Code cleanup: remove messy spaces before line continuation (\) in macros

This commit is contained in:
Twan van Laarhoven
2020-04-26 00:37:13 +02:00
parent 5d4c3402df
commit 5e92d9455c
19 changed files with 263 additions and 265 deletions
+16 -16
View File
@@ -424,31 +424,31 @@ class ScriptCompose : public ScriptValue {
// ----------------------------------------------------------------------------- : Simple instructions : binary
// operator on ints
#define OPERATOR_I(OP) \
a = to_script((int)*a OP (int)*b); \
#define OPERATOR_I(OP) \
a = to_script((int)*a OP (int)*b); \
break
// operator on bools
#define OPERATOR_B(OP) \
a = to_script((bool)*a OP (bool)*b); \
#define OPERATOR_B(OP) \
a = to_script((bool)*a OP (bool)*b); \
break
// operator on doubles or ints
#define OPERATOR_DI(OP) \
if (at == SCRIPT_DOUBLE || bt == SCRIPT_DOUBLE) { \
a = to_script((double)*a OP (double)*b); \
} else { \
a = to_script((int)*a OP (int)*b); \
} \
#define OPERATOR_DI(OP) \
if (at == SCRIPT_DOUBLE || bt == SCRIPT_DOUBLE) { \
a = to_script((double)*a OP (double)*b); \
} else { \
a = to_script((int)*a OP (int)*b); \
} \
break
// operator on doubles or ints, defined as a function
#define OPERATOR_FUN_DI(OP) \
if (at == SCRIPT_DOUBLE || bt == SCRIPT_DOUBLE) { \
a = to_script(OP((double)*a, (double)*b)); \
} else { \
a = to_script(OP((int)*a, (int)*b)); \
} \
#define OPERATOR_FUN_DI(OP) \
if (at == SCRIPT_DOUBLE || bt == SCRIPT_DOUBLE) { \
a = to_script(OP((double)*a, (double)*b)); \
} else { \
a = to_script(OP((int)*a, (int)*b)); \
} \
break
+43 -43
View File
@@ -38,30 +38,30 @@
#define SCRIPT_FUNCTION(name) SCRIPT_FUNCTION_AUX(name,;)
/// Macro to declare a new script function with custom dependency handling
#define SCRIPT_FUNCTION_WITH_DEP(name) \
#define SCRIPT_FUNCTION_WITH_DEP(name) \
SCRIPT_FUNCTION_AUX(name, virtual ScriptValueP dependencies(Context&, const Dependency&) const;)
#define SCRIPT_FUNCTION_DEPENDENCIES(name) \
#define SCRIPT_FUNCTION_DEPENDENCIES(name) \
ScriptValueP ScriptBuiltIn_##name::dependencies(Context& ctx, const Dependency& dep) const
/// Macro to declare a new script function with custom closure simplification
#define SCRIPT_FUNCTION_WITH_SIMPLIFY(name) \
#define SCRIPT_FUNCTION_WITH_SIMPLIFY(name) \
SCRIPT_FUNCTION_AUX(name, virtual ScriptValueP simplifyClosure(ScriptClosure&) const;)
#define SCRIPT_FUNCTION_SIMPLIFY_CLOSURE(name) \
#define SCRIPT_FUNCTION_SIMPLIFY_CLOSURE(name) \
ScriptValueP ScriptBuiltIn_##name::simplifyClosure(ScriptClosure& closure) const
// helper for SCRIPT_FUNCTION and SCRIPT_FUNCTION_DEP
#define SCRIPT_FUNCTION_AUX(name,dep) \
class ScriptBuiltIn_##name : public ScriptValue { \
dep \
virtual ScriptType type() const \
{ return SCRIPT_FUNCTION; } \
virtual String typeName() const \
{ return _("built-in function '") _(#name) _("'"); } \
virtual ScriptValueP do_eval(Context&, bool) const; \
}; \
ScriptValueP script_##name(new ScriptBuiltIn_##name); \
#define SCRIPT_FUNCTION_AUX(name,dep) \
class ScriptBuiltIn_##name : public ScriptValue { \
dep \
virtual ScriptType type() const \
{ return SCRIPT_FUNCTION; } \
virtual String typeName() const \
{ return _("built-in function '") _(#name) _("'"); } \
virtual ScriptValueP do_eval(Context&, bool) const; \
}; \
ScriptValueP script_##name(new ScriptBuiltIn_##name); \
ScriptValueP ScriptBuiltIn_##name::do_eval(Context& ctx, bool) const
/// Return a value from a SCRIPT_FUNCTION
@@ -96,13 +96,13 @@ inline Type from_script(const ScriptValueP& v, Variable var) {
* @endcode
* Throws an error if the parameter is not found.
