Implemented NewSetWindow, added events to GalleryList

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@48 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-10-20 20:02:30 +00:00
parent 77d255ee8e
commit 46cf4dbb64
17 changed files with 259 additions and 25 deletions
+5 -3
View File
@@ -12,6 +12,7 @@
#include <data/set.hpp>
#include <data/settings.hpp>
#include <data/format/formats.hpp>
#include <gui/welcome_window.hpp>
#include <gui/set/window.hpp>
#include <gui/symbol/window.hpp>
@@ -41,9 +42,10 @@ bool MSE::OnInit() {
settings.read();
//Window* wnd = new SymbolWindow(nullptr);
//GameP g = Game::byName(_("magic"))
SetP s = new_shared<Set>();
s->open(_("test.mse-set"));
Window* wnd = new SetWindow(nullptr, s);
//SetP s = new_shared<Set>();
//s->open(_("test.mse-set"));
//Window* wnd = new SetWindow(nullptr, s);
Window* wnd = new WelcomeWindow();
wnd->Show();
return true;