diff --git a/data/magic.mse-game/game b/data/magic.mse-game/game index d4b66136..95816c6a 100644 --- a/data/magic.mse-game/game +++ b/data/magic.mse-game/game @@ -170,6 +170,7 @@ init script: # Utilities for keywords has_cc := { card.casting_cost != "" } has_pt := { card.pt != "" } + hasno_pt := { card.pt == "" } # Filters for the text box # context in which mana symbols are found @@ -1268,7 +1269,7 @@ keyword: keyword: Shadow match: Shadow mode: core - reminder: This creature can block or be blocked only by creatures with shadow. + reminder: This creature can block or be blocked by only creatures with shadow. keyword: keyword: Buyback match: Buyback cost @@ -1363,7 +1364,7 @@ keyword: keyword: Sunburst match: Sunburst mode: expert - reminder: This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. If it is not a creature, use charge counters instead. + reminder: This comes into play with a {if has_pt() then "+1/+1" else "charge"} counter on it for each color of mana used to pay its cost. #Two versions of splice needed because if there's no separator, the program doesn't know when to switch from param1 to param2. keyword: keyword: Splice (Mana Cost) @@ -1484,7 +1485,7 @@ keyword: keyword: Vanishing match: Vanishing number mode: expert - reminder: This creature comes into play with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When you remove the last, sacrifice it. + reminder: This permanent comes into play with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When you remove the last, sacrifice it. keyword: keyword: Deathtouch match: Deathtouch