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Implemented CardsPanel with just a CardList for now
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@42 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -113,16 +113,16 @@ SetWindow::SetWindow(Window* parent, const SetP& set)
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// NOTE: place the CardsPanel last in the panels list,
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// this way the card list is the last to be told of a set change
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// this way everyone else already uses the new set when it sends a CardSelectEvent
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// addPanel(menuWindow, tabBar, new CardsPanel (this, wxID_ANY), 4, _("F5"), _("Cards"), _("Cards"));
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addPanel(menuWindow, tabBar, new CardsPanel (this, wxID_ANY), 2, _("F5"), _("Cards"), _("Cards"), _("Edit the cards in the set"));
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// addPanel(menuWindow, tabBar, new SetInfoPanel (this, wxID_ANY), 0, _("F6"));
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addPanel(menuWindow, tabBar, new StylePanel (this, wxID_ANY), 1, _("F7"), _("Style"), _("Style"), _("Chnage the style of cards"));
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addPanel(menuWindow, tabBar, new StylePanel (this, wxID_ANY), 1, _("F7"), _("Style"), _("Style"), _("Change the style of cards"));
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// addPanel(menuWindow, tabBar, new KeywordsPanel(this, wxID_ANY), 2, _("F8"));
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// addPanel(menuWindow, tabBar, new StatsPanel (this, wxID_ANY), 3, _("F9"), _("Stats"), _("Statistics"), _("Show statistics about the cards in the set"));
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//addPanel(*s, *menuWindow, *tabBar, new DraftPanel (&this, wxID_ANY), 4, _("F10"))
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// selectPanel(idWindowMin + 4); // select cards panel
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addPanel(menuWindow, tabBar, new StatsPanel (this, wxID_ANY), 0, _("F9"), _("Stats"), _("Statistics"), _("Show statistics about the cards in the set"));
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selectPanel(ID_WINDOW_MIN+1); // test
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selectPanel(ID_WINDOW_MIN+2); // test
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// loose ends
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tabBar->Realize();
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