diff --git a/data/vs-alter.mse-style/style b/data/vs-alter.mse-style/style
index dff68aa9..ed65ec03 100644
--- a/data/vs-alter.mse-style/style
+++ b/data/vs-alter.mse-style/style
@@ -1,42 +1,37 @@
-mse version: 0.3.5
+mse version: 0.3.6
game: vs
full name: VS Alter Ego
short name: Alter Ego
icon: card-sample.png
-position hint: 005
+position hint: 008
-version: 2007-10-05
+version: 2008-01-03
depends on:
package: vs.mse-game
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-common.mse-include
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
- version: 2007-09-23
+ version: 2008-01-03
+depends on:
+ package: vs-standard-official.mse-symbol-font
+ version: 2008-01-03
+card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
-
############################################################## Set info fields
-
############################################################## Extra style
-
styling field:
type: boolean
name: foils
description: Use foil backgrounds?
initial: no
-styling field:
- type: boolean
- name: watermarkings
- description: Use watermarks?
- initial: no
-
############################################################## Card fields
card style:
############################# Background stuff
@@ -63,7 +58,7 @@ card style:
equipment concealed-optional equipment: card.jpg
location: card.jpg
plot twist: card.jpg
-
+ planet: card.jpg
############################# Name line
full name:
left: 80
@@ -93,7 +88,6 @@ card style:
color: rgb(255,213,128)
z index: 4
padding top: 0
-
############################# Image
image:
left: 19
@@ -119,19 +113,13 @@ card style:
top: 31
height: 30
width: 30
- visible: script: card.card_symbol=="Other..."
+ visible: { card.card_symbol=="Other..." }
z index: 4
-
############################# Type Bar
-
############################# Version
-
############################# Card ID
-
############################# Affiliation
-
############################# FlightRange
-
############################# Text box
rule text:
left: 20
@@ -155,27 +143,9 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.4
-
- watermark:
- left:
- script: if watermark_narrow() then 182 else
- if watermark_wide() then 155 else 173
- top: 423
- width:
- script: if watermark_narrow() then 30 else
- if watermark_wide() then 75 else 40
- height: 40
- visible:
- script: styling.watermarkings
- render style: image
- include file: /vs-common.mse-include/watermarks
- z index: 4
-
############################# Attack/defence
-
############################# Card sorting / numbering
############################# Copyright stuff
-
illustrator:
left: 20
top : 475
@@ -187,7 +157,6 @@ card style:
name: Eurostile
size: 9
color: rgb(255,255,255)
-
copyright:
left: 20
top : 490
@@ -199,9 +168,7 @@ card style:
name: Eurostile
size: 8
color: rgb(255,255,255)
-
############################################################## Extra card fields
-
extra card field:
type: choice
name: overlay
@@ -212,7 +179,6 @@ extra card field:
name: foil layer
choice: foil
editable: false
-
extra card style:
overlay:
left: 20
@@ -226,13 +192,10 @@ extra card style:
foil layer:
left: 0
top : 0
- width:
- script: if styling.foils=="no" then 0 else 375
- height:
- script: if styling.foils=="no" then 0 else 523
+ width: { if styling.foils=="no" then 0 else 375 }
+ height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
- visible:
- script: styling.foils
+ visible: { styling.foils }
diff --git a/data/vs-common.mse-include/affiliations b/data/vs-common.mse-include/affiliations
index 2168f159..9aa04e99 100644
--- a/data/vs-common.mse-include/affiliations
+++ b/data/vs-common.mse-include/affiliations
@@ -1,58 +1,22 @@
# Affiliation images
choice images:
- Marvel A-C AIM: /vs-standard-new.mse-symbol-font/aim.png
- Marvel A-C Alpha Flight: /vs-standard-new.mse-symbol-font/alphaflight.png
- Marvel A-C Avengers: /vs-standard-new.mse-symbol-font/avengers.png
- Marvel A-C Brood: /vs-standard-new.mse-symbol-font/brood.png
- Marvel A-C Brotherhood: /vs-standard-new.mse-symbol-font/brotherhood.png
- Marvel A-C Captain America: /vs-standard-new.mse-symbol-font/captainamerica.png
- Marvel D-H Doom: /vs-standard-new.mse-symbol-font/doom.png
- Marvel D-H Excalibur: /vs-standard-new.mse-symbol-font/excalibur.png
- Marvel D-H Fantastic Four: /vs-standard-new.mse-symbol-font/F4.png
- Marvel D-H The Hand: /vs-standard-new.mse-symbol-font/hand.png
- Marvel D-H Hellfire Club: /vs-standard-new.mse-symbol-font/hellfire.png
- Marvel D-H Heralds of Galactus: /vs-standard-new.mse-symbol-font/heralds.png
- Marvel D-H Heroes for Hire: /vs-standard-new.mse-symbol-font/heroesforhire.png
- Marvel D-H Horsemen of Apocalypse: /vs-standard-new.mse-symbol-font/apocalypse.png
- Marvel D-H Hydra: /vs-standard-new.mse-symbol-font/hydra.png
- Marvel I-M Kree: /vs-standard-new.mse-symbol-font/kree.png
- Marvel I-M Marvel Defenders: /vs-standard-new.mse-symbol-font/defenders.png
- Marvel I-M Marvel Knights: /vs-standard-new.mse-symbol-font/marvelknights.png
- Marvel I-M Masters of Evil: /vs-standard-new.mse-symbol-font/mastersofevil.png
- Marvel N-S New Warriors: /vs-standard-new.mse-symbol-font/newwarriors.png
- Marvel N-S Omega Flight: /vs-standard-new.mse-symbol-font/omegaflight.png
- Marvel N-S Outsiders: /vs-standard-new.mse-symbol-font/outsiders.png
- Marvel N-S Serpent Society: /vs-standard-new.mse-symbol-font/serpentsociety.png
- Marvel N-S Shi'ar: /vs-standard-new.mse-symbol-font/shiar.png
- Marvel N-S SHIELD: /vs-standard-new.mse-symbol-font/shield.png
- Marvel N-S Sinister Syndicate: /vs-standard-new.mse-symbol-font/sinistersyndicate.png
- Marvel N-S Spider-Friends: /vs-standard-new.mse-symbol-font/spiderman.png
- Marvel N-S Starjammers: /vs-standard-new.mse-symbol-font/starjammers.png
- Marvel T-Z Thor: /vs-standard-new.mse-symbol-font/thor.png
- Marvel T-Z Thunderbolts: /vs-standard-new.mse-symbol-font/thunderbolts.png
- Marvel T-Z The Ultimates: /vs-standard-new.mse-symbol-font/ultimates.png
- Marvel T-Z X-Men: /vs-standard-new.mse-symbol-font/xmen.png
+ Marvel A-C Avengers: /vs-standard-official.mse-symbol-font/avengers.png
+ Marvel A-C Brotherhood: /vs-standard-official.mse-symbol-font/brotherhood.png
+ Marvel D-H Doom: /vs-standard-official.mse-symbol-font/doom.png
+ Marvel D-H Fantastic Four: /vs-standard-official.mse-symbol-font/F4.png
+ Marvel D-H Horsemen of Apocalypse: /vs-standard-official.mse-symbol-font/apocalypse.png
+ Marvel I-M Marvel Knights: /vs-standard-official.mse-symbol-font/marvelknights.png
+ Marvel N-S Shi'ar: /vs-standard-official.mse-symbol-font/shiar.png
+ Marvel N-S Spider-Friends: /vs-standard-official.mse-symbol-font/spiderman.png
+ Marvel T-Z X-Men: /vs-standard-official.mse-symbol-font/xmen.png
- DC A-C Anti-Matter: /vs-standard-new.mse-symbol-font/antimatter.png
- DC A-C Arkham Inmates: /vs-standard-new.mse-symbol-font/arkhaminmates.png
- DC A-C Birds of Prey: /vs-standard-new.mse-symbol-font/birdsofprey.png
- DC D-H Femizons: /vs-standard-new.mse-symbol-font/femizons.png
- DC D-H Gotham Knights: /vs-standard-new.mse-symbol-font/gothamknights.png
- DC D-H Green Lantern: /vs-standard-new.mse-symbol-font/greenlantern.png
- DC I-M JLA: /vs-standard-new.mse-symbol-font/jla.png
- DC I-M JSA: /vs-standard-new.mse-symbol-font/jsa.png
- DC I-M Legionnaires: /vs-standard-new.mse-symbol-font/legion.png
- DC N-S The Order: /vs-standard-new.mse-symbol-font/theorder.png
- DC N-S Outsiders: /vs-standard-new.mse-symbol-font/outsiders.png
- DC N-S Secret Six: /vs-standard-new.mse-symbol-font/secretsix.png
- DC N-S Shadowpact: /vs-standard-new.mse-symbol-font/shadowpact.png
- DC N-S Skeleton Crew: /vs-standard-new.mse-symbol-font/skeletoncrew.png
- DC T-Z Team Superman: /vs-standard-new.mse-symbol-font/superman.png
- DC T-Z Teen Titans: /vs-standard-new.mse-symbol-font/titans.png
+ DC D-H Gotham Knights: /vs-standard-official.mse-symbol-font/gothamknights.png
+ DC D-H Green Lantern: /vs-standard-official.mse-symbol-font/greenlantern.png
+ DC I-M JLA: /vs-standard-official.mse-symbol-font/jla.png
+ DC I-M JSA: /vs-standard-official.mse-symbol-font/jsa.png
+ DC T-Z Team Superman: /vs-standard-official.mse-symbol-font/superman.png
+ DC T-Z Teen Titans: /vs-standard-official.mse-symbol-font/titans.png
- Other B.P.R.D.: /vs-standard-new.mse-symbol-font/bprd.png
- Other Thule Society: /vs-standard-new.mse-symbol-font/thule.png
- Other Autobot: /vs-standard-new.mse-symbol-font/autobots.png
- Other Decepticon: /vs-standard-new.mse-symbol-font/decepticons.png
- Other Quintesson: /vs-standard-new.mse-symbol-font/quintessons.png
+ Other B.P.R.D.: /vs-standard-official.mse-symbol-font/bprd.png
+ Other Thule Society: /vs-standard-official.mse-symbol-font/thule.png
diff --git a/data/vs-common.mse-include/dual-affiliation b/data/vs-common.mse-include/dual-affiliation
new file mode 100644
index 00000000..18aa3d97
--- /dev/null
+++ b/data/vs-common.mse-include/dual-affiliation
@@ -0,0 +1,80 @@
+# The second affiliation choices
+# Included by a game file
+
+choice:
+ name: none
+ line below: true
+choice:
+ name: Marvel
+ choice:
+ name: A-C
+ choice: Avengers
+ choice: Brotherhood
+ choice: Crime Lords
+ choice:
+ name: D-H
+ choice: Doom
+ choice: Fantastic Four
+ choice: Horsemen of Apocalypse
+ choice:
+ name: I-M
+ choice: Marvel Knights
+ choice:
+ name: N-S
+ choice: Shi'ar
+ choice: Spider-Friends
+ choice:
+ name: T-Z
+ choice: X-Men
+choice:
+ name: DC
+ choice:
+ name: D-H
+ choice: Gotham Knights
+ choice: Green Lantern
+ choice:
+ name: I-M
+ choice: JLA
+ choice: JSA
+ choice:
+ name: T-Z
+ choice: Team Superman
+ choice: Teen Titans
+choice:
+ name: Other
+ choice: B.P.R.D.
+ choice: Thule Society
+script:
+ if card.team_2_of_2=="Avengers" then "Marvel A-C Avengers" else
+ if card.team_2_of_2=="AVENGERS" then "Marvel A-C Avengers" else
+ if card.team_2_of_2=="Brood" then "Marvel A-C Brood" else
+ if card.team_2_of_2=="BROOD" then "Marvel A-C Brood" else
+ if card.team_2_of_2=="Brotherhood" then "Marvel A-C Brotherhood" else
+ if card.team_2_of_2=="BROTHERHOOD" then "Marvel A-C Brotherhood" else
+ if card.team_2_of_2=="Doom" then "Marvel D-H Doom" else
+ if card.team_2_of_2=="DOOM" then "Marvel D-H Doom" else
+ if card.team_2_of_2=="Fantastic Four" then "Marvel D-H Fantastic Four" else
+ if card.team_2_of_2=="FANTASTIC FOUR" then "Marvel D-H Fantastic Four" else
+ if card.team_2_of_2=="Horsemen of Apocalypse" then "Marvel D-H Horsemen of Apocalypse" else
+ if card.team_2_of_2=="HORSEMEN OF APOCALYPSE" then "Marvel D-H Horsemen of Apocalypse" else
+ if card.team_2_of_2=="Marvel Knights" then "Marvel I-M Marvel Knights" else
+ if card.team_2_of_2=="MARVEL KNIGHTS" then "Marvel I-M Marvel Knights" else
+ if card.team_2_of_2=="Shi'ar" then "Marvel N-S Shi'ar" else
+ if card.team_2_of_2=="SHI'AR" then "Marvel N-S Shi'ar" else
+ if card.team_2_of_2=="Spider-Friends" then "Marvel N-S Spider-Friends" else
+ if card.team_2_of_2=="SPIDER-FRIENDS" then "Marvel N-S Spider-Friends" else
+ if card.team_2_of_2=="X-Men" then "Marvel T-Z X-Men" else
+ if card.team_2_of_2=="X-MEN" then "Marvel T-Z X-Men" else
+ if card.team_2_of_2=="Gotham Knights" then "DC D-H Gotham Knights" else
+ if card.team_2_of_2=="GOTHAM KNIGHTS" then "DC D-H Gotham Knights" else
+ if card.team_2_of_2=="Green Lantern" then "DC D-H Green Lantern" else
+ if card.team_2_of_2=="GREEN LANTERN" then "DC D-H Green Lantern" else
+ if card.team_2_of_2=="JLA" then "DC I-M JLA" else
+ if card.team_2_of_2=="JSA" then "DC I-M JSA" else
+ if card.team_2_of_2=="Team Superman" then "DC T-Z Team Superman" else
+ if card.team_2_of_2=="TEAM SUPERMAN" then "DC T-Z Team Superman" else
+ if card.team_2_of_2=="Teen Titans" then "DC T-Z Teen Titans" else
+ if card.team_2_of_2=="TEEN TITANS" then "DC T-Z Teen Titans" else
+ if card.team_2_of_2=="B.P.R.D." then "Other B.P.R.D" else
+ if card.team_2_of_2=="Thule Society" then "Other Thule Society" else
+ if card.team_2_of_2=="THULE SOCIETY" then "Other Thule Society"
diff --git a/data/vs-common.mse-include/include b/data/vs-common.mse-include/include
index b973f5f4..6ee8b5e9 100644
--- a/data/vs-common.mse-include/include
+++ b/data/vs-common.mse-include/include
@@ -1,6 +1,6 @@
-mse version: 0.3.5
+mse version: 0.3.6
full name: VS System, textbox watermarks
-version: 2007-09-23
+version: 2008-01-03
# This file doesn't do anything, other files in this directory can be included
# in game/style files:
diff --git a/data/vs-common.mse-include/watermark-names b/data/vs-common.mse-include/watermark-names
index 0ca1076d..1850bccc 100644
--- a/data/vs-common.mse-include/watermark-names
+++ b/data/vs-common.mse-include/watermark-names
@@ -1,4 +1,4 @@
-# The watermark choices
+# The second affiliation choices
# Included by a game file
choice:
@@ -8,69 +8,34 @@ choice:
name: Marvel
choice:
name: A-C
- choice: AIM
- choice: Alpha Flight
choice: Avengers
- choice: Brood
choice: Brotherhood
- choice: Captain America
+ choice: Crime Lords
choice:
name: D-H
choice: Doom
- choice: Excalibur
choice: Fantastic Four
- choice: The Hand
- choice: Hellfire Club
- choice: Heralds of Galactus
- choice: Heroes for Hire
choice: Horsemen of Apocalypse
- choice: Hydra
choice:
name: I-M
- choice: Kree
- choice: Marvel Defenders
choice: Marvel Knights
- choice: Masters of Evil
choice:
name: N-S
- choice: New Warriors
- choice: Omega Flight
- choice: Serpent Society
choice: Shi'ar
- choice: SHIELD
- choice: Sinister Syndicate
choice: Spider-Friends
- choice: Starjammers
choice:
name: T-Z
- choice: Thor
- choice: Thunderbolts
- choice: The Ultimates
choice: X-Men
choice:
name: DC
- choice:
- name: A-C
- choice: Anti-Matter
- choice: Arkham Inmates
- choice: Birds of Prey
choice:
name: D-H
- choice: Femizons
choice: Gotham Knights
choice: Green Lantern
choice:
name: I-M
choice: JLA
choice: JSA
- choice: Legionnaires
- choice:
- name: N-S
- choice: The Order
- choice: Outsiders
- choice: Secret Six
- choice: Shadowpact
- choice: Skeleton Crew
choice:
name: T-Z
choice: Team Superman
@@ -79,158 +44,37 @@ choice:
name: Other
choice: B.P.R.D.
