mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Removed old random pack code. It was already disabled by the USE_NEW_PACK_SYSTEM flag.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1482 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -54,11 +54,7 @@ IMPLEMENT_REFLECTION(Game) {
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REFLECT_NO_SCRIPT(card_list_color_script);
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REFLECT_NO_SCRIPT(statistics_dimensions);
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REFLECT_NO_SCRIPT(statistics_categories);
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#if USE_NEW_PACK_SYSTEM
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REFLECT_ALIAS(308, "pack item", "pack type");
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#else
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REFLECT_NO_SCRIPT(pack_items);
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#endif
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REFLECT_NO_SCRIPT(pack_types);
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REFLECT_NO_SCRIPT(keyword_match_script);
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REFLECT(has_keywords);
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@@ -14,14 +14,12 @@
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#include <script/scriptable.hpp>
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#include <script/dependency.hpp>
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#include <util/dynamic_arg.hpp>
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#include <data/pack.hpp> // for USE_NEW_PACK_SYSTEM
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DECLARE_POINTER_TYPE(Field);
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DECLARE_POINTER_TYPE(Style);
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DECLARE_POINTER_TYPE(Game);
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DECLARE_POINTER_TYPE(StatsDimension);
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DECLARE_POINTER_TYPE(StatsCategory);
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DECLARE_POINTER_TYPE(PackItem);
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DECLARE_POINTER_TYPE(PackType);
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DECLARE_POINTER_TYPE(KeywordParam);
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DECLARE_POINTER_TYPE(KeywordMode);
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@@ -47,9 +45,6 @@ class Game : public Packaged {
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OptionalScript card_list_color_script; ///< Script that determines the color of items in the card list
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vector<StatsDimensionP> statistics_dimensions; ///< (Additional) statistics dimensions
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vector<StatsCategoryP> statistics_categories; ///< (Additional) statistics categories
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#if !USE_NEW_PACK_SYSTEM
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vector<PackItemP> pack_items; ///< Types of cards in packs
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#endif
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vector<PackTypeP> pack_types; ///< Types of random card packs to generate
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vector<WordListP> word_lists; ///< Word lists for editing with a drop down list
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vector<AddCardsScriptP> add_cards_scripts; ///< Scripts for adding multiple cards to the set
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@@ -13,152 +13,6 @@
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#include <data/card.hpp>
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#include <queue>
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#if !USE_NEW_PACK_SYSTEM
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// =================================================================================================== OLD
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DECLARE_TYPEOF_COLLECTION(PackItemRefP);
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DECLARE_TYPEOF_COLLECTION(PackItemP);
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DECLARE_TYPEOF_COLLECTION(CardP);
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// ----------------------------------------------------------------------------- : PackType
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PackType::PackType()
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: enabled(true)
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{}
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IMPLEMENT_REFLECTION(PackType) {
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REFLECT(name);
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REFLECT(enabled);
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REFLECT(items);
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}
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bool PackType::update(Context& ctx) {
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bool change = enabled.update(ctx);
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FOR_EACH(item, items) {
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change |= item->update(ctx);
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}
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return change;
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}
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void PackType::generate(PackItemCache& packs, boost::mt19937& gen, vector<CardP>& out) const {
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FOR_EACH_CONST(item, items) {
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item->generate(packs,gen,out);
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}
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}
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// ----------------------------------------------------------------------------- : PackRefType
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IMPLEMENT_REFLECTION_ENUM(PackRefType) {
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VALUE_N("replace", PACK_REF_REPLACE);
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VALUE_N("no replace", PACK_REF_NO_REPLACE);
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VALUE_N("cyclic", PACK_REF_CYCLIC);
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}
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// ----------------------------------------------------------------------------- : PackItemRef
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PackItemRef::PackItemRef()
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: amount(1)
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, type(PACK_REF_NO_REPLACE)
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{}
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IMPLEMENT_REFLECTION(PackItemRef) {
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REFLECT(name);
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REFLECT(amount);
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REFLECT(type);
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}
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bool PackItemRef::update(Context& ctx) {
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return amount.update(ctx);
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}
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/// Random generator with random numbers in a range
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template <typename Gen>
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struct RandomRange {
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RandomRange(Gen& gen) : gen(gen) {}
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unsigned operator () (unsigned max) { return gen() % max; }
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Gen& gen;
