mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 13:06:59 -04:00
Changed resource names to be lowercase, and to match the filenames (or what they should be);
Replaced all direct construction of bitmaps and icons using wxBitmap("name") with load_resource_* calls.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@191 0fc631ac-6414-0410-93d0-97cfa31319b6
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+7
-12
@@ -48,26 +48,21 @@ Image generateDisabledImage(const Image& imgIn) {
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// ----------------------------------------------------------------------------- : IconMenu
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void IconMenu::Append(int id, const String& resource, const String& text, const String& help, int style, wxMenu* submenu) {
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// create menu, load icon
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wxMenuItem* item = new wxMenuItem(this, id, text, help, style, submenu);
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Bitmap bitmap = load_resource_tool_image(resource);
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// load bitmap
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#ifdef __WXMSW__
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// load bitmap
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Bitmap bitmap(resource);
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// make greyed bitmap
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bitmap = bitmap.GetSubBitmap(wxRect(0,0,16,16));
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Image disabledImage = generateDisabledImage(bitmap.ConvertToImage());
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// add menu item
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wxMenuItem* item = new wxMenuItem(this, id, text, help, style, submenu);
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item->SetBitmaps(bitmap, bitmap);
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item->SetDisabledBitmap(disabledImage);
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wxMenu::Append(item);
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#else
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// load bitmap
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Bitmap bitmap = load_resource_image(resource);
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// add menu
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wxMenuItem* item = new wxMenuItem(this, id, text, help, style, submenu);
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item->SetBitmap(bitmap);
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wxMenu::Append(item);
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#endif
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// add menu
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wxMenu::Append(item);
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}
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void IconMenu::Append(int id, const String& text, const String& help) {
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