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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Instead of the new_intrusive<T>() functions, use intrusive(new T)
This means we no longer need 8 different functions for different numbers of arguments, and non-const references can now also be passed to constructors without problems. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1443 0fc631ac-6414-0410-93d0-97cfa31319b6
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+6
-6
@@ -28,13 +28,13 @@ DECLARE_TYPEOF_NO_REV(IndexMap<FieldP COMMA ValueP>);
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// ----------------------------------------------------------------------------- : Set
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Set::Set()
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: vcs (new_intrusive<VCS>())
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: vcs (intrusive(new VCS()))
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, script_manager(new SetScriptManager(*this))
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{}
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Set::Set(const GameP& game)
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: game(game)
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, vcs (new_intrusive<VCS>())
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, vcs (intrusive(new VCS()))
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, script_manager(new SetScriptManager(*this))
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{
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data.init(game->set_fields);
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@@ -43,7 +43,7 @@ Set::Set(const GameP& game)
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Set::Set(const StyleSheetP& stylesheet)
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: game(stylesheet->game)
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, stylesheet(stylesheet)
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, vcs (new_intrusive<VCS>())
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, vcs (intrusive(new VCS()))
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, script_manager(new SetScriptManager(*this))
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{
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data.init(game->set_fields);
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@@ -163,7 +163,7 @@ void Set::validate(Version file_app_version) {
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}
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*/ }
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// we want at least one card
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if (cards.empty()) cards.push_back(new_intrusive1<Card>(*game));
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if (cards.empty()) cards.push_back(intrusive(new Card(*game)));
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// update scripts
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script_manager->updateAll();
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}
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@@ -231,7 +231,7 @@ void Set::reflect_cards<Writer> (Writer& tag) {
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// ----------------------------------------------------------------------------- : Script utilities
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ScriptValueP make_iterator(const Set& set) {
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return new_intrusive1<ScriptCollectionIterator<vector<CardP> > >(&set.cards);
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return intrusive(new ScriptCollectionIterator<vector<CardP> >(&set.cards));
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}
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void mark_dependency_member(const Set& set, const String& name, const Dependency& dep) {
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@@ -276,7 +276,7 @@ int Set::positionOfCard(const CardP& card, const ScriptValueP& order_by, const S
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Profiler prof(t, order_by.get(), _("init order cache"));
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#endif
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// 3. initialize order cache
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order = new_intrusive3<OrderCache<CardP> >(cards, values, filter ? &keep : nullptr);
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order = intrusive(new OrderCache<CardP>(cards, values, filter ? &keep : nullptr));
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}
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return order->find(card);
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}
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