choice: Thule Society
- choice: Autobot
- choice: Decepticon
- choice: Quintesson
script:
- if card.team=="A.I.M." then "Marvel A-C AIM" else
- if card.team=="AIM" then "Marvel A-C AIM" else
- if card.team_affiliation=="aim" then "Marvel A-C AIM" else
- if card.team=="Alpha Flight" then "Marvel A-C Alpha Flight" else
- if card.team=="ALPHA FLIGHT" then "Marvel A-C Alpha Flight" else
- if card.team_affiliation=="alpha flight" then "Marvel A-C Alpha Flight" else
if card.team=="Avengers" then "Marvel A-C Avengers" else
if card.team=="AVENGERS" then "Marvel A-C Avengers" else
- if card.team_affiliation=="avengers" then "Marvel A-C Avengers" else
if card.team=="Brood" then "Marvel A-C Brood" else
if card.team=="BROOD" then "Marvel A-C Brood" else
- if card.team_affiliation=="brood" then "Marvel A-C Brood" else
if card.team=="Brotherhood" then "Marvel A-C Brotherhood" else
if card.team=="BROTHERHOOD" then "Marvel A-C Brotherhood" else
- if card.team_affiliation=="brotherhood" then "Marvel A-C Brotherhood" else
- if card.team=="Captain America" then "Marvel A-C Captain America" else
- if card.team=="CAPTAIN AMERICA" then "Marvel A-C Captain America" else
- if card.team_affiliation=="captain america" then "Marvel A-C Captain America" else
if card.team=="Doom" then "Marvel D-H Doom" else
if card.team=="DOOM" then "Marvel D-H Doom" else
- if card.team_affiliation=="doom" then "Marvel D-H Doom" else
- if card.team=="Excalibur" then "Marvel D-H Excalibur" else
- if card.team=="EXCALIBUR" then "Marvel D-H Excalibur" else
- if card.team_affiliation=="excalibur" then "Marvel D-H Excalibur" else
if card.team=="Fantastic Four" then "Marvel D-H Fantastic Four" else
if card.team=="FANTASTIC FOUR" then "Marvel D-H Fantastic Four" else
- if card.team_affiliation=="fantastic four" then "Marvel D-H Fantastic Four" else
- if card.team=="The Hand" then "Marvel D-H The Hand" else
- if card.team=="THE HAND" then "Marvel D-H The Hand" else
- if card.team_affiliation=="the hand" then "Marvel D-H The Hand" else
- if card.team=="Hellfire Club" then "Marvel D-H Hellfire Club" else
- if card.team=="HELLFIRE CLUB" then "Marvel D-H Hellfire Club" else
- if card.team_affiliation=="hellfire club" then "Marvel D-H Hellfire Club" else
- if card.team=="Heralds of Galactus" then "Marvel D-H Heralds of Galactus" else
- if card.team=="HERALDS OF GALACTUS" then "Marvel D-H Heralds of Galactus" else
- if card.team_affiliation=="heralds of galactus" then "Marvel D-H Heralds of Galactus" else
- if card.team=="Heroes for Hire" then "Marvel D-H Heroes for Hire" else
- if card.team=="HEROES FOR HIRE" then "Marvel D-H Heroes for Hire" else
- if card.team_affiliation=="heroes for hire" then "Marvel D-H Heroes for Hire" else
if card.team=="Horsemen of Apocalypse" then "Marvel D-H Horsemen of Apocalypse" else
if card.team=="HORSEMEN OF APOCALYPSE" then "Marvel D-H Horsemen of Apocalypse" else
- if card.team_affiliation=="horsemen of apocalypse" then "Marvel D-H Horsemen of Apocalypse" else
- if card.team=="Hydra" then "Marvel D-H Hydra" else
- if card.team=="H.Y.D.R.A." then "Marvel D-H Hydra" else
- if card.team=="HYDRA" then "Marvel D-H Hydra" else
- if card.team_affiliation=="hydra" then "Marvel D-H Hydra" else
- if card.team=="Kree" then "Marvel I-M Kree" else
- if card.team=="KREE" then "Marvel I-M Kree" else
- if card.team_affiliation=="kree" then "Marvel I-M Kree" else
- if card.team=="Marvel Defenders" then "Marvel I-M Marvel Defenders" else
- if card.team=="MARVEL DEFENDERS" then "Marvel I-M Marvel Defenders" else
- if card.team_affiliation=="marvel defenders" then "Marvel I-M Marvel Defenders" else
if card.team=="Marvel Knights" then "Marvel I-M Marvel Knights" else
if card.team=="MARVEL KNIGHTS" then "Marvel I-M Marvel Knights" else
- if card.team_affiliation=="marvel knights" then "Marvel I-M Marvel Knights" else
- if card.team=="Masters of Evil" then "Marvel I-M Masters of Evil" else
- if card.team=="MASTERS OF EVIL" then "Marvel I-M Masters of Evil" else
- if card.team_affiliation=="Masters of Evil" then "Marvel I-M Masters of Evil" else
- if card.team=="New Warriors" then "Marvel N-S The New Warriors" else
- if card.team=="NEW WARRIORS" then "Marvel N-S The New Warriors" else
- if card.team_affiliation=="new warriors" then "Marvel N-S New Warriors" else
- if card.team=="Omega Flight" then "Marvel N-S Omega Flight" else
- if card.team=="OMEGA FLIGHT" then "Marvel N-S Omega Flight" else
- if card.team_affiliation=="omega flight" then "Marvel N-S Omega Flight" else
- if card.team=="Serpent Society" then "Marvel N-S Serpent Society" else
- if card.team=="SERPENT SOCIETY" then "Marvel N-S Serpent Society" else
- if card.team_affiliation=="serpent society" then "Marvel N-S Serpent Society" else
if card.team=="Shi'ar" then "Marvel N-S Shi'ar" else
if card.team=="SHI'AR" then "Marvel N-S Shi'ar" else
- if card.team_affiliation=="shi'ar" then "Marvel N-S Shi'ar" else
- if card.team=="S.H.I.E.L.D." then "Marvel N-S SHIELD" else
- if card.team=="SHIELD" then "Marvel N-S SHIELD" else
- if card.team_affiliation=="s.h.i.e.l.d." then "Marvel N-S SHIELD" else
- if card.team=="Sinister Syndicate" then "Marvel N-S Sinister Syndicate" else
- if card.team=="SINISTER SYNDICATE" then "Marvel N-S Sinister Syndicate" else
- if card.team_affiliation=="sinister syndicate" then "Marvel N-S Sinister Syndicate" else
if card.team=="Spider-Friends" then "Marvel N-S Spider-Friends" else
if card.team=="SPIDER-FRIENDS" then "Marvel N-S Spider-Friends" else
- if card.team_affiliation=="spider-friends" then "Marvel N-S Spider-Friends" else
- if card.team=="Starjammers" then "Marvel N-S Starjammers" else
- if card.team=="STARJAMMERS" then "Marvel N-S Starjammers" else
- if card.team_affiliation=="starjammers" then "Marvel N-S Starjammers" else
- if card.team=="Thunderbolts" then "Marvel T-Z Thunderbolts" else
- if card.team=="THUNDERBOLTS" then "Marvel T-Z Thunderbolts" else
- if card.team_affiliation=="thunderbolts" then "Marvel T-Z Thunderbolts" else
- if card.team=="The Ultimates" then "Marvel T-Z The Ultimates" else
- if card.team=="THE ULTIMATES" then "Marvel T-Z The Ultimates" else
- if card.team_affiliation=="the ultimates" then "Marvel T-Z The Ultimates" else
if card.team=="X-Men" then "Marvel T-Z X-Men" else
if card.team=="X-MEN" then "Marvel T-Z X-Men" else
- if card.team_affiliation=="x-men" then "Marvel T-Z X-Men" else
- if card.team=="Anti-Matter" then "DC A-C Anti-Matter" else
- if card.team=="ANTI-MATTER" then "DC A-C Anti-Matter" else
- if card.team_affiliation=="anti-matter" then "DC A-C Anti-Matter" else
- if card.team=="Arkham Inmates" then "DC A-C Arkham Inmates" else
- if card.team=="ARKHAM INMATES" then "DC A-C Arkham Inmates" else
- if card.team_affiliation=="arkham inmates" then "DC A-C Arkham Inmates" else
- if card.team=="Birds of Prey" then "DC A-C Birds of Prey" else
- if card.team=="BIRDS OF PREY" then "DC A-C Birds of Prey" else
- if card.team_affiliation=="birds of prey" then "DC A-C Birds of Prey" else
- if card.team=="Femizons" then "DC D-H Femizons" else
- if card.team=="FEMIZONS" then "DC D-H Femizons" else
- if card.team_affiliation=="femizons" then "DC D-H Femizons" else
if card.team=="Gotham Knights" then "DC D-H Gotham Knights" else
if card.team=="GOTHAM KNIGHTS" then "DC D-H Gotham Knights" else
- if card.team_affiliation=="gotham knights" then "DC D-H Gotham Knights" else
if card.team=="Green Lantern" then "DC D-H Green Lantern" else
if card.team=="GREEN LANTERN" then "DC D-H Green Lantern" else
- if card.team_affiliation=="green lantern" then "DC D-H Green Lantern" else
if card.team=="JLA" then "DC I-M JLA" else
- if card.team_affiliation=="jla" then "DC I-M JLA" else
if card.team=="JSA" then "DC I-M JSA" else
- if card.team_affiliation=="jsa" then "DC I-M JSA" else
- if card.team=="Legionnaires" then "DC I-M Legionnaires" else
- if card.team=="LEGIONNAIRES" then "DC I-M Legionnaires" else
- if card.team_affiliation=="legionnaires" then "DC I-M Legionnaires" else
- if card.team=="The Order" then "DC N-S The Order" else
- if card.team=="THE ORDER" then "DC N-S The Order" else
- if card.team_affiliation=="the order" then "DC N-S The Order" else
- if card.team=="Outsiders" then "DC N-S Outsiders" else
- if card.team=="OUTSIDERS" then "DC N-S Outsiders" else
- if card.team_affiliation=="outsiders" then "DC N-S Outsiders" else
- if card.team=="Secret Six" then "DC N-S Secret Six" else
- if card.team=="SECRET SIX" then "DC N-S Secret Six" else
- if card.team_affiliation=="secret six" then "DC N-S Secret Six" else
- if card.team=="Shadowpact" then "DC N-S Shadowpact" else
- if card.team=="SHADOWPACT" then "DC N-S Shadowpact" else
- if card.team_affiliation=="shadowpact" then "DC N-S Shadowpact" else
- if card.team=="Skeleton Crew" then "DC N-S Skeleton Crew" else
- if card.team=="SKELETON CREW" then "DC N-S Skeleton Crew" else
- if card.team_affiliation=="skeleton crew" then "DC N-S Skeleton Crew" else
if card.team=="Team Superman" then "DC T-Z Team Superman" else
if card.team=="TEAM SUPERMAN" then "DC T-Z Team Superman" else
- if card.team_affiliation=="team superman" then "DC T-Z Team Superman" else
if card.team=="Teen Titans" then "DC T-Z Teen Titans" else
if card.team=="TEEN TITANS" then "DC T-Z Teen Titans" else
- if card.team_affiliation=="teen titans" then "DC T-Z Teen Titans" else
if card.team=="B.P.R.D." then "Other B.P.R.D" else
- if card.team_affiliation=="b.p.r.d." then "Other B.P.R.D" else
if card.team=="Thule Society" then "Other Thule Society" else
- if card.team=="THULE SOCIETY" then "Other Thule Society" else
- if card.team_affiliation=="thule society" then "Other Thule Society" else
- if card.team=="Autobot" then "Other Autobot" else
- if card.team=="AUTOBOT" then "Other Autobot" else
- if card.team_affiliation=="autobot" then "Other Autobot" else
- if card.team=="Decepticon" then "Other Decepticon" else
- if card.team=="DECEPTICON" then "Other Decepticon" else
- if card.team_affiliation=="decepticon" then "Other Decepticon" else
- if card.team=="Quintesson" then "Other Quintesson" else
- if card.team=="QUINTESSON" then "Other Quintesson" else
- if card.team_affiliation=="quintesson" then "Other Quintesson" else "none"
+ if card.team=="THULE SOCIETY" then "Other Thule Society"
diff --git a/data/vs-common.mse-include/watermarks b/data/vs-common.mse-include/watermarks
index e0a924d1..d57d2bd2 100644
--- a/data/vs-common.mse-include/watermarks
+++ b/data/vs-common.mse-include/watermarks
@@ -1,58 +1,23 @@
# Watermark images
choice images:
- Marvel A-C AIM: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/aim.png"))
- Marvel A-C Alpha Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/alphaflight.png"))
- Marvel A-C Avengers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/avengers.png"))
- Marvel A-C Brood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/brood.png"))
- Marvel A-C Brotherhood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/brotherhood.png"))
- Marvel A-C Captain America: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/captainamerica.png"))
- Marvel I-M Marvel Defenders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/defenders.png"))
- Marvel D-H Doom: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/doom.png"))
- Marvel D-H Excalibur: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/excalibur.png"))
- Marvel D-H Fantastic Four: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/F4.png"))
- Marvel D-H The Hand: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hand.png"))
- Marvel D-H Hellfire Club: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hellfire.png"))
- Marvel D-H Heralds of Galactus: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/heralds.png"))
- Marvel D-H Heroes for Hire: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/heroesforhire.png"))
- Marvel D-H Horsemen of Apocalypse: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/apocalypse.png"))
- Marvel D-H Hydra: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/hydra.png"))
- Marvel I-M Kree: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/kree.png"))
- Marvel I-M Marvel Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/marvelknights.png"))
- Marvel I-M Masters of Evil: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/mastersofevil.png"))
- Marvel N-S New Warriors: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/newwarriors.png"))
- Marvel N-S Omega Flight: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/omegaflight.png"))
- Marvel N-S Outsiders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/outsiders.png"))
- Marvel N-S Serpent Society: script: set_combine(combine: "shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/serpentsociety.png"))
- Marvel N-S Shi'ar: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shiar.png"))
- Marvel N-S SHIELD: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shield.png"))
- Marvel N-S Sinister Syndicate: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/sinistersyndicate.png"))
- Marvel N-S Spider-Friends: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/spiderman.png"))
- Marvel N-S Starjammers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/starjammers.png"))
