From 49bcb0c576ae44170f2f590293b66d5c670c5d0f Mon Sep 17 00:00:00 2001 From: twanvl Date: Thu, 19 Oct 2006 15:57:09 +0000 Subject: [PATCH] (formating) git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@33 0fc631ac-6414-0410-93d0-97cfa31319b6 --- src/data/action/symbol.hpp | 20 ++++++++++---------- src/data/action/symbol_part.cpp | 4 ++-- src/data/action/symbol_part.hpp | 12 ++++++------ 3 files changed, 18 insertions(+), 18 deletions(-) diff --git a/src/data/action/symbol.hpp b/src/data/action/symbol.hpp index ebec9992..0a2159ae 100644 --- a/src/data/action/symbol.hpp +++ b/src/data/action/symbol.hpp @@ -34,7 +34,7 @@ class SymbolPartMoveAction : public SymbolPartAction { SymbolPartMoveAction(const set& parts); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); /// Update this action to move some more void move(const Vector2D& delta); @@ -71,7 +71,7 @@ class SymbolPartRotateAction : public SymbolPartMatrixAction { SymbolPartRotateAction(const set& parts, const Vector2D& center); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); /// Update this action to rotate to a different angle void rotateTo(double newAngle); @@ -94,7 +94,7 @@ class SymbolPartShearAction : public SymbolPartMatrixAction { SymbolPartShearAction(const set& parts, const Vector2D& center); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); /// Change shear by a given amount void move(const Vector2D& deltaShear); @@ -115,7 +115,7 @@ class SymbolPartScaleAction : public SymbolPartAction { SymbolPartScaleAction(const set& parts, int scaleX, int scaleY); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); /// Change min and max coordinates void move(const Vector2D& deltaMin, const Vector2D& deltaMax); @@ -146,7 +146,7 @@ class CombiningModeAction : public SymbolPartListAction { CombiningModeAction(const set& parts, SymbolPartCombine mode); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); private: vector > parts; ///< Affected parts with new combining modes @@ -160,7 +160,7 @@ class SymbolPartNameAction : public SymbolPartListAction { SymbolPartNameAction(const SymbolPartP& part, const String& name); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); private: SymbolPartP part; ///< Affected part @@ -175,7 +175,7 @@ class AddSymbolPartAction : public SymbolPartListAction { AddSymbolPartAction(Symbol& symbol, const SymbolPartP& part); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); private: Symbol& symbol; ///< Symbol to add the part to @@ -190,7 +190,7 @@ class RemoveSymbolPartsAction : public SymbolPartListAction { RemoveSymbolPartsAction(Symbol& symbol, const set& parts); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); private: Symbol& symbol; @@ -206,7 +206,7 @@ class DuplicateSymbolPartsAction : public SymbolPartListAction { DuplicateSymbolPartsAction(Symbol& symbol, const set& parts); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); /// Fill a set with all the new parts void getParts(set& parts); @@ -226,7 +226,7 @@ class ReorderSymbolPartsAction : public SymbolPartListAction { ReorderSymbolPartsAction(Symbol& symbol, size_t partId1, size_t partId2); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); private: Symbol& symbol; ///< Symbol to swap the parts in diff --git a/src/data/action/symbol_part.cpp b/src/data/action/symbol_part.cpp index 84f791a8..82d1aaa0 100644 --- a/src/data/action/symbol_part.cpp +++ b/src/data/action/symbol_part.cpp @@ -250,7 +250,7 @@ class SinglePointRemoveAction : public Action { SinglePointRemoveAction(const SymbolPartP& part, UInt position); virtual String getName(bool to_undo) const { return _("Delete point"); } - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); private: SymbolPartP part; @@ -337,7 +337,7 @@ class ControlPointRemoveAction : public Action { ControlPointRemoveAction(const SymbolPartP& part, const set& toDelete); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); private: vector removals; diff --git a/src/data/action/symbol_part.hpp b/src/data/action/symbol_part.hpp index 53b499c5..3e861938 100644 --- a/src/data/action/symbol_part.hpp +++ b/src/data/action/symbol_part.hpp @@ -32,7 +32,7 @@ class ControlPointMoveAction : public Action { ControlPointMoveAction(const set& points); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); /// Update this action to move some more void move(const Vector2D& delta); @@ -53,7 +53,7 @@ class HandleMoveAction : public Action { HandleMoveAction(const SelectedHandle& handle); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); /// Update this action to move some more void move(const Vector2D& delta); @@ -91,7 +91,7 @@ class SegmentModeAction : public Action { SegmentModeAction(const ControlPointP& p1, const ControlPointP& p2, SegmentMode mode); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); protected: ControlPointUpdate point1, point2; @@ -105,7 +105,7 @@ class LockModeAction : public Action { LockModeAction(const ControlPointP& p, LockMode mode); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); private: ControlPointUpdate point; ///< The affected point @@ -121,7 +121,7 @@ class CurveDragAction : public SegmentModeAction { CurveDragAction(const ControlPointP& point1, const ControlPointP& point2); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); // Move the curve by this much, it is grabbed at time t void move(const Vector2D& delta, double t); @@ -136,7 +136,7 @@ class ControlPointAddAction : public Action { ControlPointAddAction(const SymbolPartP& part, UInt insert_after, double t); virtual String getName(bool to_undo) const; - virtual void perform(bool to_undo); + virtual void perform(bool to_undo); inline ControlPointP getNewPoint() const { return new_point; }