Images are now cached as wxBitmap, not wxImage. This should improve performance.

Fixed some more corner cases of rotation+zoom.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@630 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-08-25 21:24:28 +00:00
parent 741b987d54
commit 52ec7b38c0
38 changed files with 413 additions and 165 deletions
+4
View File
@@ -46,6 +46,10 @@ class RealSize {
inline explicit RealSize(const wxImage& img)
: width(img.GetWidth()), height(img.GetHeight())
{}
/// size of a bitmap
inline explicit RealSize(const wxBitmap& img)
: width(img.GetWidth()), height(img.GetHeight())
{}
/// Negation of a size, negates both components
inline RealSize operator - () const {