*/
#define SCRIPT_PARAM(Type, name) \
#define SCRIPT_PARAM(Type, name) \
SCRIPT_PARAM_N(Type, _(#name), name)
#define SCRIPT_PARAM_N(Type, str, name) \
#define SCRIPT_PARAM_N(Type, str, name) \
Type name = from_script<Type>(ctx.getVariable(str), str)
/// Faster variant of SCRIPT_PARAM when name is a CommonScriptVariable
/** Doesn't require a runtime lookup of the name */
#define SCRIPT_PARAM_C(Type, name) \
#define SCRIPT_PARAM_C(Type, name) \
SCRIPT_PARAM_N(Type, SCRIPT_VAR_ ## name, name)
/// Retrieve an optional parameter
@@ -116,42 +116,42 @@ inline Type from_script(const ScriptValueP& v, Variable var) {
* }
* @endcode
*/
#define SCRIPT_OPTIONAL_PARAM(Type, name) \
#define SCRIPT_OPTIONAL_PARAM(Type, name) \
SCRIPT_OPTIONAL_PARAM_N(Type, _(#name), name)
/// Retrieve a named optional parameter
#define SCRIPT_OPTIONAL_PARAM_N(Type, str, name) \
SCRIPT_OPTIONAL_PARAM_N_(Type, str, name) \
#define SCRIPT_OPTIONAL_PARAM_N(Type, str, name) \
SCRIPT_OPTIONAL_PARAM_N_(Type, str, name) \
if (name##_)
#define SCRIPT_OPTIONAL_PARAM_C(Type, name) \
#define SCRIPT_OPTIONAL_PARAM_C(Type, name) \
SCRIPT_OPTIONAL_PARAM_N(Type, SCRIPT_VAR_ ## name, name)
/// Retrieve an optional parameter, can't be used as an if statement
#define SCRIPT_OPTIONAL_PARAM_(Type, name) \
#define SCRIPT_OPTIONAL_PARAM_(Type, name) \
SCRIPT_OPTIONAL_PARAM_N_(Type, _(#name), name)
/// Retrieve a named optional parameter, can't be used as an if statement
#define SCRIPT_OPTIONAL_PARAM_N_(Type, str, name) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ && name##_ != script_nil \
#define SCRIPT_OPTIONAL_PARAM_N_(Type, str, name) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ && name##_ != script_nil \
? from_script<Type>(name##_, str) : Type();
#define SCRIPT_OPTIONAL_PARAM_C_(Type, name) \
#define SCRIPT_OPTIONAL_PARAM_C_(Type, name) \
SCRIPT_OPTIONAL_PARAM_N_(Type, SCRIPT_VAR_ ## name, name)
/// Retrieve an optional parameter with a default value
#define SCRIPT_PARAM_DEFAULT(Type, name, def) \
#define SCRIPT_PARAM_DEFAULT(Type, name, def) \
SCRIPT_PARAM_DEFAULT_N(Type, _(#name), name, def)
/// Retrieve a named optional parameter with a default value
#define SCRIPT_PARAM_DEFAULT_N(Type, str, name, def) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
#define SCRIPT_PARAM_DEFAULT_N(Type, str, name, def) \
ScriptValueP name##_ = ctx.getVariableOpt(str); \
Type name = name##_ ? from_script<Type>(name##_, str) : def
#define SCRIPT_PARAM_DEFAULT_C(Type, name, def) \
#define SCRIPT_PARAM_DEFAULT_C(Type, name, def) \
SCRIPT_PARAM_DEFAULT_N(Type, SCRIPT_VAR_ ## name, name, def)
// ----------------------------------------------------------------------------- : Rules
