Images are now cached as wxBitmap, not wxImage. This should improve performance.

Fixed some more corner cases of rotation+zoom.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@630 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-08-25 21:24:28 +00:00
parent 741b987d54
commit 52ec7b38c0
38 changed files with 413 additions and 165 deletions
+1 -1
View File
@@ -163,7 +163,7 @@ void draw_resampled_text(DC& dc, const RealRect& rect, double stretch, int wc, i
mdc.SelectObject(wxNullBitmap);
Image img_large = buffer.ConvertToImage();
// step 2. sample down
if ((angle & 2) == 0) w *= stretch;
if (!sideways(angle)) w *= stretch;
else h *= stretch;
Image img_small(w, h, false);
fill_image(img_small, dc.GetTextForeground());