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Changes to Vanguard:
Better stats package. Correct card back as card-sample in list of games. Big keyword update. General cleaning up of style. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1488 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -5,7 +5,7 @@ installer group: Magic Vanguard/game files
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icon: card-sample.png
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position hint: 02
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version: 2009-08-10
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version: 2010-06-11
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# Author : Wolfwood
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# Most stuff is copy/pasted from magic.mse-game
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@@ -174,7 +174,7 @@ init script:
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replace@(
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match: "[a-z]",
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in_context: "[ ]*: <match>|—<match>| — <match>",
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replace: { to_upper() })
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replace: { to_upper() })+
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curly_quotes
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############################################################## Other boxes
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@@ -203,6 +203,7 @@ init script:
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colorless_color := { "c" }
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word_count := break_text@(match:"[^[:space:]]+") + length
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line_count := split_text@(match:"\n+",include_empty:false) + length
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############################################################## Set fields
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set field:
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@@ -318,6 +319,7 @@ card field:
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card list visible: true
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card list column: 2
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description: The type of the card
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icon: stats/card_type.png
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############################# Text box
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card field:
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type: text
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@@ -341,6 +343,7 @@ card field:
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card list column: 3
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card list width: 50
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card list name: hand
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show statistics: false
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description: The starting and maximum hand size modifier
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card field:
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type: text
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@@ -349,6 +352,7 @@ card field:
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card list column: 4
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card list width: 50
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card list name: life
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show statistics: false
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description: The starting life total modifier
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############################# Card sorting / numbering
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card field:
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@@ -394,6 +398,27 @@ card field:
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forward_editor(field: card.copyright)
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description: The copyright and card number of the card
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############################################################### Extra Statistics
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statistics dimension:
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name: hand size modifier
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script: card.handmod
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icon: stats/number.png
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statistics dimension:
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name: life total modifier
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script: card.lifemod
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icon: stats/number.png
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statistics dimension:
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name: text length (words)
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position hint: 100
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script: word_count(to_text(card.rule_text))
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numeric: true
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bin size: 5
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icon: stats/text_length.png
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statistics dimension:
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name: text length (lines)
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position hint: 101
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script: line_count(to_text(card.rule_text))
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numeric: true
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icon: stats/text_length.png
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statistics dimension:
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name: keywords
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position hint: 1000
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@@ -406,13 +431,6 @@ statistics dimension:
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position hint: 1001
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script: stylesheet.short_name
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icon: stats/stylesheet.png
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statistics dimension:
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name: text length (words)
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position hint: 100
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script: word_count(to_text(card.rule_text))
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numeric: true
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bin size: 5
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icon: stats/text_length.png
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############################################################## Auto replace
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# Do we need categories?
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#auto replace category: text box
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@@ -565,7 +583,7 @@ keyword parameter type:
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example: Forest
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keyword parameter type:
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name: a
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match: [ ]*|[ an?]*
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match: [an?]*
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############################# All Magic keywords
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# By JrEye and Neko_Asakami, Updated by Pichoro and Buttock1234
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keyword:
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@@ -816,7 +834,7 @@ keyword:
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keyword: Ninjutsu
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match: ninjutsu <atom-param>cost</atom-param>
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mode: expert
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reminder: {param1}, Return an unblocked attacker you control to hand: That card enters the battlefield from your hand tapped and attacking.
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reminder: {param1}, Return an unblocked attacker you control to hand: Put it onto the battlefield from your hand tapped and attacking.
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keyword:
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keyword: Epic
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match: epic
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@@ -841,7 +859,7 @@ keyword:
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keyword: Transmute
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match: transmute <atom-param>cost</atom-param>
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mode: expert
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reminder: {param1}, Discard it: Search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Then shuffle your library. Activate only as a sorcery.
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reminder: {param1}, Discard it: Search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.
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keyword:
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keyword: Dredge
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match: dredge <atom-param>number</atom-param>
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@@ -916,7 +934,7 @@ keyword:
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keyword: Deathtouch
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match: deathtouch
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mode: expert
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reminder: Creatures dealt damage by it are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.
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reminder: Any amount of damage it deals to a creature is enough to destroy it.
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keyword:
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keyword: Reach
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match: reach
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@@ -950,7 +968,7 @@ keyword:
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keyword: Transfigure
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match: transfigure <atom-param>cost</atom-param>
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mode: expert
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reminder: {param1}, Sacrifice it: Search your library for a creature card with the same converted mana cost as the sacrificed card and have that card enter the battlefield. Then shuffle your library. Activate only as a sorcery.
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reminder: {param1}, Sacrifice it: Search your library for a creature card with the same converted mana cost as the sacrificed card and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.
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keyword:
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keyword: Aura swap
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match: aura swap <atom-param>cost</atom-param>
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@@ -980,7 +998,7 @@ keyword:
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keyword: Fortify
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match: fortify <atom-param>cost</atom-param>
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mode: expert
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reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. It enters the battlefield unattached and stays in the battlefield if the land exits the battlefield.
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reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. It enters the battlefield unattached and stays on the battlefield if the land leaves.
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keyword:
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keyword: Grandeur
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match: Grandeur
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@@ -993,9 +1011,9 @@ keyword:
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reminder: You may cast it for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.
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keyword:
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keyword: Champion
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match: champion<atom-param>a</atom-param><atom-param>name</atom-param>
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match: champion <atom-param>a</atom-param> <atom-param>name</atom-param>
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mode: expert
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reminder: When it enters the battlefield, sacrifice it unless you exile another {param2} you control. When it exits the battlefield, return that card to the battlefield.
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reminder: When it enters the battlefield, sacrifice it unless you exile another {param2} you control. When it leaves the battlefield, return that card to the battlefield.
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keyword:
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keyword: Clash
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match: clash
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@@ -1055,7 +1073,7 @@ keyword:
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keyword: Unearth
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match: unearth <atom-param>cost</atom-param>
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mode: expert
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reminder: {param1}: Return it from your graveyard to the battlefield. If it is a creature, it gains haste. Exile it at the beginning of the end step or if it would exit the battlefield. Unearth only as a sorcery.
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reminder: {param1}: Return it from your graveyard to the battlefield. If it is a creature, it gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.
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keyword:
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keyword: Devour
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match: devour <atom-param>number</atom-param>
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@@ -1081,3 +1099,33 @@ keyword:
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match: intimidate
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mode: core
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reminder: It can’t be blocked except by artifact creatures and/or creatures that share a color with it.
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keyword:
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keyword: Landfall
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match: Landfall
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mode: pseudo
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rules: Landfall — Whenever a land enters the battlefield under your control, [effect].
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keyword:
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keyword: Multikicker
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match: multikicker <atom-param>cost</atom-param>
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mode: expert
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reminder: You may {for_mana_costs(add:"pay an additional ", param1)} any number of times as you cast it.
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keyword:
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keyword: Annihilator
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match: annihilator <atom-param>number</atom-param>
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mode: expert
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reminder: Whenever it attacks, defending player sacrifices {english_number_a(param1)} permanent(s).
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keyword:
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keyword: Rebound
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match: rebound
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mode: expert
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reminder: If you cast it from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.
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keyword:
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keyword: Totem armor
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match: totem armor
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mode: expert
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reminder: If enchanted creature would be destroyed, instead remove all damage from the creature and destroy it.
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keyword:
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keyword: Level up
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match: level up <atom-param>cost</atom-param>
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mode: expert
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reminder: {param1}: Put a level counter on it. Level up only as a sorcery.
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