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};
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void PackItemRef::generate(PackItemCache& packs, boost::mt19937& gen, vector<CardP>& out) const {
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vector<CardP>& cards = packs.cardsFor(name);
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// generate 'amount' cards and add them to out
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if (cards.empty()) return;
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if (type == PACK_REF_REPLACE) {
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// amount random numbers
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for (int i = 0 ; i < amount ; ++i) {
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size_t index = gen() % cards.size();
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out.push_back(cards[index]);
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}
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} else if (type == PACK_REF_NO_REPLACE) {
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// random shuffle
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// to prevent us from being too predictable for small sets, periodically reshuffle
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RandomRange<boost::mt19937> gen_range(gen);
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size_t max_per_batch = (cards.size() + 1) / 2;
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int rem = amount;
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while (rem > 0) {
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random_shuffle(cards.begin(), cards.end(), gen_range);
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out.insert(out.end(), cards.begin(), cards.begin() + min((size_t)rem, max_per_batch));
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rem -= (int)max_per_batch;
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}
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} else if (type == PACK_REF_CYCLIC) {
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// multiple copies
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size_t copies = amount / cards.size();
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FOR_EACH_CONST(card, cards) {
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out.insert(out.end(),copies,card);
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}
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// TODO: what if amount is not a multiple of the number of cards?
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}
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}
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// ----------------------------------------------------------------------------- : PackItem
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IMPLEMENT_REFLECTION(PackItem) {
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REFLECT(name);
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REFLECT(filter);
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}
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void PackItem::generate(Set& set, vector<CardP>& out) const {
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FOR_EACH(card, set.cards) {
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Context& ctx = set.getContext(card);
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bool keep = *filter.invoke(ctx);
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if (keep) {
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out.push_back(card);
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}
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}
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}
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// ----------------------------------------------------------------------------- : PackItemCache
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PackItemCache::PackItemCache(Set& set)
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: set(set)
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{}
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vector<CardP>& PackItemCache::cardsFor(const String& name) {
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// lookup name
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map<String,Cards>::iterator it = item_cards.find(name);
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if (it != item_cards.end()) {
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return *it->second;
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} else {
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// not used before, generate list and cache
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FOR_EACH(item, set.game->pack_items) {
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if (item->name == name) {
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Cards cards(new vector<CardP>);
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item->generate(set,*cards);
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item_cards.insert(make_pair(name,cards));
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return *cards;
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}
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}
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// still not found
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throw Error(_ERROR_1_("pack item not found",name));
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}
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}
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#else
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// =================================================================================================== NEW
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DECLARE_TYPEOF_COLLECTION(PackTypeP);
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DECLARE_TYPEOF_COLLECTION(PackItemP);
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DECLARE_TYPEOF_COLLECTION(CardP);
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@@ -588,5 +442,3 @@ void PackGenerator::update_card_counts() {
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}
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}
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}
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#endif
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@@ -15,100 +15,6 @@
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#include <boost/random/mersenne_twister.hpp>
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#include <boost/logic/tribool.hpp>
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#define USE_NEW_PACK_SYSTEM 1
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#if !USE_NEW_PACK_SYSTEM
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// =================================================================================================== OLD
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DECLARE_POINTER_TYPE(PackItemRef);
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DECLARE_POINTER_TYPE(Card);
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class Set;
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class PackItemCache;
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// ----------------------------------------------------------------------------- : PackType
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/// A card pack description for playtesting
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class PackType : public IntrusivePtrBase<PackType> {
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public:
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PackType();
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String name; ///< Name of this pack
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Scriptable<bool> enabled; ///< Is this pack enabled?
