Dependencies on stylesheet are marked, and updated when the stylesheet changes

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1087 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2008-08-07 20:50:19 +00:00
parent ee9060077b
commit 44f6acade7
10 changed files with 34 additions and 6 deletions
+1
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@@ -58,6 +58,7 @@ class Game : public Packaged {
Dependencies dependent_scripts_cards; ///< scripts that depend on the card list
Dependencies dependent_scripts_keywords; ///< scripts that depend on the keywords
Dependencies dependent_scripts_stylesheet; ///< scripts that depend on the card's stylesheet
bool dependencies_initialized; ///< are the script dependencies comming from this game all initialized?
/// Loads the game with a particular name, for example "magic"
+5
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@@ -88,6 +88,11 @@ StyleP StyleSheet::styleFor(const FieldP& field) {
}
void mark_dependency_value(const StyleSheet& stylesheet, const Dependency& dep) {
stylesheet.game->dependent_scripts_stylesheet.add(dep);
}
IMPLEMENT_REFLECTION(StyleSheet) {
// < 0.3.0 didn't use card_ prefix
REFLECT_ALIAS(300, "width", "card width");
+2
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@@ -77,5 +77,7 @@ inline String type_name(const StyleSheet&) {
return _TYPE_("stylesheet");
}
void mark_dependency_value(const StyleSheet& value, const Dependency& dep);
// ----------------------------------------------------------------------------- : EOF
#endif