fix compilation errors

This commit is contained in:
ebbit1q
2025-11-28 10:48:54 +01:00
committed by GitHub
parent cf0a84a8a7
commit 5512aad587
7 changed files with 24 additions and 24 deletions
+2 -2
View File
@@ -45,7 +45,7 @@ SCRIPT_FUNCTION(get_mse_locale) {
SCRIPT_FUNCTION(get_mse_dark_mode) {
SCRIPT_RETURN(settings.darkMode());
}
}
SCRIPT_FUNCTION(trace) {
SCRIPT_PARAM_C(String, input);
@@ -753,7 +753,7 @@ SCRIPT_FUNCTION(get_card_stylesheet) {
SCRIPT_PARAM_C(ScriptValueP, set);
ScriptObject<CardP>* c = dynamic_cast<ScriptObject<CardP>*>(input.get());
ScriptObject<Set*>* s = dynamic_cast<ScriptObject<Set*>*>(set.get());
if (s && c) {
if (s && c) {
return to_script(s->getValue()->stylesheetForP(c->getValue()));
}
throw ScriptError(_("invalid set or card argument"));
+1 -1
View File
@@ -40,7 +40,7 @@ inline static Value* get_card_field_container(Game& game, IndexMap<FieldP, Value
return it->get();
}
inline static Value* get_container(IndexMap<FieldP, ValueP>& map, String& type, String& key_name, bool ignore_field_not_found) {
inline static Value* get_container(IndexMap<FieldP, ValueP>& map, const String& type, const String& key_name, bool ignore_field_not_found) {
// find value container to update
IndexMap<FieldP, ValueP>::const_iterator it = map.find(key_name);
if (it == map.end()) {
+6 -6
View File
@@ -222,7 +222,7 @@ inline static CardP json_to_mse_card(boost::json::object& jv, Set* set) {
if (jv.contains("extra_data") && jv["extra_data"].is_object()) {
boost::json::object datav = jv["extra_data"].as_object();
for (auto it = datav.begin(); it != datav.end(); ++it) {
StyleSheetP& stylesheet = StyleSheet::byGameAndName(*set->game, it->key_c_str());
StyleSheetP stylesheet = StyleSheet::byGameAndName(*set->game, it->key_c_str());
if (!stylesheet) continue;
IndexMap<FieldP, ValueP>& stylesheet_data = card->extraDataFor(*stylesheet);
boost::json::object stylesheet_datav = it->value().as_object();
@@ -245,9 +245,9 @@ inline static SetP json_to_mse_set(boost::json::object& jv) {
if (!jv.contains("stylesheet")) {
throw ScriptError(_ERROR_("json set without stylesheet"));
}
GameP& game = Game::byName(wxString(jv["game"].as_string().c_str()));
StyleSheetP& stylesheet = StyleSheet::byGameAndName(*game, wxString(jv["stylesheet"].as_string().c_str()));
SetP& set = make_intrusive<Set>(stylesheet);
GameP game = Game::byName(wxString(jv["game"].as_string().c_str()));
StyleSheetP stylesheet = StyleSheet::byGameAndName(*game, wxString(jv["stylesheet"].as_string().c_str()));
SetP set = make_intrusive<Set>(stylesheet);
// set fields
if (jv.contains("set_info") && jv["set_info"].is_object()) {
boost::json::object datav = jv["set_info"].as_object();
@@ -262,7 +262,7 @@ inline static SetP json_to_mse_set(boost::json::object& jv) {
if (jv.contains("styling") && jv["styling"].is_object()) {
boost::json::object datav = jv["styling"].as_object();
for (auto it = datav.begin(); it != datav.end(); ++it) {
StyleSheetP& stylesheet = StyleSheet::byGameAndName(*set->game, it->key_c_str());
StyleSheetP stylesheet = StyleSheet::byGameAndName(*set->game, it->key_c_str());
if (!stylesheet) continue;
IndexMap<FieldP, ValueP>& stylesheet_data = set->stylingDataFor(*stylesheet);
boost::json::object stylesheet_datav = it->value().as_object();
@@ -528,7 +528,7 @@ inline static boost::json::object mse_to_json(const Set* set) {
return setv;
}
inline static boost::json::value mse_to_json(ScriptValueP& sv, Set* set) {
inline static boost::json::value mse_to_json(const ScriptValueP& sv, Set* set) {
ScriptType type = sv->type();
// special types
if (ScriptObject<PackItemP>* i = dynamic_cast<ScriptObject<PackItemP>*>(sv.get())) return mse_to_json(i->getValue());