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vector<PackItemRefP> items; ///< Cards in this pack
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/// Update scripts, returns true if there is a change
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bool update(Context& ctx);
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/// Generate a random pack of cards, add them to out
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void generate(PackItemCache& packs, boost::mt19937& gen, vector<CardP>& out) const;
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private:
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DECLARE_REFLECTION();
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};
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// ----------------------------------------------------------------------------- : PackItemRef
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enum PackRefType
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{ PACK_REF_REPLACE
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, PACK_REF_NO_REPLACE
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, PACK_REF_CYCLIC
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};
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class PackItemRef : public IntrusivePtrBase<PackItemRef> {
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public:
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PackItemRef();
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String name; ///< Name of this type of cards
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Scriptable<int> amount; ///< Number of cards of this type
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PackRefType type;
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/// Update scripts, returns true if there is a change
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bool update(Context& ctx);
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/// Generate random cards, add them to out
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void generate(PackItemCache& packs, boost::mt19937& gen, vector<CardP>& out) const;
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private:
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DECLARE_REFLECTION();
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};
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// ----------------------------------------------------------------------------- : PackItem
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/// A card type description for playtesting
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class PackItem : public IntrusivePtrBase<PackItem> {
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public:
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String name; ///< Name of this type of cards
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OptionalScript filter; ///< Filter to select this type of cards
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/// Select *all* cards matching the filter
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void generate(Set& set, vector<CardP>& out) const;
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private:
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DECLARE_REFLECTION();
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};
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// ----------------------------------------------------------------------------- : PackItemCache
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class PackItemCache {
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public:
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PackItemCache(Set& set);
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/// The cards for a given PackItem
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vector<CardP>& cardsFor(const String& name);
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private:
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Set& set;
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/// Cards for each PackItem
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typedef shared_ptr<vector<CardP> > Cards;
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map<String,Cards> item_cards;
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};
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#else
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// =================================================================================================== NEW
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DECLARE_POINTER_TYPE(PackType);
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DECLARE_POINTER_TYPE(PackItem);
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DECLARE_POINTER_TYPE(PackInstance);
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@@ -240,4 +146,3 @@ class PackGenerator {
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// ----------------------------------------------------------------------------- : EOF
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#endif
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#endif
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@@ -12,6 +12,7 @@
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#include <data/stylesheet.hpp>
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#include <data/card.hpp>
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#include <data/keyword.hpp>
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#include <data/pack.hpp>
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#include <data/field.hpp>
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#include <data/field/text.hpp> // for 0.2.7 fix
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#include <data/field/information.hpp>
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@@ -23,9 +23,6 @@
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DECLARE_TYPEOF_COLLECTION(PackTypeP);
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DECLARE_TYPEOF_COLLECTION(PackItemP);
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#if !USE_NEW_PACK_SYSTEM
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DECLARE_TYPEOF_COLLECTION(PackItemRefP);
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#endif
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DECLARE_TYPEOF_COLLECTION(CardP);
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DECLARE_TYPEOF_COLLECTION(PackAmountPicker);
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@@ -38,25 +35,15 @@ class RandomCardList : public CardListBase {
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/// Reset the list
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void reset();
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#if !USE_NEW_PACK_SYSTEM
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/// Add a pack of cards
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void add(PackItemCache& packs, boost::mt19937& gen, const PackType& pack);
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#endif
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using CardListBase::rebuild;
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const vector<CardP>* getCardsPtr() const { return &cards; }
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vector<CardP> cards;
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protected:
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virtual void getItems(vector<VoidP>& out) const;
