Remove AColor class, because wxColour now supports alpha values.

This commit is contained in:
Twan van Laarhoven
2020-04-23 22:59:29 +02:00
parent 1fe145864e
commit 4258ce1c6c
25 changed files with 94 additions and 140 deletions
+3 -3
View File
@@ -17,10 +17,10 @@ Font::Font()
, underline(false)
, scale_down_to(100000)
, max_stretch(1.0)
, color(AColor(0,0,0))
, color(Color(0,0,0))
, shadow_displacement(0,0)
, shadow_blur(0)
, separator_color(AColor(0,0,0,128))
, separator_color(Color(0,0,0,128))
, flags(FONT_NORMAL)
{}
@@ -50,7 +50,7 @@ void Font::initDependencies(Context& ctx, const Dependency& dep) const {
shadow_color.initDependencies(ctx, dep);
}
FontP Font::make(int add_flags, AColor* other_color, double* other_size) const {
FontP Font::make(int add_flags, Color* other_color, double* other_size) const {
FontP f(new Font(*this));
f->flags |= add_flags;
if (add_flags & FONT_CODE_STRING) {
+13 -13
View File
@@ -34,19 +34,19 @@ enum FontFlags
/** Contains additional information about scaling, color and shadow */
class Font : public IntrusivePtrBase<Font> {
public:
Scriptable<String> name; ///< Name of the font
Scriptable<String> italic_name; ///< Font name for italic text (optional)
Scriptable<double> size; ///< Size of the font
Scriptable<String> weight, style; ///< Weight and style of the font (bold/italic)
Scriptable<bool> underline; ///< Underlined?
double scale_down_to; ///< Smallest size to scale down to
double max_stretch; ///< How much should the font be stretched before scaling down?
Scriptable<AColor> color; ///< Color to use
Scriptable<AColor> shadow_color; ///< Color for shadow
Scriptable<String> name; ///< Name of the font
Scriptable<String> italic_name; ///< Font name for italic text (optional)
Scriptable<double> size; ///< Size of the font
Scriptable<String> weight, style; ///< Weight and style of the font (bold/italic)
Scriptable<bool> underline; ///< Underlined?
double scale_down_to; ///< Smallest size to scale down to
double max_stretch; ///< How much should the font be stretched before scaling down?
Scriptable<Color> color; ///< Color to use
Scriptable<Color> shadow_color; ///< Color for shadow
RealSize shadow_displacement; ///< Position of the shadow
double shadow_blur; ///< Blur radius of the shadow
AColor separator_color; ///< Color for <sep> text
int flags; ///< FontFlags for this font
double shadow_blur; ///< Blur radius of the shadow
Color separator_color; ///< Color for <sep> text
int flags; ///< FontFlags for this font
Font();
@@ -61,7 +61,7 @@ class Font : public IntrusivePtrBase<Font> {
}
/// Add style to a font, and optionally change the color and size
FontP make(int add_flags, AColor* other_color, double* other_size) const;
FontP make(int add_flags, Color* other_color, double* other_size) const;
/// Convert this font to a wxFont
wxFont toWxFont(double scale) const;
+1 -1
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@@ -736,7 +736,7 @@ KeywordParamValue::operator String() const {
KeywordParamValue::operator int() const { return *to_script(value); } // a bit of a hack
KeywordParamValue::operator double() const { return *to_script(value); }
KeywordParamValue::operator bool() const { return *to_script(value); }
KeywordParamValue::operator AColor() const { return *to_script(value); }
KeywordParamValue::operator Color() const { return *to_script(value); }
int KeywordParamValue::itemCount() const { return to_script(value)->itemCount(); }
ScriptValueP KeywordParamValue::getMember(const String& name) const {
+1 -1
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@@ -197,7 +197,7 @@ class KeywordParamValue : public ScriptValue {
virtual operator int() const;
virtual operator bool() const;
virtual operator double() const;
virtual operator AColor() const;
virtual operator Color() const;
virtual int itemCount() const;
virtual ScriptValueP getMember(const String& name) const;
};