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add stroke text, stretch symbols
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@@ -27,7 +27,7 @@ void FontTextElement::draw(RotatedDC& dc, double scale, const RealRect& rect, co
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margin = RealSize(1., 0);
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}
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dc.SetFont(*font, scale);
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dc.DrawTextWithShadow(text, *font, rect.position() + margin);
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dc.DrawTextWithShadowOrStroke(text, *font, rect.position() + margin);
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if (native_look) font->color = font_color;
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}
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