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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-13 14:07:01 -04:00
Fixed initialization bug in Graph;
Added regeneration keyword; 0.3.3 installer git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@377 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -1690,3 +1690,8 @@ keyword:
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match: Fortify <atom-param>cost</atom-param>
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match: Fortify <atom-param>cost</atom-param>
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mode: expert
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mode: expert
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reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.
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reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.
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keyword:
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keyword: Regeneration
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match: Regenerate
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mode: inline
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reminder: The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.
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@@ -779,12 +779,10 @@ void GraphContainer::add(const GraphP& graph) {
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GraphControl::GraphControl(Window* parent, int id)
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GraphControl::GraphControl(Window* parent, int id)
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: wxControl(parent, id)
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: wxControl(parent, id)
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{
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{}
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setLayout(GRAPH_TYPE_BAR);
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}
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void GraphControl::setLayout(GraphType type) {
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void GraphControl::setLayout(GraphType type) {
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if (type == layout) return;
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if (graph && type == layout) return;
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GraphDataP data = graph ? graph->getData() : GraphDataP();
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GraphDataP data = graph ? graph->getData() : GraphDataP();
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switch (type) {
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switch (type) {
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case GRAPH_TYPE_BAR: {
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case GRAPH_TYPE_BAR: {
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@@ -6,7 +6,7 @@
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[setup]
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[setup]
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AppName = Magic Set Editor 2
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AppName = Magic Set Editor 2
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AppVerName = Magic Set Editor 2 - 0.3.2 beta
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AppVerName = Magic Set Editor 2 - 0.3.3 beta
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AppCopyright = Copyright © 2001-2006 Twan van Laarhoven
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AppCopyright = Copyright © 2001-2006 Twan van Laarhoven
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DefaultDirName = {pf}\Magic Set Editor 2
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DefaultDirName = {pf}\Magic Set Editor 2
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DisableStartupPrompt = 1
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DisableStartupPrompt = 1
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@@ -63,7 +63,8 @@ Name: "style/yugioh"; Description: "Yu-Gi-Oh!";
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; program
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; program
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Source: "build/Release Unicode/mse.exe"; DestDir: "{app}"; Components: prog; Flags: replacesameversion
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Source: "build/Release Unicode/mse.exe"; DestDir: "{app}"; Components: prog; Flags: replacesameversion
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Source: "tools/msw-installer/msvcr71.dll"; DestDir: "{sys}"; Components: prog; Flags: restartreplace sharedfile uninsneveruninstall onlyifdoesntexist
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; No longer needed:
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;Source: "tools/msw-installer/msvcr71.dll"; DestDir: "{sys}"; Components: prog; Flags: restartreplace sharedfile uninsneveruninstall onlyifdoesntexist
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; locale : en
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; locale : en
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Source: "data/en.mse-locale/*"; DestDir: "{app}/data/en.mse-locale/"; Components: prog; Flags: recursesubdirs
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Source: "data/en.mse-locale/*"; DestDir: "{app}/data/en.mse-locale/"; Components: prog; Flags: recursesubdirs
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