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https://github.com/amyinspace/MagicSetEditor2.git
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Eliminated most build errors (gcc,linux,wxGTK).
What is left is mostly:
- warning: converting double to int
-> add a cast/to_int or ignore
- wrong initialization order in ctor
-> just swap the order to match the class
- errors about wxCursors
-> add a function loadResourceCursor
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@183 0fc631ac-6414-0410-93d0-97cfa31319b6
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+2
-2
@@ -37,8 +37,8 @@ Set::Set(const GameP& game)
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}
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Set::Set(const StyleSheetP& stylesheet)
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: stylesheet(stylesheet)
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, game(stylesheet->game)
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: game(stylesheet->game)
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, stylesheet(stylesheet)
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, script_manager(new SetScriptManager(*this))
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{
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data.init(game->set_fields);
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