/// Utility for defining a script rule with a single parameter
#define SCRIPT_RULE_1(funname, type1, name1) \
#define SCRIPT_RULE_1(funname, type1, name1) \
SCRIPT_RULE_1_N(funname, type1, _(#name1), name1)
#define SCRIPT_RULE_1_C(funname, type1, name1) \
#define SCRIPT_RULE_1_C(funname, type1, name1) \
SCRIPT_RULE_1_N(funname, type1, SCRIPT_VAR_ ## name1, name1)
/// Utility for defining a script rule with a single named parameter
#define SCRIPT_RULE_1_N(funname, type1, str1, name1) \
@@ -176,21 +176,21 @@ inline Type from_script(const ScriptValueP& v, Variable var) {
ScriptValueP ScriptRule_##funname::do_eval(Context& ctx, bool) const
/// Utility for defining a script rule with two parameters
#define SCRIPT_RULE_2(funname, type1, name1, type2, name2) \
#define SCRIPT_RULE_2(funname, type1, name1, type2, name2) \
SCRIPT_RULE_2_N(funname, type1, _(#name1), name1, type2, _(#name2), name2)
#define SCRIPT_RULE_2_C(funname, type1, name1, type2, name2) \
#define SCRIPT_RULE_2_C(funname, type1, name1, type2, name2) \
SCRIPT_RULE_2_N(funname, type1, SCRIPT_VAR_ ## name1, name1, type2, SCRIPT_VAR_ ## name2, name2)
/// Utility for defining a script rule with two named parameters
#define SCRIPT_RULE_2_N(funname, type1, str1, name1, type2, str2, name2) \
#define SCRIPT_RULE_2_N(funname, type1, str1, name1, type2, str2, name2) \
SCRIPT_RULE_2_N_AUX(funname, type1, str1, name1, type2, str2, name2, ;, ;)
/// Utility for defining a script rule with two named parameters, with dependencies
#define SCRIPT_RULE_2_N_DEP(funname, type1, str1, name1, type2, str2, name2) \
SCRIPT_RULE_2_N_AUX( funname, type1, str1, name1, type2, str2, name2, \
virtual ScriptValueP dependencies(Context&, const Dependency&) const;, \
SCRIPT_FUNCTION_DEPENDENCIES(funname) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return ScriptRule_##funname(name1, name2).dependencies(ctx, dep); \
#define SCRIPT_RULE_2_N_DEP(funname, type1, str1, name1, type2, str2, name2) \
SCRIPT_RULE_2_N_AUX( funname, type1, str1, name1, type2, str2, name2, \
virtual ScriptValueP dependencies(Context&, const Dependency&) const; \
SCRIPT_FUNCTION_DEPENDENCIES(funname) { \
SCRIPT_PARAM_N(type1, str1, name1); \
SCRIPT_PARAM_N(type2, str2, name2); \
return ScriptRule_##funname(name1, name2).dependencies(ctx, dep); \
})
#define SCRIPT_RULE_2_N_AUX(funname, type1, str1, name1, type2, str2, name2, dep, more) \
@@ -220,7 +220,7 @@ inline Type from_script(const ScriptValueP& v, Variable var) {
more \
ScriptValueP ScriptRule_##funname::do_eval(Context& ctx, bool) const
#define SCRIPT_RULE_2_DEPENDENCIES(name) \
#define SCRIPT_RULE_2_DEPENDENCIES(name) \
ScriptValueP ScriptRule_##name::dependencies(Context& ctx, const Dependency& dep) const