Removed old random pack code. It was already disabled by the USE_NEW_PACK_SYSTEM flag.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1482 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2010-08-04 15:48:42 +00:00
parent 098e470ff9
commit 4532fade77
7 changed files with 5 additions and 353 deletions
-5
View File
@@ -14,14 +14,12 @@
#include <script/scriptable.hpp>
#include <script/dependency.hpp>
#include <util/dynamic_arg.hpp>
#include <data/pack.hpp> // for USE_NEW_PACK_SYSTEM
DECLARE_POINTER_TYPE(Field);
DECLARE_POINTER_TYPE(Style);
DECLARE_POINTER_TYPE(Game);
DECLARE_POINTER_TYPE(StatsDimension);
DECLARE_POINTER_TYPE(StatsCategory);
DECLARE_POINTER_TYPE(PackItem);
DECLARE_POINTER_TYPE(PackType);
DECLARE_POINTER_TYPE(KeywordParam);
DECLARE_POINTER_TYPE(KeywordMode);
@@ -47,9 +45,6 @@ class Game : public Packaged {
OptionalScript card_list_color_script; ///< Script that determines the color of items in the card list
vector<StatsDimensionP> statistics_dimensions; ///< (Additional) statistics dimensions
vector<StatsCategoryP> statistics_categories; ///< (Additional) statistics categories
#if !USE_NEW_PACK_SYSTEM
vector<PackItemP> pack_items; ///< Types of cards in packs
#endif
vector<PackTypeP> pack_types; ///< Types of random card packs to generate
vector<WordListP> word_lists; ///< Word lists for editing with a drop down list
vector<AddCardsScriptP> add_cards_scripts; ///< Scripts for adding multiple cards to the set