Images are now cached as wxBitmap, not wxImage. This should improve performance.

Fixed some more corner cases of rotation+zoom.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@630 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-08-25 21:24:28 +00:00
parent 741b987d54
commit 52ec7b38c0
38 changed files with 413 additions and 165 deletions
+4 -2
View File
@@ -27,10 +27,12 @@ class ImageValueViewer : public ValueViewer {
virtual bool containsPoint(const RealPoint& p) const;
virtual void onValueChange();
virtual void onStyleChange(bool);
virtual void onStyleChange(int);
private:
Bitmap bitmap;
Bitmap bitmap; ///< Cached bitmap
int angle; ///< Angle of cached bitmap
int is_default; ///< Is the default placeholder image used?
mutable AlphaMaskP alpha_mask;
void loadMask(const Rotation& rot) const;