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add bleed margin in print menu
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@@ -32,7 +32,7 @@ public:
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/** with the given rectangle of external coordinates and a given rotation angle and zoom factor.
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* if is_internal then the rect gives the internal coordinates, its origin should be (0,0)
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*/
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Rotation(Radians angle = 0, const RealRect& rect = RealRect(0,0,0,0), double zoom = 1.0, double strectch = 1.0, RotationFlags flags = ROTATION_NORMAL);
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Rotation(Radians angle = 0, const RealRect& rect = RealRect(0,0,0,0), double zoom = 1.0, double stretch = 1.0, RotationFlags flags = ROTATION_NORMAL);
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/// Change the zoom factor
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inline void setZoom(double z) { zoomX = zoomY = z; }
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