Implemented NewSetWindow, added events to GalleryList

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@48 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-10-20 20:02:30 +00:00
parent 77d255ee8e
commit 46cf4dbb64
17 changed files with 259 additions and 25 deletions
+60
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//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_GUI_NEW_WINDOW
#define HEADER_GUI_NEW_WINDOW
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
class PackageList;
DECLARE_POINTER_TYPE(Set);
// ----------------------------------------------------------------------------- : NewSetWindow
/// Show the new set window, return the new set, if any
SetP new_set_window(Window* parent);
/// "Create a new set" dialog. First select game, then matching style.
class NewSetWindow : public wxDialog {
public:
/// The newly created set, if any
SetP set;
NewSetWindow(Window* parent);
// --------------------------------------------------- : data
private:
DECLARE_EVENT_TABLE();
// gui items
PackageList* game_list, *stylesheet_list;
wxStaticText* game_text, *stylesheet_text;
Window* ok_button;
// --------------------------------------------------- : enabling stuff
void enableStyle(bool e);
void enableOk (bool e);
// --------------------------------------------------- : events
void onGameSelect (wxCommandEvent&);
// void onGameDeselect(wxCommandEvent&);
void onStyleSheetSelect (wxCommandEvent&);
// void onStyleSheetDeselect(wxCommandEvent&);
void onStyleSheetActivate(wxCommandEvent&);
virtual void OnOK(wxCommandEvent&);
// we are done, close the window
void done();
};
// ----------------------------------------------------------------------------- : EOF
#endif