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Be explicit about type of angles: either Radians or Degrees.
Angles are always doubles. Internally use radians as much as possible. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1605 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -151,7 +151,7 @@ void SymbolViewer::combineSymbolPart(DC& dc, const SymbolPart& part, bool& paint
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}
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} else if (const SymbolSymmetry* s = part.isSymbolSymmetry()) {
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// Draw all parts, in reverse order (bottom to top), also draw rotated copies
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double b = 2 * s->handle.angle();
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Radians b = 2 * s->handle.angle();
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Matrix2D old_m = multiply;
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Vector2D old_o = origin;
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int copies = s->kind == SYMMETRY_REFLECTION ? s->copies / 2 * 2 : s->copies;
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@@ -345,11 +345,11 @@ void SymbolViewer::highlightPart(DC& dc, const SymbolSymmetry& sym, HighlightSty
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// center
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RealPoint center = rotation.tr(sym.center);
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// draw 'spokes'
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double angle = atan2(sym.handle.y, sym.handle.x);
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Radians angle = atan2(sym.handle.y, sym.handle.x);
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dc.SetPen(wxPen(color, sym.kind == SYMMETRY_ROTATION ? 1 : 3));
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int copies = sym.kind == SYMMETRY_REFLECTION ? sym.copies / 2 * 2 : sym.copies;
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for (int i = 0; i < copies ; ++i) {
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double a = angle + (i + 0.5) * 2 * M_PI / copies;
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Radians a = angle + (i + 0.5) * 2 * M_PI / copies;
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Vector2D dir(cos(a), sin(a));
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Vector2D dir2 = rotation.tr(sym.center + 2 * dir);
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dc.DrawLine(int(center.x), int(center.y), int(dir2.x), int(dir2.y));
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