diff --git a/src/gui/new_window.cpp b/src/gui/new_window.cpp index d65e1d16..52199ac9 100644 --- a/src/gui/new_window.cpp +++ b/src/gui/new_window.cpp @@ -46,13 +46,13 @@ NewSetWindow::NewSetWindow(Window* parent) wxSizer* s2 = new wxBoxSizer(wxHORIZONTAL); s2->Add(game_text, 0, wxALL & ~wxLEFT, 4); s2->AddStretchSpacer(); - s2->Add(game_filter, 1, wxALIGN_RIGHT, 4); + s2->Add(game_filter, 1, wxRIGHT, 4); s->Add(s2, wxSizerFlags().Expand().Border(wxALL, 6)); s->Add(game_list, 0, wxEXPAND | (wxALL & ~wxTOP), 4); wxSizer* s3 = new wxBoxSizer(wxHORIZONTAL); s3->Add(stylesheet_text, 0, wxALL & ~wxLEFT, 4); s3->AddStretchSpacer(); - s3->Add(stylesheet_filter, 1, wxALIGN_RIGHT, 4); + s3->Add(stylesheet_filter, 1, wxRIGHT, 4); s->Add(s3, wxSizerFlags().Expand().Border(wxALL, 6)); s->Add(stylesheet_list, 0, wxEXPAND | (wxALL & ~wxTOP), 4); s->Add(CreateButtonSizer(wxOK | wxCANCEL) , 0, wxEXPAND | wxALL, 8); @@ -193,7 +193,7 @@ SelectStyleSheetWindow::SelectStyleSheetWindow(Window* parent, const Game& game, wxSizer* s2 = new wxBoxSizer(wxHORIZONTAL); s2->Add(stylesheet_text, 0, wxALL & ~wxLEFT, 4); s2->AddStretchSpacer(); - s2->Add(stylesheet_filter, 1, wxALIGN_RIGHT, 4); + s2->Add(stylesheet_filter, 1, wxRIGHT, 4); s->Add(s2, wxSizerFlags().Expand().Border(wxALL, 6)); s->Add(stylesheet_list, 0, wxEXPAND | (wxALL & ~wxTOP), 4); s->Add(CreateButtonSizer(wxOK | wxCANCEL) , 0, wxEXPAND | wxALL, 8);