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Instead of the new_intrusive<T>() functions, use intrusive(new T)
This means we no longer need 8 different functions for different numbers of arguments, and non-const references can now also be passed to constructors without problems. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1443 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -23,7 +23,7 @@ DECLARE_TYPEOF_COLLECTION(int);
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AddCardAction::AddCardAction(Set& set)
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: CardListAction(set)
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, action(ADD, new_intrusive1<Card>(*set.game), set.cards)
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, action(ADD, intrusive(new Card(*set.game)), set.cards)
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{}
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AddCardAction::AddCardAction(AddingOrRemoving ar, Set& set, const CardP& card)
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