- Marvel T-Z Thor: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thor.png"))
- Marvel T-Z Thunderbolts: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thunderbolts.png"))
- Marvel T-Z The Ultimates: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/ultimates.png"))
- Marvel T-Z X-Men: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/xmen.png"))
-
- DC A-C Anti-Matter: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/antimatter.png"))
- DC A-C Arkham Inmates: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/arkhaminmates.png"))
- DC A-C Birds of Prey: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/birdsofprey.png"))
- DC D-H Femizons: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/femizons.png"))
- DC D-H Gotham Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/gothamknights.png"))
- DC D-H Green Lantern: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/greenlantern.png"))
- DC I-M JLA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/jla.png"))
- DC I-M JSA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/jsa.png"))
- DC I-M Legionnaires: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/legion.png"))
- DC N-S The Order: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/theorder.png"))
- DC N-S Outsiders: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/outsiders.png"))
- DC N-S Secret Six: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/secretsix.png"))
- DC N-S Shadowpact: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/shadowpact.png"))
- DC N-S Skeleton Crew: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/skeletoncrew.png"))
- DC T-Z Team Superman: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/superman.png"))
- DC T-Z Teen Titans: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/titans.png"))
+ Marvel A-C Avengers: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/avengers.png"))
+ Marvel A-C Brotherhood: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/brotherhood.png"))
+ Marvel D-H Doom: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/doom.png"))
+ Marvel D-H Fantastic Four: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/F4.png"))
+ Marvel D-H Horsemen of Apocalypse: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/apocalypse.png"))
+ Marvel I-M Marvel Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/marvelknights.png"))
+ Marvel I-M Masters of Evil: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/mastersofevil.png"))
+ Marvel N-S Shi'ar: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/shiar.png"))
+ Marvel N-S Spider-Friends: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/spiderman.png"))
+ Marvel T-Z X-Men: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/xmen.png"))
- Other B.P.R.D.: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/bprd.png"))
- Other Thule Society: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/thule.png"))
- Other Autobot: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/autobots.png"))
- Other Decepticon: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/decepticons.png"))
- Other Quintesson: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-new.mse-symbol-font/quintessons.png"))
+ DC D-H Gotham Knights: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/gothamknights.png"))
+ DC D-H Green Lantern: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/greenlantern.png"))
+ DC I-M JLA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/jla.png"))
+ DC I-M JSA: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/jsa.png"))
+ DC T-Z Team Superman: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/superman.png"))
+ DC T-Z Teen Titans: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/titans.png"))
+
+ Other B.P.R.D.: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/bprd.png"))
+ Other Thule Society: script: set_combine(combine:"shadow", set_alpha(alpha: 0.2, input:"/vs-standard-official.mse-symbol-font/thule.png"))
diff --git a/data/vs-extended-art.mse-style/style b/data/vs-extended-art.mse-style/style
index fb4094e0..02064218 100644
--- a/data/vs-extended-art.mse-style/style
+++ b/data/vs-extended-art.mse-style/style
@@ -1,31 +1,32 @@
-mse version: 0.3.5
+mse version: 0.3.6
game: vs
full name: VS Extended Art
short name: Extended Art
icon: card-sample.png
-position hint: 002
+position hint: 005
-version: 2007-10-05
+version: 2008-01-03
depends on:
package: vs.mse-game
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-common.mse-include
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
- version: 2007-09-23
+ version: 2008-01-03
+depends on:
+ package: vs-standard-official.mse-symbol-font
+ version: 2008-01-03
+card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
-
############################################################## Set info fields
-
############################################################## Extra style
-
styling field:
type: boolean
name: foils
@@ -41,7 +42,6 @@ styling field:
name: edition
description: Is the set a 1st Edition?
initial: no
-
############################################################## Card fields
card style:
############################# Background stuff
@@ -68,7 +68,7 @@ card style:
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
-
+ planet: locard.jpg
############################# Name line
full name:
left: 85
@@ -105,17 +105,13 @@ card style:
else if is_plot_twist() then rgb(161,174,238)
else rgb(255,236,130)
z index: 4
-
############################# Image
image:
- left:
- script: if is_new_dual() then 60 else 42
+ left: { if is_new_dual() then 60 else 42 }
top: 73
- width:
- script: if is_new_dual() then 283 else 301
+ width: { if is_new_dual() then 283 else 301 }
height: 342
- mask:
- script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png"
+ mask: { if is_new_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
@@ -135,7 +131,7 @@ card style:
top: 31
height: 30
width: 30
- visible: script: card.card_symbol=="Other..."
+ visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 335
@@ -146,36 +142,31 @@ card style:
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
- visible:
- script: styling.edition
-
+ visible: { styling.edition }
############################# Type Bar
type text full:
- left: script: if is_new_dual() then 87 else 72
+ left: { if is_new_dual() then 87 else 72 }
top: 395
- width: script: if is_new_dual() then 243 else 256
+ width: { if is_new_dual() then 243 else 256 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
- visible: script: is_character()
+ visible: { is_character() }
alignment: middle center
z index: 3
type bar:
- left: script: if is_new_dual() then 87 else 72
+ left: { if is_new_dual() then 87 else 72 }
top: 395
- width: script: if is_new_dual() then 243 else 256
+ width: { if is_new_dual() then 243 else 256 }
height: 20
- visible:
- script: card.type_text != ""
+ visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
-
############################# Version
-
version full:
left: 85
top : 44
@@ -193,7 +184,6 @@ card style:
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
-
############################# Card ID
number line:
left: 136
@@ -216,7 +206,7 @@ card style:
top : 494
width: 30
height: 18
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -228,7 +218,7 @@ card style:
top : 496
width: 30
height: 18
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -247,13 +237,12 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
-
############################# Affiliation
team 2 full:
left: 18
- top : 100
- height: 245
- width: 28
+ top : 340
+ height: 28
+ width: 245
angle: 90
font:
name: Percolator Expert
@@ -267,35 +256,25 @@ card style:
padding top: 2
padding right: 2
padding bottom: 2
-
############################# FlightRange
symbols:
left: 20
- top :
- script: if is_new_dual() then 365 else 320
- height:
- script: if is_new_dual() then 34 else 17
- width:
- script: if is_new_dual() then 38 else 19
+ top : { if is_new_dual() then 365 else 320 }
+ height: { if is_new_dual() then 34 else 17 }
+ width: { if is_new_dual() then 38 else 19 }
z index: 4
render style: image list
choice images:
- flight:
- script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png"
- ongoing:
- script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png"
- range:
- script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png"
+ flight: { if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" }
+ ongoing: { if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" }
+ range: { if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" }
direction: vertical
- spacing: 0
-
+ spacing: { if is_new_dual() then 35 else 20 }
############################# Text box
rule text:
- left:
- script: if is_new_dual() then 105 else 90
+ left: { if is_new_dual() then 105 else 90 }
top : 430
- width:
- script: if is_new_dual() then 250 else 265
+ width: { if is_new_dual() then 250 else 265 }
height: 50
mask: text-mask.png
font:
@@ -315,10 +294,8 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.4
-
flavor text:
- left:
- script: if is_new_dual() then 95 else 90
+ left: { if is_new_dual() then 95 else 90 }
top : 440
width: 265
height: 50
@@ -335,23 +312,15 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.2
-
watermark:
- left:
- script: if watermark_narrow() then 190 else
- if watermark_wide() then 180 else
- if is_new_dual() then 217 else 200
+ left: { if watermark_narrow() then 190 else if watermark_wide() then 180 else if is_new_dual() then 217 else 200 }
top: 435
- width:
- script: if watermark_narrow() then 35 else
- if watermark_wide() then 90 else 50
+ width: { if watermark_narrow() then 35 else if watermark_wide() then 90 else 50 }
height: 50
- visible:
- script: styling.watermarkings
+ visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
-
############################# Atack/defence
attack:
z index: 4
@@ -359,7 +328,7 @@ card style:
top: 430
width: 30
height: 47
- visible: script: is_character()
+ visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
@@ -369,14 +338,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
-
defence:
z index: 4
left: 47
top: 465
width: 30
height: 47
- visible: script: is_character()
+ visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
@@ -387,10 +355,8 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
-
############################# Card sorting / numbering
############################# Copyright stuff
-
illustrator:
left: 122
top : 417
@@ -402,7 +368,6 @@ card style:
name: Eurostile
size: 6
color: rgb(255,255,255)
-
copyright:
left: 195
top : 492
@@ -415,24 +380,19 @@ card style:
size: 4
color: rgb(255,255,255)
############################################################## Extra card fields
-
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
-
extra card style:
foil layer:
left: 0
top : 0
- width:
- script: if styling.foils=="no" then 0 else 375
- height:
- script: if styling.foils=="no" then 0 else 523
+ width: { if styling.foils=="no" then 0 else 375 }
+ height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
- visible:
- script: styling.foils
+ visible: { styling.foils }
diff --git a/data/vs-extended-hellboy.mse-style/style b/data/vs-extended-hellboy.mse-style/style
index c1f90f82..adb801e2 100644
--- a/data/vs-extended-hellboy.mse-style/style
+++ b/data/vs-extended-hellboy.mse-style/style
@@ -1,31 +1,32 @@
-mse version: 0.3.5
+mse version: 0.3.6
game: vs
full name: Hellboy Extended Art
short name: Extended Art
icon: card-sample.png
-position hint: 004
+position hint: 006
-version: 2007-10-05
+version: 2008-01-03
depends on:
package: vs.mse-game
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-common.mse-include
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
- version: 2007-09-23
+ version: 2008-01-03
+depends on:
+ package: vs-standard-official.mse-symbol-font
+ version: 2008-01-03
+card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
-
############################################################## Set info fields
-
############################################################## Extra style
-
styling field:
type: boolean
name: foils
@@ -41,7 +42,6 @@ styling field:
name: edition
description: Is the set a 1st Edition?
initial: no
-
############################################################## Card fields
card style:
############################# Background stuff
@@ -68,7 +68,7 @@ card style:
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
-
+ planet: locard.jpg
############################# Name line
full name:
left: 85
@@ -105,17 +105,13 @@ card style:
else if is_plot_twist() then rgb(161,174,238)
else rgb(255,236,130)
z index: 4
-
############################# Image
image:
- left:
- script: if is_new_dual() then 60 else 42
+ left: { if is_new_dual() then 60 else 42 }
top: 73
- width:
- script: if is_new_dual() then 283 else 301
+ width: { if is_new_dual() then 283 else 301 }
height: 342
- mask:
- script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png"
+ mask: { if is_new_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
@@ -135,7 +131,7 @@ card style:
top: 31
height: 30
width: 30
- visible: script: card.card_symbol=="Other..."
+ visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 335
@@ -146,36 +142,31 @@ card style:
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
- visible:
- script: styling.edition
-
+ visible: { styling.edition }
############################# Type Bar
type text full:
- left: script: if is_new_dual() then 87 else 72
+ left: { if is_new_dual() then 87 else 72 }
top: 395
- width: script: if is_new_dual() then 243 else 256
+ width: { if is_new_dual() then 243 else 256 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
- visible: script: is_character()
+ visible: { is_character() }
alignment: middle center
z index: 3
type bar:
- left: script: if is_new_dual() then 87 else 72
+ left: { if is_new_dual() then 87 else 72 }
top: 395
- width: script: if is_new_dual() then 243 else 256
+ width: { if is_new_dual() then 243 else 256 }
height: 20
- visible:
- script: card.type_text != ""
+ visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
-
############################# Version
-
version full:
left: 85
top : 44
@@ -193,7 +184,6 @@ card style:
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
-
############################# Card ID
number line:
left: 136
@@ -216,7 +206,7 @@ card style:
top : 494
width: 30
height: 18
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -228,7 +218,7 @@ card style:
top : 496
width: 30
height: 18
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -247,13 +237,12 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
-
############################# Affiliation
team 2 full:
left: 18
- top : 100
- height: 245
- width: 28
+ top : 340
+ height: 28
+ width: 245
angle: 90
font:
name: Percolator Expert
@@ -267,35 +256,25 @@ card style:
padding top: 2
padding right: 2
padding bottom: 2
-
############################# FlightRange
symbols:
left: 20
- top :
- script: if is_new_dual() then 365 else 320
- height:
- script: if is_new_dual() then 34 else 17
- width:
- script: if is_new_dual() then 38 else 19
+ top : { if is_new_dual() then 365 else 320 }
+ height: { if is_new_dual() then 34 else 17 }
+ width: { if is_new_dual() then 38 else 19 }
z index: 4
render style: image list
choice images:
- flight:
- script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png"
- ongoing:
- script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png"
- range:
- script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png"
+ flight: { if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png" }
+ ongoing: { if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png" }
+ range: { if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png" }
direction: vertical
- spacing: 0
-
+ spacing: { if is_new_dual() then 35 else 20 }
############################# Text box
rule text:
- left:
- script: if is_new_dual() then 105 else 90
+ left: { if is_new_dual() then 105 else 90 }
top : 430
- width:
- script: if is_new_dual() then 250 else 265
+ width: { if is_new_dual() then 250 else 265 }
height: 50
mask: text-mask.png
font:
@@ -315,10 +294,8 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.4
-
flavor text:
- left:
- script: if is_new_dual() then 95 else 90
+ left: { if is_new_dual() then 95 else 90 }
top : 440
width: 265
height: 50
@@ -335,23 +312,15 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.2
-
watermark:
- left:
- script: if watermark_narrow() then 190 else
- if watermark_wide() then 180 else
- if is_new_dual() then 217 else 200
+ left: { if watermark_narrow() then 190 else if watermark_wide() then 180 else if is_new_dual() then 217 else 200 }
top: 435
- width:
- script: if watermark_narrow() then 35 else
- if watermark_wide() then 90 else 50
+ width: { if watermark_narrow() then 35 else if watermark_wide() then 90 else 50 }
height: 50
- visible:
- script: styling.watermarkings
+ visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
-
############################# Atack/defence
attack:
z index: 4
@@ -359,7 +328,7 @@ card style:
top: 430
width: 30
height: 47
- visible: script: is_character()
+ visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
@@ -369,14 +338,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
-
defence:
z index: 4
left: 47
top: 465
width: 30
height: 47
- visible: script: is_character()
+ visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
@@ -387,10 +355,8 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
-
############################# Card sorting / numbering
############################# Copyright stuff
-
illustrator:
left: 122
top : 417
@@ -402,7 +368,6 @@ card style:
name: Eurostile
size: 6
color: rgb(255,255,255)
-
copyright:
left: 195
top : 492
@@ -415,24 +380,19 @@ card style:
size: 4
color: rgb(255,255,255)
############################################################## Extra card fields
-
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
-
extra card style:
foil layer:
left: 0
top : 0
- width:
- script: if styling.foils=="no" then 0 else 375
- height:
- script: if styling.foils=="no" then 0 else 523
+ width: { if styling.foils=="no" then 0 else 375 }
+ height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
- visible:
- script: styling.foils
+ visible: { styling.foils }
diff --git a/data/vs-hellboy.mse-style/style b/data/vs-hellboy.mse-style/style
index 51193618..da82f1d2 100644
--- a/data/vs-hellboy.mse-style/style
+++ b/data/vs-hellboy.mse-style/style
@@ -1,31 +1,32 @@
-mse version: 0.3.5
+mse version: 0.3.6
game: vs
full name: Hellboy Normal
short name: Hellboy
icon: card-sample.png
position hint: 003
-version: 2007-10-05
+version: 2008-01-03
depends on:
package: vs.mse-game
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-common.mse-include
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
- version: 2007-09-23
+ version: 2008-01-03
+depends on:
+ package: vs-standard-official.mse-symbol-font
+ version: 2008-01-03
+card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
-
############################################################## Set info fields
-
############################################################## Extra style
-
styling field:
type: boolean
name: foils
@@ -41,7 +42,6 @@ styling field:
name: edition
description: Is the set a 1st Edition?
initial: no
-
############################################################## Card fields
card style:
############################# Background stuff
@@ -68,8 +68,7 @@ card style:
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
-
-
+ planet: locard.jpg
############################# Name line
full name:
left: 90
@@ -82,7 +81,7 @@ card style:
font:
name: Percolator Expert
size: 22
- color:
+ color:
script: if is_concealed() then rgb(23,4,6)
else if is_equipment() then rgb(18,21,26)
else if is_location() then rgb(31,53,30)
@@ -108,16 +107,13 @@ card style:
else rgb(255,236,130)
z index: 4
padding top: 0
-
############################# Image
image:
left: 65
top: 78
- width:
- script: if is_dual() then 249 else 282
+ width: { if is_dual() then 249 else 282 }
height: 241
- mask:
- script: if is_dual() then "image-mask-dual.png" else "image-mask.png"
+ mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
@@ -137,7 +133,7 @@ card style:
top: 31
height: 30
width: 30
- visible: script: card.card_symbol=="Other..."
+ visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 315
@@ -148,37 +144,31 @@ card style:
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
- visible:
- script: styling.edition
-
+ visible: { styling.edition }
############################# Type Bar
type text full:
left: 72
top: 299
- width:
- script: if is_dual() then 235 else 268
+ width: { if is_dual() then 235 else 268 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
- visible: script: is_character()
+ visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: 72
top: 299
- width: script: if is_dual() then 235 else 268
+ width: { if is_dual() then 235 else 268 }
height: 20
- visible:
- script: card.type_text != ""
+ visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
-
############################# Version
-
version full:
left: 90
top : 46
@@ -196,7 +186,6 @@ card style:
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
-
############################# Card ID
number line:
left: 136
@@ -219,10 +208,10 @@ card style:
top : 484
width: 30
height: 18
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
- name: Eurostile-Black-DTC
+ name: Eurostile
size: 8
color: rgb(255,255,255)
weight: bold
@@ -231,7 +220,7 @@ card style:
top : 486
width: 30
height: 18
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -250,14 +239,12 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
-
############################# Affiliation
team full:
left: 23
- top : 100
- height:
- script: if is_new_dual() then 240 else 200
- width: 28
+ top : { if is_new_dual() then 340 else 300 }
+ height: 28
+ width: { if is_new_dual() then 240 else 200 }
angle: 90
font:
name: Percolator Expert
@@ -268,18 +255,17 @@ card style:
name: vs-standard-arrow
size: 18
alignment: middle center
- alignment: middle center shrink-overflow
+ alignment: middle center
z index: 4
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
-
team 2 full:
left: 325
top : 100
- height: 200
- width: 28
+ height: 28
+ width: 200
angle: 270
font:
name: Percolator Expert
@@ -289,7 +275,7 @@ card style:
symbol font:
name: vs-standard-arrow
size: 18
- alignment: middle center shrink-overflow
+ alignment: middle center
visible: is_dual()
alignment: middle center
z index: 4
@@ -297,12 +283,10 @@ card style:
padding top: 2
padding right: 2
padding bottom: 2
-
############################# FlightRange
symbols:
left: 25
- top :
- script: if is_new_dual() then 366 else 322
+ top : { if is_new_dual() then 366 else 322 }
height: 67
width: 38
z index: 4
@@ -312,9 +296,7 @@ card style:
ongoing: /vs-common.mse-include/ongoing.png
range: /vs-common.mse-include/range.png
direction: vertical
- spacing: 0
-
-
+ spacing: 33
############################# Text box
rule text:
left: 84
@@ -339,7 +321,6 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1.4
-
flavor text:
left: 84
top : 356
@@ -358,30 +339,23 @@ card style:
padding right: 2
padding bottom: 2
line height hard: 1
-
watermark:
- left:
- script: if watermark_narrow() then 197 else
- if watermark_wide() then 132 else 166
+ left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 }
top: 365
- width:
- script: if watermark_narrow() then 60 else
- if watermark_wide() then 165 else 106
+ width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 }
height: 80
- visible:
- script: styling.watermarkings
+ visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
-
- ############################# Atack/defence
+ ############################# Attack/defence
attack:
z index: 4
left: 50
top: 427
width: 30
height: 47
- visible: script: is_character()
+ visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
@@ -391,14 +365,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
-
defence:
z index: 4
left: 50
top: 462
width: 30
height: 47
- visible: script: is_character()
+ visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
@@ -409,23 +382,20 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
-
############################# Card sorting / numbering
############################# Copyright stuff
-
illustrator:
left: 130
top : 322
width: 165
height: 16
- alignment: center top shrink-overflow
+ alignment: center top
z index: 4
font:
name: Eurostile
size: 9
weight: bold
color: rgb(255,255,255)
-
copyright:
left: 195
top : 480
@@ -438,24 +408,19 @@ card style:
size: 6
color: rgb(255,255,255)
############################################################## Extra card fields
-
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
-
extra card style:
foil layer:
left: 0
top : 0
- width:
- script: if styling.foils=="no" then 0 else 375
- height:
- script: if styling.foils=="no" then 0 else 523
+ width: { if styling.foils=="no" then 0 else 375 }
+ height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
- visible:
- script: styling.foils
+ visible: { styling.foils }
diff --git a/data/vs-insanity.mse-style/card-sample.png b/data/vs-insanity.mse-style/card-sample.png
new file mode 100644
index 00000000..166b4e3a
Binary files /dev/null and b/data/vs-insanity.mse-style/card-sample.png differ
diff --git a/data/vs-insanity.mse-style/chcocard.jpg b/data/vs-insanity.mse-style/chcocard.jpg
new file mode 100644
index 00000000..428e4aef
Binary files /dev/null and b/data/vs-insanity.mse-style/chcocard.jpg differ
diff --git a/data/vs-insanity.mse-style/chodcard.jpg b/data/vs-insanity.mse-style/chodcard.jpg
new file mode 100644
index 00000000..15be1ff1
Binary files /dev/null and b/data/vs-insanity.mse-style/chodcard.jpg differ
diff --git a/data/vs-insanity.mse-style/choncard.jpg b/data/vs-insanity.mse-style/choncard.jpg
new file mode 100644
index 00000000..19fbc7d5
Binary files /dev/null and b/data/vs-insanity.mse-style/choncard.jpg differ
diff --git a/data/vs-insanity.mse-style/cvcdcard.jpg b/data/vs-insanity.mse-style/cvcdcard.jpg
new file mode 100644
index 00000000..a9a2d951
Binary files /dev/null and b/data/vs-insanity.mse-style/cvcdcard.jpg differ
diff --git a/data/vs-insanity.mse-style/cvchcard.jpg b/data/vs-insanity.mse-style/cvchcard.jpg
new file mode 100644
index 00000000..54cbdef8
Binary files /dev/null and b/data/vs-insanity.mse-style/cvchcard.jpg differ
diff --git a/data/vs-insanity.mse-style/cvcncard.jpg b/data/vs-insanity.mse-style/cvcncard.jpg
new file mode 100644
index 00000000..2f43490d
Binary files /dev/null and b/data/vs-insanity.mse-style/cvcncard.jpg differ
diff --git a/data/vs-insanity.mse-style/eveqcard.jpg b/data/vs-insanity.mse-style/eveqcard.jpg
new file mode 100644
index 00000000..c7eea557
Binary files /dev/null and b/data/vs-insanity.mse-style/eveqcard.jpg differ
diff --git a/data/vs-insanity.mse-style/flavor-text-mask.png b/data/vs-insanity.mse-style/flavor-text-mask.png
new file mode 100644
index 00000000..dc5bbd76
Binary files /dev/null and b/data/vs-insanity.mse-style/flavor-text-mask.png differ
diff --git a/data/vs-insanity.mse-style/image-mask-dual.png b/data/vs-insanity.mse-style/image-mask-dual.png
new file mode 100644
index 00000000..0bf86236
Binary files /dev/null and b/data/vs-insanity.mse-style/image-mask-dual.png differ
diff --git a/data/vs-insanity.mse-style/image-mask.png b/data/vs-insanity.mse-style/image-mask.png
new file mode 100644
index 00000000..3eee6419
Binary files /dev/null and b/data/vs-insanity.mse-style/image-mask.png differ
diff --git a/data/vs-insanity.mse-style/locard.jpg b/data/vs-insanity.mse-style/locard.jpg
new file mode 100644
index 00000000..bfab693e
Binary files /dev/null and b/data/vs-insanity.mse-style/locard.jpg differ
diff --git a/data/vs-insanity.mse-style/ptcard.jpg b/data/vs-insanity.mse-style/ptcard.jpg
new file mode 100644
index 00000000..cbc0cc72
Binary files /dev/null and b/data/vs-insanity.mse-style/ptcard.jpg differ
diff --git a/data/vs-insanity.mse-style/style b/data/vs-insanity.mse-style/style
new file mode 100644
index 00000000..39f14657
--- /dev/null
+++ b/data/vs-insanity.mse-style/style
@@ -0,0 +1,426 @@
+mse version: 0.3.6
+game: vs
+full name: VS Insanity
+short name: Insanity
+icon: card-sample.png
+position hint: 004
+
+version: 2008-01-03
+depends on:
+ package: vs.mse-game
+ version: 2008-01-03
+depends on:
+ package: vs-common.mse-include
+ version: 2008-01-03
+depends on:
+ package: vs-standard-arrow.mse-symbol-font
+ version: 2008-01-03
+depends on:
+ package: vs-standard-official.mse-symbol-font
+ version: 2008-01-03
+
+card background: white
+card width: 375
+card height: 523
+card dpi: 150
+
+############################################################## Extra scripts
+############################################################## Set info fields
+############################################################## Extra style
+styling field:
+ type: boolean
+ name: foils
+ description: Use foil backgrounds?
+ initial: no
+styling field:
+ type: boolean
+ name: watermarkings
+ description: Use watermarks?
+ initial: no
+styling field:
+ type: boolean
+ name: edition
+ description: Is the set a 1st Edition?
