eq := { + is_character() or is_equipment() + } is_ch_or_pt := { is_character() or is_plot_twist() } @@ -222,6 +230,7 @@ init script: sort_index() + card.team + card.team_2_of_2 + card.team_2 + card.team_2_of_2_2 + card.name + card.version + " • " + card.team_affiliation }) + 1 } + ############################################################## Set fields set field: @@ -333,6 +342,7 @@ card field: choice: concealed-optional equipment choice: location choice: plot twist + choice: planet default: card_type() show statistics: false @@ -346,7 +356,7 @@ card field: type: text name: sep editable: false - script: if is_character() and card.identity=="" then "™ " else if is_character() and card.identity!="" then "™ @" else "" + script: if is_character() and card.identity=="" then "™" else if is_character() and card.identity!="" then "™ @" else "" card field: type: text name: identity @@ -832,3 +842,8 @@ keyword: match: Substitute mode: real reminder: Reveal this card -> You may remove from the game a ready character you control with cost greater than or equal to the cost of this card. If you do, put this card into play. Use only if this card is in your hand and only during your recruit step." +keyword: + keyword: Insanity: + match: Insanity: action + mode: real + reminder: You may not have more than one copy of this card in your deck.