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Instead of the new_intrusive<T>() functions, use intrusive(new T)
This means we no longer need 8 different functions for different numbers of arguments, and non-const references can now also be passed to constructors without problems. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1443 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -22,7 +22,7 @@
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SCRIPT_FUNCTION(new_card) {
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SCRIPT_PARAM(GameP, game);
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CardP new_card = new_intrusive1<Card>(*game);
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CardP new_card = intrusive(new Card(*game));
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// set field values
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SCRIPT_PARAM(ScriptValueP, input);
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ScriptValueP it = input->makeIterator(input);
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