+ initial: no
+############################################################## Card fields
+card style:
+ ############################# Background stuff
+ card type:
+ left: 0
+ top: 0
+ width: 375
+ height: 523
+ z index: -2
+ render style: image
+ popup style: in place
+ choice images:
+ characters visible character: cvchcard.jpg
+ characters visible character dual: cvcdcard.jpg
+ characters visible character dual (new): cvcncard.jpg
+ characters hidden concealed: chcocard.jpg
+ characters hidden concealed dual: chodcard.jpg
+ characters hidden concealed dual (new): choncard.jpg
+ characters concealed-optional concealed-optional character: chcocard.jpg
+ characters concealed-optional concealed-optional dual: chodcard.jpg
+ characters concealed-optional concealed-optional dual (new): choncard.jpg
+ equipment visible equipment: eveqcard.jpg
+ equipment concealed equipment: eveqcard.jpg
+ equipment concealed-optional equipment: eveqcard.jpg
+ location: locard.jpg
+ plot twist: ptcard.jpg
+ planet: locard.jpg
+ ############################# Name line
+ full name:
+ left: 90
+ top : 25
+ width: 219
+ height: 24
+ alignment: bottom shrink-overflow
+ padding bottom: 0
+ z index: 4
+ font:
+ name: Percolator Expert
+ size: 22
+ color:
+ script: if is_concealed() then rgb(23,4,6)
+ else if is_equipment() then rgb(18,21,26)
+ else if is_location() then rgb(31,53,30)
+ else if is_plot_twist() then rgb(28,47,87)
+ else rgb(22,10,10)
+ symbol font:
+ name: vs-standard-arrow
+ size: 15
+ alignment: middle center
+ cost:
+ left: 33
+ top : 30
+ width: 25
+ height: 41
+ alignment: bottom center
+ font:
+ name: BadhouseBoldNumbers
+ size: 40
+ color:
+ script: if is_equipment() then rgb(240,221,146)
+ else if is_location() then rgb(193,240,250)
+ else if is_plot_twist() then rgb(161,174,238)
+ else rgb(255,236,130)
+ z index: 4
+ padding top: 0
+ ############################# Image
+ image:
+ left: 65
+ top: 78
+ width: { if is_dual() then 249 else 282 }
+ height: 241
+ mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" }
+ z index: 1
+ card symbol:
+ left: 310
+ top : 31
+ height: 30
+ width: 45
+ render style: image
+ choice images:
+ Marvel: /vs-common.mse-include/marvel.png
+ DC-new: /vs-common.mse-include/dcnew.png
+ DC-old: /vs-common.mse-include/dcold.png
+ Hellboy: /vs-common.mse-include/hellboy.png
+ Other...: /vs-common.mse-include/blank.png
+ z index: 3
+ custom symbol:
+ left: 310
+ top: 31
+ height: 30
+ width: 30
+ visible: { card.card_symbol=="Other..." }
+ z index: 4
+ edition:
+ left: 315
+ top: 447
+ height: 26
+ width: 34
+ render style: image
+ choice images:
+ first edition: /vs-common.mse-include/first-edition.png
+ z index: 3
+ visible: { styling.edition }
+ ############################# Type Bar
+ type text full:
+ left: 72
+ top: 299
+ width: { if is_dual() then 235 else 268 }
+ height: 20
+ font:
+ name: Eurostile
+ size: 11
+ color: rgb(0,0,0)
+ visible: { is_character() }
+ alignment: middle center
+ z index: 3
+ type bar:
+ left: 72
+ top: 299
+ width: { if is_dual() then 235 else 268 }
+ height: 20
+ visible: { card.type_text != "" }
+ render style: image
+ choice images:
+ type bar: type-bar.png
+ z index: 2
+ ############################# Version
+ version full:
+ left: 90
+ top : 46
+ width: 219
+ height: 18
+ alignment: top shrink-overflow
+ z index: 4
+ font:
+ name: Percolator Expert
+ size: 14
+ color:
+ script: if is_concealed() then rgb(23,4,6)
+ else if is_equipment() then rgb(18,21,26)
+ else if is_location() then rgb(31,53,30)
+ else if is_plot_twist() then rgb(28,47,87)
+ else rgb(22,10,10)
+ separator color: rgb(128,128,128)
+ ############################# Card ID
+ number line:
+ left: 136
+ top : 485
+ width: 30
+ height: 18
+ z index: 4
+ font:
+ name: Eurostile
+ size: 8
+ color:
+ script: if card.rarity=="common" then rgb(255,255,255)
+ else if card.rarity=="uncommon" then rgb(80,174,255)
+ else if card.rarity=="rare" then rgb(255,236,130)
+ else if card.rarity=="promo" then rgb(255,20,20)
+ else rgb(255,255,255)
+ weight: bold
+ promo outliner:
+ left: 135
+ top : 484
+ width: 30
+ height: 18
+ visible: { card.rarity=="promo" }
+ z index: 3
+ font:
+ name: Eurostile
+ size: 8
+ color: rgb(255,255,255)
+ weight: bold
+ promo outliner 2:
+ left: 137
+ top : 486
+ width: 30
+ height: 18
+ visible: { card.rarity=="promo" }
+ z index: 3
+ font:
+ name: Eurostile
+ size: 8
+ color: rgb(255,255,255)
+ weight: bold
+ rarity:
+ left: 135
+ top: 484
+ width: 50
+ height: 30
+ z index: 3
+ render style: image hidden
+ choice images:
+ common: /vs-common.mse-include/rarity-common.png
+ uncommon: /vs-common.mse-include/rarity-uncommon.png
+ rare: /vs-common.mse-include/rarity-rare.png
+ promo: /vs-common.mse-include/rarity-promo.png
+ ############################# Affiliation
+ team full:
+ left: 23
+ top : { if is_new_dual() then 340 else 300 }
+ height: 28
+ width: { if is_new_dual() then 240 else 200 }
+ angle: 90
+ font:
+ name: Percolator Expert
+ size: 19
+ scale down to: 16
+ color: rgb(245,230,197)
+ symbol font:
+ name: vs-standard-arrow
+ size: 18
+ alignment: middle center
+ alignment: middle center
+ z index: 4
+ padding left: 2
+ padding top: 2
+ padding right: 2
+ padding bottom: 2
+ team 2 full:
+ left: 325
+ top : 100
+ height: 28
+ width: 200
+ angle: 270
+ font:
+ name: Percolator Expert
+ size: 19
+ scale down to: 18
+ color: rgb(245,230,197)
+ symbol font:
+ name: vs-standard-arrow
+ size: 18
+ alignment: middle center
+ visible: is_dual()
+ alignment: middle center
+ z index: 4
+ padding left: 2
+ padding top: 2
+ padding right: 2
+ padding bottom: 2
+ ############################# FlightRange
+ symbols:
+ left: 25
+ top : { if is_new_dual() then 366 else 322 }
+ height: 67
+ width: 38
+ z index: 4
+ render style: image list
+ choice images:
+ flight: /vs-common.mse-include/flight.png
+ ongoing: /vs-common.mse-include/ongoing.png
+ range: /vs-common.mse-include/range.png
+ direction: vertical
+ spacing: 33
+ ############################# Text box
+ rule text:
+ left: 84
+ top : 336
+ width: 272
+ height: 120
+ mask: text-mask.png
+ font:
+ name: Eurostile
+ italic name: EurostileObl-Normal
+ size: 11
+ scale down to: 6
+ color: rgb(0,0,0)
+ symbol font:
+ name: vs-standard-arrow
+ size: 11
+ alignment: middle center
+ alignment: top left
+ z index: 4
+ padding left: 2
+ padding top: 5
+ padding right: 2
+ padding bottom: 2
+ line height hard: 1.4
+ flavor text:
+ left: 84
+ top : 356
+ width: 272
+ height: 118
+ mask: flavor-text-mask.png
+ font:
+ name: EurostileObl-Normal
+ size: 10
+ scale down to: 6
+ color: rgb(0,0,0)
+ alignment: bottom left
+ z index: 3
+ padding left: 2
+ padding top: 2
+ padding right: 2
+ padding bottom: 2
+ line height hard: 1
+ watermark:
+ left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 }
+ top: 365
+ width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 }
+ height: 80
+ visible: { styling.watermarkings }
+ render style: image
+ include file: /vs-common.mse-include/watermarks
+ z index: 4
+ ############################# Attack/defence
+ attack:
+ z index: 4
+ left: 50
+ top: 427
+ width: 30
+ height: 47
+ visible: { is_character() }
+ z index: 4
+ alignment: bottom left shrink-overflow
+ font:
+ name: BadhouseBoldNumbers
+ size: 50
+ color: rgb(255,236,130)
+ shadow color: rgb(0,0,0)
+ shadow displacement x: 3
+ shadow displacement y: 0
+ defence:
+ z index: 4
+ left: 50
+ top: 462
+ width: 30
+ height: 47
+ visible: { is_character() }
+ z index: 4
+ alignment: bottom left shrink-overflow
+ padding bottom: -4
+ font:
+ name: BadhouseBoldNumbers
+ size: 50
+ color: rgb(200,213,225)
+ shadow color: rgb(0,0,0)
+ shadow displacement x: -3
+ shadow displacement y: 0
+ ############################# Card sorting / numbering
+ ############################# Copyright stuff
+ illustrator:
+ left: 130
+ top : 322
+ width: 165
+ height: 16
+ alignment: center top
+ z index: 4
+ font:
+ name: Eurostile
+ size: 9
+ weight: bold
+ color: rgb(255,255,255)
+ copyright:
+ left: 195
+ top : 480
+ width: 130
+ height: 22
+ z index: 4
+ alignment: middle left
+ font:
+ name: Eurostile
+ size: 6
+ color: rgb(255,255,255)
+############################################################## Extra card fields
+extra card field:
+ type: choice
+ name: foil layer
+ choice: foil
+ editable: false
+extra card style:
+ foil layer:
+ left: 0
+ top : 0
+ width: { if styling.foils=="no" then 0 else 375 }
+ height: { if styling.foils=="no" then 0 else 523 }
+ z index: 8
+ render style: image
+ choice images:
+ foil: /vs-common.mse-include/foil.png
+ visible: { styling.foils }
diff --git a/data/vs-insanity.mse-style/text-mask.png b/data/vs-insanity.mse-style/text-mask.png
new file mode 100644
index 00000000..9fcf9d9c
Binary files /dev/null and b/data/vs-insanity.mse-style/text-mask.png differ
diff --git a/data/vs-insanity.mse-style/type-bar.png b/data/vs-insanity.mse-style/type-bar.png
new file mode 100644
index 00000000..c3972fac
Binary files /dev/null and b/data/vs-insanity.mse-style/type-bar.png differ
diff --git a/data/vs-new.mse-style/image-mask.png b/data/vs-new.mse-style/image-mask.png
index 4aab7a11..067a23b1 100644
Binary files a/data/vs-new.mse-style/image-mask.png and b/data/vs-new.mse-style/image-mask.png differ
diff --git a/data/vs-new.mse-style/plcard.png b/data/vs-new.mse-style/plcard.png
new file mode 100644
index 00000000..c432502b
Binary files /dev/null and b/data/vs-new.mse-style/plcard.png differ
diff --git a/data/vs-new.mse-style/style b/data/vs-new.mse-style/style
index 4dcc6d71..21e25489 100644
--- a/data/vs-new.mse-style/style
+++ b/data/vs-new.mse-style/style
@@ -1,30 +1,27 @@
-mse version: 0.3.5
+mse version: 0.3.6
game: vs
full name: New Style EM
short name: New Style
icon: card-sample.png
-position hint: 006
+position hint: 001
-version: 2007-10-05
+version: 2008-01-03
depends on:
package: vs.mse-game
- version: 2007-09-23
+ version: 2007-09-06
depends on:
package: vs-common.mse-include
- version: 2007-09-23
+ version: 2007-09-06
depends on:
- package: vs-standard-new.mse-symbol-font
- version: 2007-09-23
-depends on:
- package: vs-standard-arrow.mse-symbol-font
- version: 2007-09-23
+ package: vs-standard-official.mse-symbol-font
+ version: 2008-01-03
+card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
-
init script:
con_opt_template_1 := {
if styling.con_optional == "c-left" then "ccoccard2.png"
@@ -40,9 +37,7 @@ init script:
}
############################################################## Set info fields
-
############################################################## Extra style
-
styling field:
type: boolean
name: foils
@@ -60,21 +55,12 @@ styling field:
initial: c-left
choice: c-left
choice: c-right
-styling field:
- type: choice
- name: symbol font
- description: Use which symbol font?
- initial: new
- choice: new
- choice: old
-
styling style:
con optional:
render style: both
choice images:
c-left: ccoccard2.png
c-right: ccoccard.png
-
############################################################## Card fields
card style:
############################# Background stuff
@@ -101,15 +87,14 @@ card style:
equipment concealed-optional equipment: eoeqcard.png
location: locard.png
plot twist: ptcard.png
-
-
+ planet: plcard.png
############################# Name line
full name:
left: 82
top : 20
width: 230
height: 30
- alignment: middle center shrink-overflow
+ alignment: middle center
padding bottom: 0
z index: 4
font:
@@ -119,11 +104,7 @@ card style:
color: rgb(247,239,231)
separator color: rgb(247,239,231)
symbol font:
- name:
- script:
- if styling.symbol_font == "new"
- then "vs-standard-new"
- else "vs-standard-arrow"
+ name: vs-standard-official
size: 15
alignment: middle center
cost:
@@ -140,15 +121,16 @@ card style:
shadow displacement x: 2
shadow displacement y: 2
z index: 4
+ visible: { card.card_type!="planet" }
padding top: 0
-
############################# Image
image:
- left: 19
+ left: 18
top: 73
- width: 339
- height: 255
+ width: { if card.card_type=="planet" then 0 else 339 }
+ height: { if card.card_type=="planet" then 0 else 255 }
mask: image-mask.png
+ visible: { card.card_type!="planet" }
z index: 1
card symbol:
left: 315
@@ -168,42 +150,38 @@ card style:
top: 31
height: 30
width: 30
- visible: script: card.card_symbol=="Other..."