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virtual void onChangeSet();
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#if USE_NEW_PACK_SYSTEM
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public:
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#else
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private:
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#endif
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vector<CardP> cards;
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};
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RandomCardList::RandomCardList(Window* parent, int id, long style)
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@@ -67,12 +54,6 @@ void RandomCardList::reset() {
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cards.clear();
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}
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#if !USE_NEW_PACK_SYSTEM
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void RandomCardList::add(PackItemCache& packs, boost::mt19937& gen, const PackType& pack) {
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pack.generate(packs,gen,cards);
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}
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#endif
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void RandomCardList::onChangeSet() {
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reset();
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CardListBase::onChangeSet();
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@@ -90,18 +71,9 @@ void RandomCardList::getItems(vector<VoidP>& out) const {
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class PackTotalsPanel : public wxPanel {
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public:
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#if USE_NEW_PACK_SYSTEM
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PackTotalsPanel(Window* parent, int id, PackGenerator& generator, bool show_all = false)
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: wxPanel(parent,id), generator(generator), show_all(show_all) {}
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#else
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PackTotalsPanel(Window* parent, int id) : wxPanel(parent,id) {}
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#endif
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void setGame(const GameP& game);
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#if !USE_NEW_PACK_SYSTEM
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void clear();
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void addPack(PackType& pack, int copies);
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void addItemRef(PackItemRef& item, int copies);
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#endif
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virtual wxSize DoGetBestSize() const;
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private:
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DECLARE_EVENT_TABLE();
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@@ -109,12 +81,8 @@ class PackTotalsPanel : public wxPanel {
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void onPaint(wxPaintEvent&);
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void draw(DC& dc);
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void drawItem(DC& dc, int& y, const String& name, double value);
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#if USE_NEW_PACK_SYSTEM
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PackGenerator& generator;
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bool show_all;
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#else
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map<String,int> amounts;
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#endif
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};
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void PackTotalsPanel::onPaint(wxPaintEvent&) {
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@@ -132,7 +100,6 @@ void PackTotalsPanel::draw(DC& dc) {
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dc.SetFont(*wxNORMAL_FONT);
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int y = 0;
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int total = 0;
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#if USE_NEW_PACK_SYSTEM
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FOR_EACH(pack, game->pack_types) {
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PackInstance& i = generator.get(pack);
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if (pack->summary && (show_all || i.has_cards())) {
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@@ -140,13 +107,6 @@ void PackTotalsPanel::draw(DC& dc) {
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total += (int)i.get_card_copies();
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}
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}
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#else
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FOR_EACH(item, game->pack_items) {
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int value = amounts[item->name];
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drawItem(dc, y, tr(*game, item->name, capitalize), value);
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total += value;
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}
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#endif
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// draw total
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dc.SetPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
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dc.DrawLine(0, y-3, size.x, y-3);
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@@ -168,8 +128,7 @@ void PackTotalsPanel::drawItem(DC& dc, int& y, const String& name, double value
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wxSize PackTotalsPanel::DoGetBestSize() const {
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// count lines
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int lines = 0;
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#if USE_NEW_PACK_SYSTEM
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if (game && generator.set) {
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if (game && generator.set) {
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FOR_EACH(pack, game->pack_types) {
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PackInstance& i = generator.get(pack);
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if (pack->summary && (show_all || i.has_cards())) {
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@@ -177,9 +136,6 @@ wxSize PackTotalsPanel::DoGetBestSize() const {
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}
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}
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}
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#else
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lines = game ? (int)game->pack_items.size() : 0;
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#endif
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// don't forget the total
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lines++;
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// size
