Be explicit about type of angles: either Radians or Degrees.

Angles are always doubles.
Internally use radians as much as possible.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1605 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2011-01-09 14:49:59 +00:00
parent a59248ae95
commit 53bbcfe9a9
38 changed files with 248 additions and 195 deletions
+3 -3
View File
@@ -19,7 +19,7 @@ void ImageValueViewer::draw(RotatedDC& dc) {
DrawWhat what = viewer.drawWhat(this);
// reset?
int w = max(0,(int)dc.trX(style().width)), h = max(0,(int)dc.trY(style().height));
int a = dc.trAngle(0); //% TODO : Add getAngle()?
Radians a = dc.getAngle();
const AlphaMask& alpha_mask = getMask(w,h);
if (bitmap.Ok() && (a != angle || size.width != w || size.height != h)) {
bitmap = Bitmap();
@@ -46,7 +46,7 @@ void ImageValueViewer::draw(RotatedDC& dc) {
is_default = true;
if (what & DRAW_EDITING) {
bitmap = imagePlaceholder(dc, w, h, image, what & DRAW_EDITING);
if (alpha_mask.isLoaded() || a) {
if (alpha_mask.isLoaded() || !is_rad0(a)) {
image = bitmap.ConvertToImage(); // we need to convert back to an image
} else {
image = Image();
@@ -57,7 +57,7 @@ void ImageValueViewer::draw(RotatedDC& dc) {
if (!image.Ok() && !bitmap.Ok() && style().width > 40) {
// placeholder bitmap
bitmap = imagePlaceholder(dc, w, h, wxNullImage, what & DRAW_EDITING);
if (alpha_mask.isLoaded() || a) {
if (alpha_mask.isLoaded() || !is_rad0(a)) {
// we need to convert back to an image
image = bitmap.ConvertToImage();
}