Removed old random pack code. It was already disabled by the USE_NEW_PACK_SYSTEM flag.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1482 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2010-08-04 15:48:42 +00:00
parent 098e470ff9
commit 4532fade77
7 changed files with 5 additions and 353 deletions
+2 -97
View File
@@ -23,9 +23,6 @@
DECLARE_TYPEOF_COLLECTION(PackTypeP);
DECLARE_TYPEOF_COLLECTION(PackItemP);
#if !USE_NEW_PACK_SYSTEM
DECLARE_TYPEOF_COLLECTION(PackItemRefP);
#endif
DECLARE_TYPEOF_COLLECTION(CardP);
DECLARE_TYPEOF_COLLECTION(PackAmountPicker);
@@ -38,25 +35,15 @@ class RandomCardList : public CardListBase {
/// Reset the list
void reset();
#if !USE_NEW_PACK_SYSTEM
/// Add a pack of cards
void add(PackItemCache& packs, boost::mt19937& gen, const PackType& pack);
#endif
using CardListBase::rebuild;
const vector<CardP>* getCardsPtr() const { return &cards; }
vector<CardP> cards;
protected:
virtual void getItems(vector<VoidP>& out) const;
virtual void onChangeSet();
#if USE_NEW_PACK_SYSTEM
public:
#else
private:
#endif
vector<CardP> cards;
};
RandomCardList::RandomCardList(Window* parent, int id, long style)
@@ -67,12 +54,6 @@ void RandomCardList::reset() {
cards.clear();
}
#if !USE_NEW_PACK_SYSTEM
void RandomCardList::add(PackItemCache& packs, boost::mt19937& gen, const PackType& pack) {
pack.generate(packs,gen,cards);
}
#endif
void RandomCardList::onChangeSet() {
reset();
CardListBase::onChangeSet();
@@ -90,18 +71,9 @@ void RandomCardList::getItems(vector<VoidP>& out) const {
class PackTotalsPanel : public wxPanel {
public:
#if USE_NEW_PACK_SYSTEM
PackTotalsPanel(Window* parent, int id, PackGenerator& generator, bool show_all = false)
: wxPanel(parent,id), generator(generator), show_all(show_all) {}
#else
PackTotalsPanel(Window* parent, int id) : wxPanel(parent,id) {}
#endif
void setGame(const GameP& game);
#if !USE_NEW_PACK_SYSTEM
void clear();
void addPack(PackType& pack, int copies);
void addItemRef(PackItemRef& item, int copies);
#endif
virtual wxSize DoGetBestSize() const;
private:
DECLARE_EVENT_TABLE();
@@ -109,12 +81,8 @@ class PackTotalsPanel : public wxPanel {
void onPaint(wxPaintEvent&);
void draw(DC& dc);
void drawItem(DC& dc, int& y, const String& name, double value);
#if USE_NEW_PACK_SYSTEM
PackGenerator& generator;
bool show_all;
#else
map<String,int> amounts;
#endif
};
void PackTotalsPanel::onPaint(wxPaintEvent&) {
@@ -132,7 +100,6 @@ void PackTotalsPanel::draw(DC& dc) {
dc.SetFont(*wxNORMAL_FONT);
int y = 0;
int total = 0;
#if USE_NEW_PACK_SYSTEM
FOR_EACH(pack, game->pack_types) {
PackInstance& i = generator.get(pack);
if (pack->summary && (show_all || i.has_cards())) {
@@ -140,13 +107,6 @@ void PackTotalsPanel::draw(DC& dc) {
total += (int)i.get_card_copies();
}
}
#else
FOR_EACH(item, game->pack_items) {
int value = amounts[item->name];
drawItem(dc, y, tr(*game, item->name, capitalize), value);
total += value;
}
#endif
// draw total
dc.SetPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
dc.DrawLine(0, y-3, size.x, y-3);
@@ -168,8 +128,7 @@ void PackTotalsPanel::drawItem(DC& dc, int& y, const String& name, double value
wxSize PackTotalsPanel::DoGetBestSize() const {
// count lines
int lines = 0;
#if USE_NEW_PACK_SYSTEM
if (game && generator.set) {
if (game && generator.set) {
FOR_EACH(pack, game->pack_types) {
PackInstance& i = generator.get(pack);
if (pack->summary && (show_all || i.has_cards())) {
@@ -177,9 +136,6 @@ wxSize PackTotalsPanel::DoGetBestSize() const {
}
}
}
#else
lines = game ? (int)game->pack_items.size() : 0;
#endif
// don't forget the total
lines++;
// size
@@ -190,23 +146,7 @@ wxSize PackTotalsPanel::DoGetBestSize() const {
void PackTotalsPanel::setGame(const GameP& game) {
this->game = game;
#if !USE_NEW_PACK_SYSTEM
clear();
#endif
}
