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Images are now cached as wxBitmap, not wxImage. This should improve performance.
Fixed some more corner cases of rotation+zoom. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@630 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -68,6 +68,10 @@ Image conform_image(const Image& img, const GeneratedImage::Options& options) {
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if (options.saturate) {
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saturate(image, 40);
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}
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// rotate?
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if (options.angle != 0) {
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image = rotate_image(image, options.angle);
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}
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return image;
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}
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