Be explicit about type of angles: either Radians or Degrees.

Angles are always doubles.
Internally use radians as much as possible.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1605 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2011-01-09 14:49:59 +00:00
parent a59248ae95
commit 53bbcfe9a9
38 changed files with 248 additions and 195 deletions
+2 -1
View File
@@ -12,6 +12,7 @@
#include <util/prec.hpp>
#include <util/reflect.hpp>
#include <util/defaultable.hpp>
#include <util/angle.hpp>
class Game;
class StyleSheet;
@@ -98,7 +99,7 @@ class StyleSheetSettings : public IntrusivePtrBase<StyleSheetSettings> {
// Rendering/display settings
Defaultable<double> card_zoom;
Defaultable<int> card_angle;
Defaultable<Degrees> card_angle;
Defaultable<bool> card_anti_alias;
Defaultable<bool> card_borders;
Defaultable<bool> card_draw_editing;