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@@ -190,23 +146,7 @@ wxSize PackTotalsPanel::DoGetBestSize() const {
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void PackTotalsPanel::setGame(const GameP& game) {
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this->game = game;
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#if !USE_NEW_PACK_SYSTEM
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clear();
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#endif
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}
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#if !USE_NEW_PACK_SYSTEM
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void PackTotalsPanel::clear() {
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amounts.clear();
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}
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void PackTotalsPanel::addPack(PackType& pack, int copies) {
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FOR_EACH(item,pack.items) {
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addItemRef(*item, copies * item->amount);
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}
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}
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void PackTotalsPanel::addItemRef(PackItemRef& item, int copies) {
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amounts[item.name] += copies;
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}
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#endif
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BEGIN_EVENT_TABLE(PackTotalsPanel, wxPanel)
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EVT_PAINT(PackTotalsPanel::onPaint)
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@@ -293,7 +233,6 @@ void PackAmountPicker::destroy(wxFlexGridSizer* sizer) {
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}
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// ----------------------------------------------------------------------------- : CustomPackDialog
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#if USE_NEW_PACK_SYSTEM
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class CustomPackDialog : public wxDialog {
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public:
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@@ -433,7 +372,6 @@ BEGIN_EVENT_TABLE(CustomPackDialog, wxDialog)
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EVT_SPINCTRL (ID_PACK_AMOUNT, CustomPackDialog::onAmountChange)
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END_EVENT_TABLE()
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#endif
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// ----------------------------------------------------------------------------- : RandomPackPanel
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RandomPackPanel::RandomPackPanel(Window* parent, int id)
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@@ -450,11 +388,7 @@ void RandomPackPanel::initControls() {
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seed_random = new wxRadioButton(this, ID_SEED_RANDOM, _BUTTON_("random seed"));
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seed_fixed = new wxRadioButton(this, ID_SEED_FIXED, _BUTTON_("fixed seed"));
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seed = new wxTextCtrl(this, wxID_ANY);
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#if USE_NEW_PACK_SYSTEM
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totals = new PackTotalsPanel(this, wxID_ANY, generator);
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#else
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totals = new PackTotalsPanel(this, wxID_ANY);
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#endif
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set_help_text(seed_random, _HELP_("random seed"));
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set_help_text(seed_fixed, _HELP_("fixed seed"));
|
||||
set_help_text(seed, _HELP_("seed"));
|
||||
@@ -513,7 +447,6 @@ void RandomPackPanel::onChangeSet() {
|
||||
pickers.clear();
|
||||
|
||||
// add pack controls
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
FOR_EACH(pack, set->game->pack_types) {
|
||||
if (pack->selectable) {
|
||||
pickers.push_back(PackAmountPicker(this,packsSizer,pack,false));
|
||||
@@ -524,11 +457,6 @@ void RandomPackPanel::onChangeSet() {
|
||||
pickers.push_back(PackAmountPicker(this,packsSizer,pack,true));
|
||||
}
|
||||
}
|
||||
#else
|
||||
FOR_EACH(pack, set->game->pack_types) {
|
||||
pickers.push_back(PackAmountPicker(this,packsSizer,pack,false));
|
||||
}
|
||||
#endif
|
||||
|
||||
Layout();
|
||||
|
||||
@@ -542,9 +470,7 @@ void RandomPackPanel::onChangeSet() {
|
||||
pick.value->SetValue(gs.pack_amounts[pick.pack->name]);
|
||||
}
|
||||
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
generator.reset(set,last_seed=getSeed());
|
||||
#endif
|
||||
updateTotals();
|
||||
}
|
||||
|
||||
@@ -575,10 +501,8 @@ void RandomPackPanel::initUI(wxToolBar* tb, wxMenuBar* mb) {
|
||||
onChangeSet();
|
||||
}
|
||||
// this is a good moment to update, because the set has likely changed
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
generator.reset(set,last_seed);
|
||||
updateTotals();
|
||||
#endif
|
||||
}
|
||||
|
||||
void RandomPackPanel::destroyUI(wxToolBar* tb, wxMenuBar* mb) {}
|
||||
@@ -635,24 +559,14 @@ void RandomPackPanel::onPackTypeClick(wxCommandEvent& ev) {
|
||||
// ----------------------------------------------------------------------------- : Generating
|
||||
|
||||
void RandomPackPanel::updateTotals() {
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
generator.reset(last_seed);
|
||||
#else
|
||||
totals->clear();
|
||||
#endif
|
||||
int total_packs = 0;
|
||||
FOR_EACH(pick,pickers) {
|
||||
int copies = pick.value->GetValue();
|
||||
total_packs += copies;
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
generator.get(pick.pack).request_copy(copies);
|
||||
#else
|
||||
totals->addPack(*pick.pack, copies);
|
||||
#endif
|
||||
}
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
generator.update_card_counts();
|
||||
#endif
|
||||
// update UI
|
||||
totals->Refresh(false);
|
||||
generate_button->Enable(total_packs > 0);
|
||||
@@ -684,23 +598,14 @@ void RandomPackPanel::setSeed(int seed) {
|
||||
}
|
||||
|
||||
void RandomPackPanel::generate() {
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
generator.reset(set,last_seed=getSeed());
|
||||
#else
|
||||
boost::mt19937 gen((unsigned)getSeed());
|
||||
PackItemCache pack_cache(*set);
|
||||
#endif
|
||||
// add packs to card list
|
||||
card_list->reset();
|
||||
FOR_EACH(pick,pickers) {
|
||||
int copies = pick.value->GetValue();
|
||||
for (int i = 0 ; i < copies ; ++i) {
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
generator.get(pick.pack).request_copy();
|
||||
generator.generate(card_list->cards);
|
||||
#else
|
||||
card_list->add(pack_cache, gen, *pick.pack);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
card_list->rebuild();
|
||||
|
||||
@@ -76,10 +76,8 @@ class RandomPackPanel : public SetWindowPanel {
|
||||
PackTotalsPanel* totals;
|
||||
vector<PackAmountPicker> pickers;
|
||||
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
PackGenerator generator;
|
||||
int last_seed;
|
||||
#endif
|
||||
PackGenerator generator;
|
||||
int last_seed;
|
||||
|
||||
/// Actual intialization of the controls
|
||||
void initControls();
|
||||
|
||||
Reference in New Issue
Block a user