+ visible: { card.card_symbol=="Other..." }
z index: 4
-
############################# Type Bar
type text full:
left: 19
top: 317
- width: 339
- height: 12
+ width: { if card.card_type=="planet" then 0 else 339 }
+ height: { if card.card_type=="planet" then 0 else 12 }
font:
name: BankGothic Md BT
size: 8
color: rgb(0,0,0)
- visible: script: is_character()
+ visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: 19
top: 317
- width: 339
- height: 13
- visible:
- script: card.type_text != ""
+ width: { if card.card_type=="planet" then 0 else 339 }
+ height: { if card.card_type=="planet" then 0 else 13 }
+ visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
-
############################# Version
-
version full:
left: 80
top : 51
width: 230
height: 18
- alignment: middle center shrink-overflow
+ alignment: middle center
z index: 4
font:
name: Percolator Expert
@@ -211,11 +189,10 @@ card style:
scale down to: 8
color: rgb(247,239,231)
separator color: rgb(247,239,231)
-
############################# Card ID
number line:
- left: 106
- top : 481
+ left: { if card.card_type=="planet" then 165 else 106 }
+ top : { if card.card_type=="planet" then 468 else 481 }
width: 45
height: 15
z index: 4
@@ -229,11 +206,11 @@ card style:
else if card.rarity=="promo" then rgb(255,20,20)
else rgb(255,255,255)
promo outliner:
- left: 105
- top : 480
+ left: { if card.card_type=="planet" then 164 else 105 }
+ top : { if card.card_type=="planet" then 467 else 480 }
width: 45
height: 15
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -241,11 +218,11 @@ card style:
color: rgb(255,255,255)
weight: bold
promo outliner 2:
- left: 107
- top : 482
+ left: { if card.card_type=="planet" then 166 else 107 }
+ top : { if card.card_type=="planet" then 469 else 482 }
width: 45
height: 15
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -253,8 +230,8 @@ card style:
color: rgb(255,255,255)
weight: bold
rarity:
- left: 120
- top: 470
+ left: { if card.card_type=="planet" then 180 else 120 }
+ top: { if card.card_type=="planet" then 458 else 470 }
width: 23
height: 25
z index: 5
@@ -264,11 +241,10 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
-
############################# Affiliation
team full:
- left: 30
- top : 329
+ left: { if card.card_type=="planet" then 20 else 19 }
+ top : { if card.card_type=="planet" then 441 else 329 }
height: 28
width: 338
font:
@@ -280,23 +256,21 @@ card style:
else if is_equipment() then rgb(82,82,82)
else if is_location() then rgb(0,48,33)
else if is_plot_twist() then rgb(28,47,87)
+ else if card.card_type=="planet" then rgb(243,217,105)
else rgb(41,0,0)
- alignment: middle center shrink-overflow
+ alignment: middle center
z index: 4
padding left: 4
padding top: 4
padding right: 4
padding bottom: 4
-
-
############################# FlightRange
-
############################# Text box
rule text:
- left: 20
- top : 353
- width: 338
- height: 100
+ left: { if card.card_type=="planet" then 72 else 20 }
+ top : { if card.card_type=="planet" then 123 else 353 }
+ width: { if card.card_type=="planet" then 236 else 335 }
+ height: { if card.card_type=="planet" then 305 else if card.flavor_text!="" then 80 else 100 }
font:
name: Eurostile
italic name: EurostileObl-Normal
@@ -304,63 +278,51 @@ card style:
scale down to: 6
color: rgb(0,0,0)
symbol font:
- name:
- script:
- if styling.symbol_font == "new"
- then "vs-standard-new"
- else "vs-standard-arrow"
+ name: vs-standard-official
size: 14
alignment: middle center
- alignment: top left shrink-overflow
+ alignment: middle left
z index: 3
- padding left: 2
+ padding left: 3
padding top: 5
padding right: 2
padding bottom: 2
line height hard: 1.4
-
flavor text:
left: 90
top : 435
- width: 225
- height: 40
+ width: { if card.card_type=="planet" then 0 else 225 }
+ height: { if card.card_type=="planet" then 0 else 40 }
font:
name: EurostileObl-Normal
size: 10
scale down to: 6
color: rgb(0,0,0)
- alignment: bottom center shrink-overflow
+ alignment: bottom center
z index: 3
+ visible: { card.card_type!="planet" }
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1
-
watermark:
- left:
- script: if watermark_narrow() then 150 else
- if watermark_wide() then 112 else 147
+ left: { if watermark_narrow() then 150 else if watermark_wide() then 112 else 147 }
top: 367
- width:
- script: if watermark_narrow() then 75 else
- if watermark_wide() then 165 else 90
+ width: { if watermark_narrow() then 75 else if watermark_wide() then 165 else 90 }
height: 90
- visible:
- script: styling.watermarkings
+ visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
-
-
############################# Attack/defence
attack:
z index: 4
left: 24
top: 448
- width: 30
- height: 47
- visible: script: is_character()
+ width: { if card.card_type=="planet" then 0 else 30 }
+ height: { if card.card_type=="planet" then 0 else 47 }
+ visible: { is_character() }
z index: 4
alignment: bottom center shrink-overflow
font:
@@ -370,14 +332,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
-
defence:
z index: 4
left: 323
top: 448
- width: 30
- height: 47
- visible: script: is_character()
+ width: { if card.card_type=="planet" then 0 else 30 }
+ height: { if card.card_type=="planet" then 0 else 47 }
+ visible: { is_character() }
z index: 4
alignment: bottom center shrink-overflow
font:
@@ -387,13 +348,11 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
-
############################# Card sorting / numbering
############################# Copyright stuff
-
illustrator:
left: 169
- top : 480
+ top : 476
width: 133
height: 15
alignment: middle left shrink-overflow
@@ -402,19 +361,18 @@ card style:
name: BankGothic Md BT
size: 6
color: rgb(255,255,255)
-
+ visible: { card.card_type!="planet" }
copyright:
- left: 103
- top : 493
- width: 200
- height: 10
+ left: { if card.card_type=="planet" then 139 else 103 }
+ top : { if card.card_type=="planet" then 479 else 493 }
+ width: { if card.card_type=="planet" then 100 else 200 }
+ height: { if card.card_type=="planet" then 20 else 10 }
z index: 4
alignment: middle center
font:
name: Eurostile
size: 6
color: rgb(255,255,255)
-
############################################################## Extra card fields
extra card field:
type: choice
@@ -453,9 +411,14 @@ extra card field:
type: choice
name: affiliation
editable: false
- initial: none
+ initial: nones
include file: /vs-common.mse-include/watermark-names
-
+extra card field:
+ type: choice
+ name: affiliation2
+ editable: false
+ initial: none
+ include file: /vs-common.mse-include/dual-affiliation
extra card style:
playarea:
left: 320
@@ -463,7 +426,6 @@ extra card style:
height: 15
width: 29
z index: 4
- visible: { is_character() or is_equipment() }
render style: image list
choice images:
visible: visible.png
@@ -494,18 +456,15 @@ extra card style:
foil layer:
left: 0
top : 0
- width:
- script: if styling.foils=="no" then 0 else 375
- height:
- script: if styling.foils=="no" then 0 else 523
+ width: { if styling.foils=="no" then 0 else 375 }
+ height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
- visible:
- script: styling.foils
+ visible: { styling.foils }
affiliation:
- right: { 194 + card_style.team_full.content_width * -0.5 }
+ right: { 184 + card_style.team_full.content_width * -0.5 }
top : 330
height: 17
width: 28
@@ -513,3 +472,12 @@ extra card style:
alignment: middle right
render style: image
include file: /vs-common.mse-include/affiliations
+ affiliation2:
+ right: { card_style.team_full.content_width * 0.5 + 217 }
+ top : 330
+ height: 17
+ width: 28
+ z index: 5
+ alignment: middle left
+ render style: image
+ include file: /vs-common.mse-include/affiliations
diff --git a/data/vs-oversize.mse-style/card-sample.PNG b/data/vs-oversize.mse-style/card-sample.PNG
new file mode 100644
index 00000000..3b9ee2b3
Binary files /dev/null and b/data/vs-oversize.mse-style/card-sample.PNG differ
diff --git a/data/vs-oversize.mse-style/card-sample.jpg b/data/vs-oversize.mse-style/card-sample.jpg
new file mode 100644
index 00000000..39d03e87
Binary files /dev/null and b/data/vs-oversize.mse-style/card-sample.jpg differ
diff --git a/data/vs-oversize.mse-style/card.png b/data/vs-oversize.mse-style/card.png
new file mode 100644
index 00000000..3f6e5bbd
Binary files /dev/null and b/data/vs-oversize.mse-style/card.png differ
diff --git a/data/vs-oversize.mse-style/image-mask.png b/data/vs-oversize.mse-style/image-mask.png
new file mode 100644
index 00000000..067a23b1
Binary files /dev/null and b/data/vs-oversize.mse-style/image-mask.png differ
diff --git a/data/vs-oversize.mse-style/style b/data/vs-oversize.mse-style/style
new file mode 100644
index 00000000..69bdf972
--- /dev/null
+++ b/data/vs-oversize.mse-style/style
@@ -0,0 +1,290 @@
+mse version: 0.3.6
+game: vs
+full name: VS Oversize Avatar
+short name: Oversize Avatar
+icon: card-sample.png
+position hint: 007
+
+version: 2008-01-03
+depends on:
+ package: vs.mse-game
+ version: 2008-01-03
+depends on:
+ package: vs-common.mse-include
+ version: 2008-01-03
+depends on:
+ package: vs-standard-arrow.mse-symbol-font
+ version: 2008-01-03
+depends on:
+ package: vs-standard-official.mse-symbol-font
+ version: 2008-01-03
+
+card background: white
+card width: 375
+card height: 523
+card dpi: 75
+
+############################################################## Extra scripts
+############################################################## Set info fields
+############################################################## Extra style
+styling field:
+ type: boolean
+ name: foils
+ description: Use foil backgrounds?
+ initial: no
+############################################################## Card fields
+card style:
+ ############################# Background stuff
+ card type:
+ left: 0
+ top: 0
+ width: 375
+ height: 523
+ z index: -2
+ render style: image
+ popup style: in place
+ choice images:
+ characters visible character: card.png
+ characters visible character dual: card.png
+ characters visible character dual (new): card.png
+ characters hidden concealed: card.png
+ characters hidden concealed dual: card.png
+ characters hidden concealed dual (new): card.png
+ characters concealed-optional concealed-optional character: card.png
+ characters concealed-optional concealed-optional dual: card.png
+ characters concealed-optional concealed-optional dual (new): card.png
+ equipment visible equipment: card.png
+ equipment concealed equipment: card.png
+ equipment concealed-optional equipment: card.png
+ location: card.png
+ plot twist: card.png
+ planet: card.png
+ ############################# Name line
+ full name:
+ left: 80
+ top : 24
+ width: 230
+ height: 24
+ alignment: bottom center shrink-overflow
+ padding bottom: 0
+ z index: 4
+ font:
+ name: Percolator Expert
+ size: 22
+ color: rgb(230,230,230)
+ symbol font:
+ name: vs-standard-official
+ size: 15
+ alignment: middle center
+ cost:
+ left: 22
+ top : 30
+ width: 25
+ height: 41
+ alignment: bottom center
+ font:
+ name: BadhouseBoldNumbers
+ size: 40
+ color: rgb(230,230,230)
+ z index: 4
+ padding top: 0
+ ############################# Image
+ image:
+ left: 19
+ top: 73
+ width: 339
+ height: 330
+ z index: 1
+ mask: image-mask.png
+ card symbol:
+ left: 310
+ top : 33
+ height: 30
+ width: 45
+ render style: image
+ choice images:
+ Marvel: /vs-common.mse-include/marvel.png
+ DC-new: /vs-common.mse-include/dcnew.png
+ DC-old: /vs-common.mse-include/dcold.png
+ Hellboy: /vs-common.mse-include/hellboy.png
+ Other...: /vs-common.mse-include/blank.png
+ z index: 3
+ custom symbol:
+ left: 310
+ top: 31
+ height: 30
+ width: 30
+ visible: { card.card_symbol=="Other..." }
+ z index: 4
+ ############################# Type Bar
+ ############################# Version
+ version full:
+ left: 80
+ top : 49
+ width: 230
+ height: 18
+ alignment: middle center shrink-overflow
+ padding bottom: 0
+ z index: 4
+ font:
+ name: Percolator Expert
+ size: 14
+ color: rgb(230,230,230)
+ symbol font:
+ name: vs-standard-arrow
+ size: 15
+ alignment: middle center
+ ############################# Card ID
+ number line:
+ left: 24
+ top : 489
+ width: 30
+ height: 16
+ z index: 5
+ alignment: left middle
+ font:
+ name: Eurostile-Black-DTC
+ size: 8
+ color:
+ script: if card.rarity=="common" then rgb(255,255,255)
+ else if card.rarity=="uncommon" then rgb(151,183,201)
+ else if card.rarity=="rare" then rgb(253,215,125)
+ else if card.rarity=="promo" then rgb(255,20,20)
+ else rgb(255,255,255)
+ promo outliner:
+ left: 23
+ top : 488
+ width: 45
+ height: 15
+ visible: { card.rarity=="promo" }
+ z index: 4
+ alignment: left middle
+ font:
+ name: Eurostile
+ size: 8
+ color: rgb(255,255,255)
+ weight: bold
+ promo outliner 2:
+ left: 25
+ top : 490
+ width: 45
+ height: 15
+ visible: { card.rarity=="promo" }
+ z index: 4
+ alignment: left middle
+ font:
+ name: Eurostile
+ size: 8
+ color: rgb(255,255,255)
+ weight: bold
+ rarity:
+ left: 35
+ top: 488
+ width: 20
+ height: 18
+ z index: 6
+ render style: image hidden
+ choice images:
+ common: /vs-common.mse-include/rarity-common.png
+ uncommon: /vs-common.mse-include/rarity-uncommon.png
+ rare: /vs-common.mse-include/rarity-rare.png
+ promo: /vs-common.mse-include/rarity-promo.png
+ ############################# Affiliation
+ team full:
+ left: 20
+ top: 406
+ width: 338
+ height: 20
+ font:
+ name: BankGothic Md BT
+ italic name: BankGothic Md BT
+ weight: bold
+ size: 12
+ scale down to: 12
+ color: rgb(230,230,230)
+ alignment: middle center
+ ############################# FlightRange
+ ############################# Text box
+ rule text:
+ left: 20
+ top : 430
+ width: 338
+ height: 38
+ font:
+ name: Eurostile
+ italic name: EurostileObl-Normal
+ size: 12
+ scale down to: 2
+ color: rgb(0,0,0)
+ symbol font:
+ name: vs-standard-official
+ size: 14
+ alignment: middle center
+ alignment: top left
+ z index: 3
+ padding left: 2
+ padding top: 0
+ padding right: 2
+ padding bottom: 2
+ line height hard: 1.0
+ flavor text:
+ left: 20
+ top : 468
+ width: 338
+ height: 17
+ font:
+ name: EurostileObl-Normal
+ italic name: EurostileObl-Normal
+ size: 10
+ scale down to: 2
+ color: rgb(0,0,0)
+ alignment: bottom center
+ z index: 3
+ padding left: 2
+ padding top: 2
+ padding right: 2
+ padding bottom: 2
+ line height hard: 1.0
+ ############################# Attack/defence
+ ############################# Card sorting / numbering
+ ############################# Copyright stuff
+ illustrator:
+ left: 20
+ top : 489
+ width: 338
+ height: 7
+ alignment: middle center
+ z index: 4
+ font:
+ name: Eurostile
+ size: 6
+ color: rgb(255,255,255)
+ copyright:
+ left: 20
+ top : 497
+ width: 338
+ height: 7
+ z index: 4
+ alignment: bottom center
+ font:
+ name: Eurostile
+ weight: bold
+ size: 6
+ color: rgb(255,255,255)
+############################################################## Extra card fields
+extra card field:
+ type: choice
+ name: foil layer
+ choice: foil
+ editable: false
+extra card style:
+ foil layer:
+ left: 0
+ top : 0
+ width: { if styling.foils=="no" then 0 else 375 }
+ height: { if styling.foils=="no" then 0 else 523 }
+ z index: 8
+ render style: image
+ choice images:
