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Remove AColor class, because wxColour now supports alpha values.
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@@ -53,7 +53,7 @@ void sharp_resample_and_clip(const Image& img_in, Image& img_out, wxRect rect, i
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* rect = rectangle to draw in (a rectangle somewhere around pos)
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* stretch = amount to stretch in the direction of the text after drawing
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*/
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void draw_resampled_text(DC& dc, const RealPoint& pos, const RealRect& rect, double stretch, Radians angle, AColor color, const String& text, int blur_radius = 0, int repeat = 1);
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void draw_resampled_text(DC& dc, const RealPoint& pos, const RealRect& rect, double stretch, Radians angle, Color color, const String& text, int blur_radius = 0, int repeat = 1);
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// scaling factor to use when drawing resampled text
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extern const int text_scaling;
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