#if !USE_NEW_PACK_SYSTEM
void PackTotalsPanel::clear() {
amounts.clear();
}
void PackTotalsPanel::addPack(PackType& pack, int copies) {
FOR_EACH(item,pack.items) {
addItemRef(*item, copies * item->amount);
}
}
void PackTotalsPanel::addItemRef(PackItemRef& item, int copies) {
amounts[item.name] += copies;
}
#endif
BEGIN_EVENT_TABLE(PackTotalsPanel, wxPanel)
EVT_PAINT(PackTotalsPanel::onPaint)
@@ -293,7 +233,6 @@ void PackAmountPicker::destroy(wxFlexGridSizer* sizer) {
}
// ----------------------------------------------------------------------------- : CustomPackDialog
#if USE_NEW_PACK_SYSTEM
class CustomPackDialog : public wxDialog {
public:
@@ -433,7 +372,6 @@ BEGIN_EVENT_TABLE(CustomPackDialog, wxDialog)
EVT_SPINCTRL (ID_PACK_AMOUNT, CustomPackDialog::onAmountChange)
END_EVENT_TABLE()
#endif
// ----------------------------------------------------------------------------- : RandomPackPanel
RandomPackPanel::RandomPackPanel(Window* parent, int id)
@@ -450,11 +388,7 @@ void RandomPackPanel::initControls() {
seed_random = new wxRadioButton(this, ID_SEED_RANDOM, _BUTTON_("random seed"));
seed_fixed = new wxRadioButton(this, ID_SEED_FIXED, _BUTTON_("fixed seed"));
seed = new wxTextCtrl(this, wxID_ANY);
#if USE_NEW_PACK_SYSTEM
totals = new PackTotalsPanel(this, wxID_ANY, generator);
#else
totals = new PackTotalsPanel(this, wxID_ANY);
#endif
set_help_text(seed_random, _HELP_("random seed"));
set_help_text(seed_fixed, _HELP_("fixed seed"));
set_help_text(seed, _HELP_("seed"));
@@ -513,7 +447,6 @@ void RandomPackPanel::onChangeSet() {
pickers.clear();
// add pack controls
#if USE_NEW_PACK_SYSTEM
FOR_EACH(pack, set->game->pack_types) {
if (pack->selectable) {
pickers.push_back(PackAmountPicker(this,packsSizer,pack,false));
@@ -524,11 +457,6 @@ void RandomPackPanel::onChangeSet() {
pickers.push_back(PackAmountPicker(this,packsSizer,pack,true));
}
}
#else
FOR_EACH(pack, set->game->pack_types) {
pickers.push_back(PackAmountPicker(this,packsSizer,pack,false));
}
#endif
Layout();
@@ -542,9 +470,7 @@ void RandomPackPanel::onChangeSet() {
pick.value->SetValue(gs.pack_amounts[pick.pack->name]);
}
#if USE_NEW_PACK_SYSTEM
generator.reset(set,last_seed=getSeed());
#endif
updateTotals();
}
@@ -575,10 +501,8 @@ void RandomPackPanel::initUI(wxToolBar* tb, wxMenuBar* mb) {
onChangeSet();
}
// this is a good moment to update, because the set has likely changed
#if USE_NEW_PACK_SYSTEM
generator.reset(set,last_seed);
updateTotals();
#endif
}
void RandomPackPanel::destroyUI(wxToolBar* tb, wxMenuBar* mb) {}
@@ -635,24 +559,14 @@ void RandomPackPanel::onPackTypeClick(wxCommandEvent& ev) {
// ----------------------------------------------------------------------------- : Generating
void RandomPackPanel::updateTotals() {
#if USE_NEW_PACK_SYSTEM
generator.reset(last_seed);
#else
totals->clear();
#endif
int total_packs = 0;
FOR_EACH(pick,pickers) {
int copies = pick.value->GetValue();
total_packs += copies;
#if USE_NEW_PACK_SYSTEM
generator.get(pick.pack).request_copy(copies);
#else
totals->addPack(*pick.pack, copies);
#endif
}
#if USE_NEW_PACK_SYSTEM
generator.update_card_counts();
#endif
// update UI
totals->Refresh(false);
generate_button->Enable(total_packs > 0);
@@ -684,23 +598,14 @@ void RandomPackPanel::setSeed(int seed) {
}
void RandomPackPanel::generate() {
#if USE_NEW_PACK_SYSTEM
generator.reset(set,last_seed=getSeed());
#else
boost::mt19937 gen((unsigned)getSeed());
PackItemCache pack_cache(*set);
#endif
// add packs to card list
card_list->reset();
FOR_EACH(pick,pickers) {
int copies = pick.value->GetValue();
for (int i = 0 ; i < copies ; ++i) {
#if USE_NEW_PACK_SYSTEM
generator.get(pick.pack).request_copy();
generator.generate(card_list->cards);
#else
card_list->add(pack_cache, gen, *pick.pack);
#endif
}
}
card_list->rebuild();