+ foil: /vs-common.mse-include/foil.png
+ visible: { styling.foils }
diff --git a/data/vs-spoiler.mse-export-template/export-template b/data/vs-spoiler.mse-export-template/export-template
index 481a23f7..2d7c1cbb 100644
--- a/data/vs-spoiler.mse-export-template/export-template
+++ b/data/vs-spoiler.mse-export-template/export-template
@@ -1,11 +1,10 @@
-# Simple exporter for HTML files
-mse version: 0.3.5
+# Simple exporter for HTML files
+mse version: 0.3.6
game: vs
short name: Spoiler
full name: List of cards
icon: preview.png
create directory: true
-version: 2007-09-23
option field:
type: choice
diff --git a/data/vs-standard-arrow.mse-symbol-font/symbol-font b/data/vs-standard-arrow.mse-symbol-font/symbol-font
index 0048168f..6d118545 100644
--- a/data/vs-standard-arrow.mse-symbol-font/symbol-font
+++ b/data/vs-standard-arrow.mse-symbol-font/symbol-font
@@ -1,5 +1,8 @@
-mse version: 0.3.5
-version: 2007-10-13
+mse version: 0.3.6
+version: 2008-01-03
+short name: old
+position hint: 2
+icon: arrow.png
# Symbol font for arrow symbol
image font size: 135
@@ -16,9 +19,8 @@ symbol:
symbol:
code: <>
image: diamonda.png
-
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
- item: @
+ item: <>
diff --git a/data/vs-standard-new.mse-symbol-font/X.png b/data/vs-standard-new.mse-symbol-font/X.png
new file mode 100644
index 00000000..072b9c2a
Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/X.png differ
diff --git a/data/vs-standard-new.mse-symbol-font/gothamknights.png b/data/vs-standard-new.mse-symbol-font/gothamknights.png
index 2feba11f..e77e3ddb 100644
Binary files a/data/vs-standard-new.mse-symbol-font/gothamknights.png and b/data/vs-standard-new.mse-symbol-font/gothamknights.png differ
diff --git a/data/vs-standard-new.mse-symbol-font/planet.png b/data/vs-standard-new.mse-symbol-font/planet.png
new file mode 100644
index 00000000..de2f4eae
Binary files /dev/null and b/data/vs-standard-new.mse-symbol-font/planet.png differ
diff --git a/data/vs-standard-new.mse-symbol-font/symbol-font b/data/vs-standard-new.mse-symbol-font/symbol-font
index 7a4cb4de..e9994528 100644
--- a/data/vs-standard-new.mse-symbol-font/symbol-font
+++ b/data/vs-standard-new.mse-symbol-font/symbol-font
@@ -1,6 +1,9 @@
-mse version: 0.3.5
-version: 2007-10-13
-# Symbol font for the new template
+mse version: 0.3.6
+version: 2008-01-03
+short name: New (unofficial)
+position hint: 3
+icon: thunderbolts.png
+# Unofficial symbol font for the new template
image font size: 135
horizontal space: 0
@@ -205,13 +208,19 @@ symbol:
symbol:
code: 9
image: 9.png
-
+symbol:
+ code: X
+ image: X.png
+symbol:
+ code: Planet
+ image: planet.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
item: <>
item: Activate
+ item: Planet
item:
name: numbers
item: 0
@@ -224,6 +233,7 @@ insert symbol menu:
item: 7
item: 8
item: 9
+ item: X
item:
name: Marvel Teams
item: AIM
diff --git a/data/vs-standard-new.mse-symbol-font/titans.png b/data/vs-standard-new.mse-symbol-font/titans.png
index 482f3f3a..e9efc504 100644
Binary files a/data/vs-standard-new.mse-symbol-font/titans.png and b/data/vs-standard-new.mse-symbol-font/titans.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/0.png b/data/vs-standard-official.mse-symbol-font/0.png
new file mode 100644
index 00000000..2d57841f
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/0.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/1.png b/data/vs-standard-official.mse-symbol-font/1.png
new file mode 100644
index 00000000..5c45220b
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/1.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/2.png b/data/vs-standard-official.mse-symbol-font/2.png
new file mode 100644
index 00000000..486ee2f7
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/2.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/3.png b/data/vs-standard-official.mse-symbol-font/3.png
new file mode 100644
index 00000000..4bf3609a
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/3.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/4.png b/data/vs-standard-official.mse-symbol-font/4.png
new file mode 100644
index 00000000..def2e602
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/4.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/5.png b/data/vs-standard-official.mse-symbol-font/5.png
new file mode 100644
index 00000000..ff02ea52
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/5.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/6.png b/data/vs-standard-official.mse-symbol-font/6.png
new file mode 100644
index 00000000..0574d2b6
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/6.png differ
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new file mode 100644
index 00000000..c1b5bf90
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/7.png differ
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new file mode 100644
index 00000000..3e62af01
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/8.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/9.png b/data/vs-standard-official.mse-symbol-font/9.png
new file mode 100644
index 00000000..b0baa812
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/9.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/F4.png b/data/vs-standard-official.mse-symbol-font/F4.png
new file mode 100644
index 00000000..2d5c6c98
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/F4.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/X.png b/data/vs-standard-official.mse-symbol-font/X.png
new file mode 100644
index 00000000..072b9c2a
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/X.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/activate.png b/data/vs-standard-official.mse-symbol-font/activate.png
new file mode 100644
index 00000000..dc3ccd41
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/activate.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/apocalypse.png b/data/vs-standard-official.mse-symbol-font/apocalypse.png
new file mode 100644
index 00000000..6487b5f0
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/apocalypse.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/arrow.png b/data/vs-standard-official.mse-symbol-font/arrow.png
new file mode 100644
index 00000000..25bd54f6
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/arrow.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/avengers.png b/data/vs-standard-official.mse-symbol-font/avengers.png
new file mode 100644
index 00000000..2b85d5a0
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diff --git a/data/vs-standard-official.mse-symbol-font/blank.png b/data/vs-standard-official.mse-symbol-font/blank.png
new file mode 100644
index 00000000..fa0be54c
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diff --git a/data/vs-standard-official.mse-symbol-font/bprd.png b/data/vs-standard-official.mse-symbol-font/bprd.png
new file mode 100644
index 00000000..1d925510
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/bprd.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/brood.png b/data/vs-standard-official.mse-symbol-font/brood.png
new file mode 100644
index 00000000..1baa356f
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/brood.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/brotherhood.png b/data/vs-standard-official.mse-symbol-font/brotherhood.png
new file mode 100644
index 00000000..60bbe5ad
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/brotherhood.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/captainamerica.png b/data/vs-standard-official.mse-symbol-font/captainamerica.png
new file mode 100644
index 00000000..0bd3d08e
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/captainamerica.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/defenders.png b/data/vs-standard-official.mse-symbol-font/defenders.png
new file mode 100644
index 00000000..a6156fb1
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/defenders.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/diamond.png b/data/vs-standard-official.mse-symbol-font/diamond.png
new file mode 100644
index 00000000..b6efff7d
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/diamond.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/doom.png b/data/vs-standard-official.mse-symbol-font/doom.png
new file mode 100644
index 00000000..06f8cf14
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diff --git a/data/vs-standard-official.mse-symbol-font/excalibur.png b/data/vs-standard-official.mse-symbol-font/excalibur.png
new file mode 100644
index 00000000..b9125e69
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/excalibur.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/gothamknights.png b/data/vs-standard-official.mse-symbol-font/gothamknights.png
new file mode 100644
index 00000000..e77e3ddb
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/gothamknights.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/greenlantern.png b/data/vs-standard-official.mse-symbol-font/greenlantern.png
new file mode 100644
index 00000000..46d444aa
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diff --git a/data/vs-standard-official.mse-symbol-font/hellfire.png b/data/vs-standard-official.mse-symbol-font/hellfire.png
new file mode 100644
index 00000000..19f7faf5
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/hellfire.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/heralds.png b/data/vs-standard-official.mse-symbol-font/heralds.png
new file mode 100644
index 00000000..33a23a82
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diff --git a/data/vs-standard-official.mse-symbol-font/jla.png b/data/vs-standard-official.mse-symbol-font/jla.png
new file mode 100644
index 00000000..581e8a71
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diff --git a/data/vs-standard-official.mse-symbol-font/jsa.png b/data/vs-standard-official.mse-symbol-font/jsa.png
new file mode 100644
index 00000000..1a3df6ab
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diff --git a/data/vs-standard-official.mse-symbol-font/marvelknights.png b/data/vs-standard-official.mse-symbol-font/marvelknights.png
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index 00000000..3152e480
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diff --git a/data/vs-standard-official.mse-symbol-font/mastersofevil.png b/data/vs-standard-official.mse-symbol-font/mastersofevil.png
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index 00000000..91549458
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diff --git a/data/vs-standard-official.mse-symbol-font/planet.png b/data/vs-standard-official.mse-symbol-font/planet.png
new file mode 100644
index 00000000..de2f4eae
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diff --git a/data/vs-standard-official.mse-symbol-font/shadowpact.png b/data/vs-standard-official.mse-symbol-font/shadowpact.png
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index 00000000..dbf5c48f
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diff --git a/data/vs-standard-official.mse-symbol-font/shiar.png b/data/vs-standard-official.mse-symbol-font/shiar.png
new file mode 100644
index 00000000..338ed7d6
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diff --git a/data/vs-standard-official.mse-symbol-font/sinistersyndicate.png b/data/vs-standard-official.mse-symbol-font/sinistersyndicate.png
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index 00000000..a5f33edf
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diff --git a/data/vs-standard-official.mse-symbol-font/spiderman.png b/data/vs-standard-official.mse-symbol-font/spiderman.png
new file mode 100644
index 00000000..a2e10bfd
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/spiderman.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/superman.png b/data/vs-standard-official.mse-symbol-font/superman.png
new file mode 100644
index 00000000..02dc3137
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/superman.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/symbol-font b/data/vs-standard-official.mse-symbol-font/symbol-font
new file mode 100644
index 00000000..7ae3b07c
--- /dev/null
+++ b/data/vs-standard-official.mse-symbol-font/symbol-font
@@ -0,0 +1,185 @@
+mse version: 0.3.6
+version: 2008-01-03
+short name: New (official)
+position hint: 1
+icon: activate.png
+# Official symbol font for the new template
+
+image font size: 135
+horizontal space: 0
+symbol:
+ code: ->
+ image: arrow.png
+symbol:
+ code: >>>
+ image: arrow.png
+symbol:
+ code: @
+ image: diamond.png
+symbol:
+ code: <>
+ image: diamond.png
+symbol:
+ code: Activate
+ image: activate.png
+symbol:
+ code: Horsemen of Apocalypse
+ image: apocalypse.png
+symbol:
+ code: Avengers
+ image: avengers.png
+symbol:
+ code: B.P.R.D.
+ image: bprd.png
+symbol:
+ code: Brood
+ image: brood.png
+symbol:
+ code: Brotherhood
+ image: brotherhood.png
+symbol:
+ code: Marvel Defenders
+ image: defenders.png
+symbol:
+ code: Doom
+ image: doom.png
+symbol:
+ code: Fantastic Four
+ image: f4.png
+symbol:
+ code: Gotham Knights
+ image: gothamknights.png
+symbol:
+ code: Green Lantern
+ image: greenlantern.png
+symbol:
+ code: Hellfire Club
+ image: hellfire.png
+symbol:
+ code: Heralds of Galactus
+ image: heralds.png
+symbol:
+ code: JLA
+ image: jla.png
+symbol:
+ code: JSA
+ image: jsa.png
+symbol:
+ code: Marvel Knights
+ image: marvelknights.png
+symbol:
+ code: Masters of Evil
+ image: mastersofevil.png
+symbol:
+ code: Planet
+ image: planet.png
+symbol:
+ code: Shadowpact
+ image: shadowpact.png
+symbol:
+ code: Shi'ar
+ image: shiar.png
+symbol:
+ code: Sinister Syndicate
+ image: sinistersyndicate.png
+symbol:
+ code: Spider-Friends
+ image: spiderman.png
+symbol:
+ code: Team Superman
+ image: superman.png
+symbol:
+ code: Thule Society
+ image: thule.png
+symbol:
+ code: Teen Titans
+ image: titans.png
+symbol:
+ code: X-Men
+ image: xmen.png
+symbol:
+ code: 0
+ image: 0.png
+symbol:
+ code: 1
+ image: 1.png
+symbol:
+ code: 2
+ image: 2.png
+symbol:
+ code: 3
+ image: 3.png
+symbol:
+ code: 4
+ image: 4.png
+symbol:
+ code: 5
+ image: 5.png
+symbol:
+ code: 6
+ image: 6.png
+symbol:
+ code: 7
+ image: 7.png
+symbol:
+ code: 8
+ image: 8.png
+symbol:
+ code: 9
+ image: 9.png
+symbol:
+ code: X
+ image: X.png
+
+##############################################################
+# Insert-symbol menu
+insert symbol menu:
+ item: ->
+ item: <>
+ item: Activate
+ item: Planet
+ item:
+ name: numbers
+ item: 0
+ item: 1
+ item: 2
+ item: 3
+ item: 4
+ item: 5
+ item: 6
+ item: 7
+ item: 8
+ item: 9
+ item: X
+ item:
+ name: Marvel Teams
+ item: Avengers
+ item: Brood
+ item: Brotherhood
+ item: Captain America
+ item: Doom
+ item: Excalibur
+ item: Fantastic Four
+ item: Hellfire Club
+ item: Heralds of Galactus
+ item: Horsemen of Apocalypse
+ item: Marvel Defenders
+ item: Marvel Knights
+ item: Masters of Evil
+ item: Sinister Syndicate
+ item: Spider-Friends
+ item: The Ultimates
+ item: X-Men
+ item:
+ name: DC Teams
+ item: Gotham Knights
+ item: Green Lantern
+ item: JLA
+ item: JSA
+ item: Shadowpact
+ item: Team Superman
+ item: Teen Titans
+ item:
+ name: Other Teams
+ item: B.P.R.D.
