diff --git a/data/magic.mse-game/game b/data/magic.mse-game/game
index d4b66136..95816c6a 100644
--- a/data/magic.mse-game/game
+++ b/data/magic.mse-game/game
@@ -170,6 +170,7 @@ init script:
# Utilities for keywords
has_cc := { card.casting_cost != "" }
has_pt := { card.pt != "" }
+ hasno_pt := { card.pt == "" }
# Filters for the text box
# context in which mana symbols are found
@@ -1268,7 +1269,7 @@ keyword:
keyword: Shadow
match: Shadow
mode: core
- reminder: This creature can block or be blocked only by creatures with shadow.
+ reminder: This creature can block or be blocked by only creatures with shadow.
keyword:
keyword: Buyback
match: Buyback cost
@@ -1363,7 +1364,7 @@ keyword:
keyword: Sunburst
match: Sunburst
mode: expert
- reminder: This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. If it is not a creature, use charge counters instead.
+ reminder: This comes into play with a {if has_pt() then "+1/+1" else "charge"} counter on it for each color of mana used to pay its cost.
#Two versions of splice needed because if there's no separator, the program doesn't know when to switch from param1 to param2.
keyword:
keyword: Splice (Mana Cost)
@@ -1484,7 +1485,7 @@ keyword:
keyword: Vanishing
match: Vanishing number
mode: expert
- reminder: This creature comes into play with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When you remove the last, sacrifice it.
+ reminder: This permanent comes into play with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When you remove the last, sacrifice it.
keyword:
keyword: Deathtouch
match: Deathtouch