+ item: Thule Society
diff --git a/data/vs-standard-official.mse-symbol-font/thule.png b/data/vs-standard-official.mse-symbol-font/thule.png
new file mode 100644
index 00000000..6dae27bc
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/thule.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/titans.png b/data/vs-standard-official.mse-symbol-font/titans.png
new file mode 100644
index 00000000..e9efc504
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/titans.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/ultimates.png b/data/vs-standard-official.mse-symbol-font/ultimates.png
new file mode 100644
index 00000000..d669cef1
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/ultimates.png differ
diff --git a/data/vs-standard-official.mse-symbol-font/xmen.png b/data/vs-standard-official.mse-symbol-font/xmen.png
new file mode 100644
index 00000000..42482672
Binary files /dev/null and b/data/vs-standard-official.mse-symbol-font/xmen.png differ
diff --git a/data/vs-standard.mse-style/style b/data/vs-standard.mse-style/style
index 4ff57cbf..f928137c 100644
--- a/data/vs-standard.mse-style/style
+++ b/data/vs-standard.mse-style/style
@@ -1,31 +1,32 @@
-mse version: 0.3.5
+mse version: 0.3.6
game: vs
full name: VS Standard
short name: Standard
icon: card-sample.png
-position hint: 001
+position hint: 002
-version: 2007-10-05
+version: 2008-01-03
depends on:
package: vs.mse-game
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-common.mse-include
- version: 2007-09-23
+ version: 2008-01-03
depends on:
package: vs-standard-arrow.mse-symbol-font
- version: 2007-09-23
+ version: 2008-01-03
+depends on:
+ package: vs-standard-official.mse-symbol-font
+ version: 2008-01-03
+card background: white
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
-
############################################################## Set info fields
-
############################################################## Extra style
-
styling field:
type: boolean
name: foils
@@ -41,7 +42,6 @@ styling field:
name: edition
description: Is the set a 1st Edition?
initial: no
-
############################################################## Card fields
card style:
############################# Background stuff
@@ -68,8 +68,7 @@ card style:
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
-
-
+ planet: locard.jpg
############################# Name line
full name:
left: 90
@@ -82,7 +81,7 @@ card style:
font:
name: Percolator Expert
size: 22
- color:
+ color:
script: if is_concealed() then rgb(23,4,6)
else if is_equipment() then rgb(18,21,26)
else if is_location() then rgb(31,53,30)
@@ -108,16 +107,13 @@ card style:
else rgb(255,236,130)
z index: 4
padding top: 0
-
############################# Image
image:
left: 65
top: 78
- width:
- script: if is_dual() then 249 else 282
+ width: { if is_dual() then 249 else 282 }
height: 241
- mask:
- script: if is_dual() then "image-mask-dual.png" else "image-mask.png"
+ mask: { if is_dual() then "image-mask-dual.png" else "image-mask.png" }
z index: 1
card symbol:
left: 310
@@ -137,7 +133,7 @@ card style:
top: 31
height: 30
width: 30
- visible: script: card.card_symbol=="Other..."
+ visible: { card.card_symbol=="Other..." }
z index: 4
edition:
left: 315
@@ -148,37 +144,31 @@ card style:
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
- visible:
- script: styling.edition
-
+ visible: { styling.edition }
############################# Type Bar
type text full:
left: 72
top: 299
- width:
- script: if is_dual() then 235 else 268
+ width: { if is_dual() then 235 else 268 }
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
- visible: script: is_character()
+ visible: { is_character() }
alignment: middle center
z index: 3
type bar:
left: 72
top: 299
- width: script: if is_dual() then 235 else 268
+ width: { if is_dual() then 235 else 268 }
height: 20
- visible:
- script: card.type_text != ""
+ visible: { card.type_text != "" }
render style: image
choice images:
type bar: type-bar.png
z index: 2
-
############################# Version
-
version full:
left: 90
top : 46
@@ -196,7 +186,6 @@ card style:
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
-
############################# Card ID
number line:
left: 136
@@ -219,7 +208,7 @@ card style:
top : 484
width: 30
height: 18
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -231,7 +220,7 @@ card style:
top : 486
width: 30
height: 18
- visible: script: card.rarity=="promo"
+ visible: { card.rarity=="promo" }
z index: 3
font:
name: Eurostile
@@ -250,14 +239,12 @@ card style:
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
-
############################# Affiliation
team full:
left: 23
- top : 100
- height:
- script: if is_new_dual() then 240 else 200
- width: 28
+ top : { if is_new_dual() then 340 else 300 }
+ height: 28
+ width: { if is_new_dual() then 240 else 200 }
angle: 90
font:
name: Percolator Expert
@@ -267,19 +254,18 @@ card style:
symbol font:
name: vs-standard-arrow
size: 18
- alignment: middle center shrink-overflow
+ alignment: middle center
alignment: middle center
z index: 4
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
-
team 2 full:
left: 325
top : 100
- height: 200
- width: 28
+ height: 28
+ width: 200
angle: 270
font:
name: Percolator Expert
@@ -289,7 +275,7 @@ card style:
symbol font:
name: vs-standard-arrow
size: 18
- alignment: middle center shrink-overflow
+ alignment: middle center
visible: is_dual()
alignment: middle center
z index: 4
@@ -297,12 +283,10 @@ card style:
padding top: 2
padding right: 2
padding bottom: 2
-
############################# FlightRange
symbols:
left: 25
- top :
- script: if is_new_dual() then 366 else 322
+ top : { if is_new_dual() then 366 else 322 }
height: 67
width: 38
z index: 4
@@ -312,9 +296,7 @@ card style:
ongoing: /vs-common.mse-include/ongoing.png
range: /vs-common.mse-include/range.png
direction: vertical
- spacing: 0
-
-
+ spacing: 33
############################# Text box
rule text:
left: 84
@@ -332,14 +314,13 @@ card style:
name: vs-standard-arrow
size: 11
alignment: middle center
- alignment: top left shrink-overflow
+ alignment: top left
z index: 4
padding left: 2
padding top: 5
padding right: 2
padding bottom: 2
line height hard: 1.4
-
flavor text:
left: 84
top : 356
@@ -351,30 +332,22 @@ card style:
size: 10
scale down to: 6
color: rgb(0,0,0)
- alignment: bottom left shrink-overflow
+ alignment: bottom left
z index: 3
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1
-
watermark:
- left:
- script: if watermark_narrow() then 197 else
- if watermark_wide() then 132 else 166
+ left: { if watermark_narrow() then 197 else if watermark_wide() then 132 else 166 }
top: 365
- width:
- script: if watermark_narrow() then 60 else
- if watermark_wide() then 165 else 106
+ width: { if watermark_narrow() then 60 else if watermark_wide() then 165 else 106 }
height: 80
- visible:
- script: styling.watermarkings
+ visible: { styling.watermarkings }
render style: image
include file: /vs-common.mse-include/watermarks
z index: 4
-
-
############################# Attack/defence
attack:
z index: 4
@@ -382,7 +355,7 @@ card style:
top: 427
width: 30
height: 47
- visible: script: is_character()
+ visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
font:
@@ -392,14 +365,13 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
-
defence:
z index: 4
left: 50
top: 462
width: 30
height: 47
- visible: script: is_character()
+ visible: { is_character() }
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
@@ -410,23 +382,20 @@ card style:
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
-
############################# Card sorting / numbering
############################# Copyright stuff
-
illustrator:
left: 130
top : 322
width: 165
height: 16
- alignment: center top shrink-overflow
+ alignment: center top
z index: 4
font:
name: Eurostile
size: 9
weight: bold
color: rgb(255,255,255)
-
copyright:
left: 195
top : 480
@@ -439,24 +408,19 @@ card style:
size: 6
color: rgb(255,255,255)
############################################################## Extra card fields
-
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
-
extra card style:
foil layer:
left: 0
top : 0
- width:
- script: if styling.foils=="no" then 0 else 375
- height:
- script: if styling.foils=="no" then 0 else 523
+ width: { if styling.foils=="no" then 0 else 375 }
+ height: { if styling.foils=="no" then 0 else 523 }
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
- visible:
- script: styling.foils
+ visible: { styling.foils }
diff --git a/data/vs.mse-game/card-back.png b/data/vs.mse-game/card-back.png
index 454b9231..11be985f 100644
Binary files a/data/vs.mse-game/card-back.png and b/data/vs.mse-game/card-back.png differ
diff --git a/data/vs.mse-game/game b/data/vs.mse-game/game
index dc9eaefd..b770f75d 100644
--- a/data/vs.mse-game/game
+++ b/data/vs.mse-game/game
@@ -1,26 +1,29 @@
-mse version: 0.3.5
+mse version: 0.3.6
full name: VS System
short name: VS
icon: card-back.png
-version: 2007-09-23
position hint: 3
+
+version: 2008-01-03
depends on:
package: vs-common.mse-include
- version: 2007-09-23
+ version: 2008-01-03
############################################################## Functions & filters
# General functions
init script:
# Index for sorting, character/concealed, equipment, location then plot twist
sort_index := {
- if card.team=="" then "2"
- else if card.team=="EQUIPMENT" then "3"
- else if card.team=="Equipment" then "3"
- else if card.team=="LOCATION" then "4"
- else if card.team=="Location" then "4"
- else if card.team=="PLOT TWIST" then "5"
- else if card.team=="Plot Twist" then "5"
- else "1"
+ if card.team=="Planet" then "1"
+ else if card.team=="PLANET" then "1"
+ else if card.team=="" then "3"
+ else if card.team=="EQUIPMENT" then "4"
+ else if card.team=="Equipment" then "4"
+ else if card.team=="LOCATION" then "5"
+ else if card.team=="Location" then "5"
+ else if card.team=="PLOT TWIST" then "6"
+ else if card.team=="Plot Twist" then "6"
+ else "2"
};
############################################################## Text Filters
@@ -38,9 +41,9 @@ init script:
replace_rule(
match: "`|::",
replace: "•")+
- # step 5d : trademark symbol
+ # step 5e : trademark symbol
replace_rule(
- match: " TM ",
+ match: "TM",
replace: "™")+
# step 5e : copyright symbol
replace_rule(
@@ -99,6 +102,8 @@ init script:
if card.team == "Location" then "location"
else if card.team == "LOCATION" then "location"
else if keyword_sort_location(card.rule_text) != "" then "location"
+ else if card.team == "Planet" then "planet"
+ else if card.team == "PLANET" then "planet"
else if card.team == "Equipment" then "equipment visible equipment"
else if card.team == "EQUIPMENT" then "equipment visible equipment"
else if keyword_sort_equipment(card.rule_text) != "" then "equipment visible equipment"
@@ -114,8 +119,8 @@ init script:
}
# Default Concealed Optional Card Type
c_optional_script := {
- if card.team_2 != "" then "characters concealed-optional concealed-optional dual"
- else if card.team_2_of_2 != "" then "characters concealed-optional concealed-optional dual (new)"
+ if card.team_2 != "" then "characters concealed-optional concealed-optional dual"
+ else if card.team_2_of_2 != "" then "characters concealed-optional concealed-optional dual (new)"
else "characters concealed-optional concealed-optional character"
}
# Default Concealed Card Type
@@ -163,16 +168,16 @@ init script:
card.card_type == "characters concealed-optional concealed-optional character" or
card.card_type == "characters concealed-optional concealed-optional dual"
}
- is_character := {
- card.card_type == "characters visible character" or
- card.card_type == "characters visible character dual" or
- card.card_type == "characters visible character dual (new)" or
- card.card_type == "characters hidden concealed" or
- card.card_type == "characters hidden concealed dual" or
- card.card_type == "characters hidden concealed dual (new)" or
- card.card_type == "characters concealed-optional concealed-optional character" or
- card.card_type == "characters concealed-optional concealed-optional character dual" or
- card.card_type == "characters concealed-optional concealed-optional character dual (new)"
+ is_character := { contains(card.card_type, match: "characters")
+ # card.card_type == "characters visible character" or
+ # card.card_type == "characters visible character dual" or
+ # card.card_type == "characters visible character dual (new)" or
+ # card.card_type == "characters hidden concealed" or
+ # card.card_type == "characters hidden concealed dual" or
+ # card.card_type == "characters hidden concealed dual (new)" or
+ # card.card_type == "characters concealed-optional concealed-optional character" or
+ # card.card_type == "characters concealed-optional concealed-optional character dual" or
+ # card.card_type == "characters concealed-optional concealed-optional character dual (new)"
}
is_concealed := {
card.card_type == "characters hidden concealed" or
@@ -195,6 +200,9 @@ init script:
is_plot_twist := {
card.card_type == "plot twist"
}
+ is_ch_or_eq := {
+ is_character() or is_equipment()
+ }
is_ch_or_pt := {
is_character() or is_plot_twist()
}
@@ -222,6 +230,7 @@ init script:
sort_index() + card.team + card.team_2_of_2 + card.team_2 + card.team_2_of_2_2 + card.name + card.version + " • " + card.team_affiliation
}) + 1
}
+
############################################################## Set fields
set field:
@@ -333,6 +342,7 @@ card field:
choice: concealed-optional equipment
choice: location
choice: plot twist
+ choice: planet
default: card_type()
show statistics: false
@@ -346,7 +356,7 @@ card field:
type: text
name: sep
editable: false
- script: if is_character() and card.identity=="" then "™ " else if is_character() and card.identity!="" then "™ @" else ""
+ script: if is_character() and card.identity=="" then "™" else if is_character() and card.identity!="" then "™ @" else ""
card field:
type: text
name: identity
@@ -832,3 +842,8 @@ keyword:
match: Substitute
mode: real
reminder: Reveal this card -> You may remove from the game a ready character you control with cost greater than or equal to the cost of this card. If you do, put this card into play. Use only if this card is in your hand and only during your recruit step."
+keyword:
+ keyword: Insanity:
+ match: Insanity: action
+ mode: real
+ reminder: You may not have more than one copy of this card in your deck.